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Aegis Thousand Year War - DMM Online Game


Anelai

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Re: Aegis Thousand Year War - DMM Online Game

I am also farming 40/3 map with my natural regen. So far only exp can and bunch of cooper archers. And they told 10% is easier than 5%.. Ech ;/

I need mages/healers so badly :(
 

FruitSmoothie

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Re: Aegis Thousand Year War - DMM Online Game

I need mages/healers so badly :(
Yeah they really don't like to place healers and mages as the silver unit on final farm maps. I don't even remember the last time I could get healers passively like that while farming an event girl. My poor Dancer still uncc'd x.x
 

arisato minato

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Re: Aegis Thousand Year War - DMM Online Game

I just noticed than all the AW buff skill have be buffed, 1%=>2%, 3%=>5%, 5%=>7%, is there other AW skill that got buffed?
They also gave clear percentage for skill activation chance.

ex: Aw Claire have 10% to tripple shot while AW Rita have 12% chance to double shot.

So in the end, Rita still suck compare to claire, badly.
 

KatsuraJun

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Re: Aegis Thousand Year War - DMM Online Game

I was planning to use the Happy fairy on my Kaguya, but is it better to use it before she awakens or afterwards? Or does it not matter?
 

exkale

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Re: Aegis Thousand Year War - DMM Online Game

I was planning to use the Happy fairy on my Kaguya, but is it better to use it before she awakens or afterwards? Or does it not matter?
After. You'll need about 9 platinum armors to get Kaguya from 41 to 65. About 24 platinum armors are needed to get Kaguya from 40 to 85.
 

Anelai

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Re: Aegis Thousand Year War - DMM Online Game

Yeah they really don't like to place healers and mages as the silver unit on final farm maps. I don't even remember the last time I could get healers passively like that while farming an event girl. My poor Dancer still uncc'd x.x
Fruit, not only I couldn't CC my dancer - my Hores is lvl 50 nonCC for like forever. I was lucky to get 2 mages from summons, they are going to AW Iris (done!)
 
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exkale

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Re: Aegis Thousand Year War - DMM Online Game

Finally cleared the the last mission of the first story. It went by a lot easier after I realized that the lich enemies will target a unit based on last placement. I probably could have cleared this mission earlier if I knew of this fact.
 

Emries

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Re: Aegis Thousand Year War - DMM Online Game


liches are no problem now :p
 

Creeping Terror

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Re: Aegis Thousand Year War - DMM Online Game

I made the choice not to use Happy. Mostly cuz Kaguya wasn't anywhere near CC by the time I got Happy (Nanaly is the voice of reason), so I got over the initial Impulse of "OMG MAX OUT ANY UNIT I WANT! WOO!"


So Happy and Time Fairy and snuggling together now in the box....under a padlock.
 

Anelai

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Re: Aegis Thousand Year War - DMM Online Game

Yesterday I AW'd Iris, today I dinged 155. Looks like I am terribly slow with this...

Anyway, I have two maxed units waiting for AW: Claudia and Carry (she needs some flowers), unfortunately I have orbs only for one of them.
I also have some girls with high CC lvl I could focus on:
Aria 50CC52 (with max affection)
Claire 50CC45 (64% affection)
Monica 50CC40 (0% affection unfortunately)
Bernice 50CC45 (max affection)
Mehlis 50CC46 (64% affection)

Rest of my CC's are 50CC30 so I am not couting them. Who I should AW now?
I could also drop this AW thing and max my sweet Kaguya <3

Please comment <3


ps. Yesterday mage dropped so finally I will be able to CC Hores, lol!
 

arisato minato

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Re: Aegis Thousand Year War - DMM Online Game

Yesterday I AW'd Iris, today I dinged 155. Looks like I am terribly slow with this...

Anyway, I have two maxed units waiting for AW: Claudia and Carry (she needs some flowers), unfortunately I have orbs only for one of them.


Please comment <3
I believe Carry is a better option. Because Claudia is a good as she is now without AW.

AW Claudia has the worst AW skill out of all High Princess ( increase her damage again Dragon from 1.2 to 1.3 ).

While AW Carry give her everything to make Carry better : Extra hp, higher Atk power which get even higher with Skill activate.
 

crow_mw

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Re: Aegis Thousand Year War - DMM Online Game

I wouldn't be too much in a hurry to AW Claudia. Her AW ability is extremely narrow, and you would need to level her quite much to get a significant increase in stats.

On a contrary Carrie gains quite some value straight of the bat. Her DPS (especially against high def enemies) increases nicely due to powerful attack passive. Valkyrie AW bonus isn't bad as well, helping for instance on some orb maps.

Out of other options you have mentioned I think Aria is worth looking at. She is almost always on my team, and 2% attack bonus for entire team helps with those precisely balanced amounts of hp.

Claire is a solid option as well, due to how helpful a powerful archer is for the team, but I think you already have AW Spica, right?
 

Anelai

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Re: Aegis Thousand Year War - DMM Online Game

Thank you for all comments. And yes, I have 2 AW so far: Spica and Iris.
I have most of my materials for both Carry and Aria. Need some flowers for Carry, some EXP for Aria, some fairies to CC materials (I have all needed silvers) and of course AW fairies.
 
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arisato minato

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Re: Aegis Thousand Year War - DMM Online Game

Out of other options you have mentioned I think Aria is worth looking at. She is almost always on my team, and 2% attack bonus for entire team helps with those precisely balanced amounts of hp.
Aria is the bottom of my AW wait list.

The reason are :

1) Her AW is costly, she required 2 rogues and 2 soldiers which are very demanded for cc and aw material.

2) Soldier chief role is for quick deployment of cheap blocker combine with reinforcement cost refill before you can retreat her for better blocker/duelist.
So her 2% attack bonus will gone when you retreated her for other unit and not deploying her detroy the reason you have Aria in your rooster after all.

I think beside Carry, Claire is a better choice for AW. Claire has very nice stats, high attack base help her overcome the defense of most enemies and with her skill, Claire's Arrows will never bounce.

Claire + Spica combo is now my most favorite combo in this game, cheap and efficiency to take down anything from pesky flying gargoyle and dragon to annoying Mummy and lich.
 

TieSKey

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Re: Aegis Thousand Year War - DMM Online Game

Thank you for all comments. And yes, I have 2 AW so far: Spica and Iris.
I have most of my materials for both Carry and Aria. Need some flowers for Carry, some EXP for Aria, some fairies to CC materials (I have all needed silvers) and of course AW fairies.
If your "main" team has still some units under lvl 40 then prioritize leveling them over AW. Carrie is nice, if u don't have any other strong duelist her survivability is really good after aw and hitting for 1200 makes her pierce armor like a princess against medium armored opponents.

Claire is cool too but 2 archers over 13 cost is difficult to handle. Claudia aw skill is lame but her stats increase nicely, the problem there is u will need to lvl her to.. idk, at least lvl 70 to notice a difference.


BTW, passive skills won't disappear after retiring the unit.
 
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Anelai

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Re: Aegis Thousand Year War - DMM Online Game

Thank you Arisato for nice comment. I have bunch of Soldiers CC from Claudia event (got 666 dwarfs from there) and just enough Rogues so this is not a problem. I have similar feeling as Tieskey to Spica+Claire combo but maybe I should think about it a little bit more.

Tieskey: my main party is 50CC30+ gold and above and 50CC45+ silvers. I don't need to level my girls "more", I need to start AW'ing With being lvl 155 I have only 2 AW (secondone made YESTERDAY) 'cos I was "leveling my main party".
 

crow_mw

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Re: Aegis Thousand Year War - DMM Online Game

Aria is the bottom of my AW wait list.
2) Soldier chief role is for quick deployment of cheap blocker combine with reinforcement cost refill before you can retreat her for better blocker/duelist.
So her 2% attack bonus will gone when you retreated her for other unit and not deploying her detroy the reason you have Aria in your rooster after all.
Please allow me to disagree here. First of all AW bonus for being in deck does not disappear once the unit is recalled (nor does it require the unit to be deployed).

Secondly, since this is a first unit you deploy her base stats sometimes come in handy. The difference between her being able to tank another swing from a black goblin before your healer is deployed can invalidate entire deployment orders.
 

lucifer4444

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Re: Aegis Thousand Year War - DMM Online Game

And anyway you don't need to remove Aria from the map unlike other soldier, her stat with AW are so good she can survive from the start to the end on any map.
 

TieSKey

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Re: Aegis Thousand Year War - DMM Online Game

Tieskey: my main party is 50CC30+ gold and above and 50CC45+ silvers. I don't need to level my girls "more", I need to start AW'ing With being lvl 155 I have only 2 AW (secondone made YESTERDAY) 'cos I was "leveling my main party".
I have only 3 aw units, one of them is Betty who I only use for farming and I'm able to clear 98% of the events and maps. AW is nice but costly and it won't make things a lot easier. If u know your most prominent weak point is that, then go for it, I'm just saying there's no need to rush. I think having 2 or even 3 strong units of each main class is better than just 1 aw. Someone (possible Petite or Fruit) made a summary of that a while ago.

Secondly, since this is a first unit you deploy her base stats sometimes come in handy. The difference between her being able to tank another swing from a black goblin before your healer is deployed can invalidate entire deployment orders.
Yeah, completely agree, strong and cheap soldiers, healers and archers will buy your way into a lot of strategies.
 

Dragonpaladin

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Re: Aegis Thousand Year War - DMM Online Game

As other mentioned, all AW ability bonus are summed and applied at the beginning of the map. This is independent of unit deployed.

Min cost AW Aria is goddess level. (as in literal top-tier unit) Due to cost efficiency (10 DP -> 26 sec -> 15 DP), utility (used on every map literally), and solid unit (survives quite well and can be used as anti-rush)

Note, she does all of the above row just as well without AW, but the 2% attack and even higher anti-rush stats is quite useful.

All in all, AW Aria is pretty high in terms of priority despite the soldier/rogue silvers. (That's your fault for not having enough.
 
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