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Aegis Thousand Year War - DMM Online Game


exkale

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Re: Aegis Thousand Year War - DMM Online Game

There's no other way as far as I know.

As you keep playing, you'll eventually be able to get events units that have max cost reduction. For the first few months, your event units will probably have -1~-3 cost reductions. Occasionally -4, but that's if you have decent luck. Getting -5 requires a lot of copies and that's only when you have played long enough (or you're drowning in sacred crystals) to have a strong core team that can farm missions easily.

For non-event units, their default cost should not be an issue and it's more of a luxury to get any cost reduction for them. Don't be concerned about the cost of a unit that can be obtained through the gacha. For example, Gold Healer Iris is a great unit to have and use even if her cost becomes 20 after class changing. You'll be using them despite their cost because of how good some of them can be. If you get a broken or overpowered unit, then you wouldn't care about their cost at all lol.

Just be careful about using event units that don't have any cost reduction. Their cost is normally 2 higher than other units of the same class and grade. For example, you wouldn't want to use Xiao over Claire because Xiao will have 16 cost after class changing while Claire will have 14 cost. Early deployment units like archers shouldn't cost too much unless they're just broken (Nanaly).
 

Tasogare

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Re: Aegis Thousand Year War - DMM Online Game

oo, ok thx for the info
still too much i dont know about the game XD
 

Petite Soeur

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Re: Aegis Thousand Year War - DMM Online Game

Chimera 2-star All Fragments by Tetsu (Lv1 Iron):


Farming strategy for the weakest of players. You can also click to find Lv1 Iron strategies for the previous maps.
 
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Tasogare

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Re: Aegis Thousand Year War - DMM Online Game

Chimera 2-star All Fragments by Tetsu (Lv1 Iron):


Farming strategy for the weakest of players. You can also click to find Lv1 Iron strategies for the previous maps.
uso..... how in the XD well time to get some iron cards >.> cause i dont have any ninjas or vikings
Edit:btw do they have to be lvl1 or can they be different cards/lvls
 
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Petite Soeur

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Re: Aegis Thousand Year War - DMM Online Game

Edit:btw do they have to be lvl1 or can they be different cards/lvls
That depends on if the map has death triggers rather than timed triggers. A death trigger is where a new enemy or enemies appear if you kill a certain monster or monsters. Death triggers are the #1 cause of some strategies working for some people while not working for others. I don't know if that map has any death triggers; I only know that Great Demon March has a death trigger with its first scorpion that determines when the second scorpion shows up (if I kill it quickly with Chounin Hina's 15% true damage attack, then I can drop Betty to kill both skeletons behind the second one, if not, then I can only kill one skeleton due to waiting for the second scorpion to pass by).

Ignoring death triggers, you can use any unit with stats and costs equivalent or better than the one in the video. Being that LV1 iron is as low as you can get means that any character you have of a higher rarity and level should give you better results.
 

exkale

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Re: Aegis Thousand Year War - DMM Online Game

I just saw the gif of Liana's skill working in tandem with Momiji's skill. No stun after the duration of Momiji's skill is over while Liana's skill is in effect. That's going to be awesome. It looks like Momiji is going to be forced out of retirement after this event is over. It's been a long time since I last used her and now I can use her skill whenever there's a chance. One day I'll awaken her.
 

FruitSmoothie

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Re: Aegis Thousand Year War - DMM Online Game

I just saw the gif of Liana's skill working in tandem with Momiji's skill. No stun after the duration of Momiji's skill is over while Liana's skill is in effect. That's going to be awesome. It looks like Momiji is going to be forced out of retirement after this event is over. It's been a long time since I last used her and now I can use her skill whenever there's a chance. One day I'll awaken her.
I didn't consider if it would work with that, nice. Especially since I planned to AW Momoji eventually.
 

crow_mw

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Re: Aegis Thousand Year War - DMM Online Game

Hey guys, can you watch ?

Please <3
Very nice, you should post more like this :D .

-----


That depends on if the map has death triggers rather than timed triggers. A death trigger is where a new enemy or enemies appear if you kill a certain monster or monsters. Death triggers are the #1 cause of some strategies working for some people while not working for others. I don't know if that map has any death triggers; I only know that Great Demon March has a death trigger with its first scorpion that determines when the second scorpion shows up (if I kill it quickly with Chounin Hina's 15% true damage attack, then I can drop Betty to kill both skeletons behind the second one, if not, then I can only kill one skeleton due to waiting for the second scorpion to pass by).

Ignoring death triggers, you can use any unit with stats and costs equivalent or better than the one in the video. Being that LV1 iron is as low as you can get means that any character you have of a higher rarity and level should give you better results.
One more thing that may sometimes not work for you if you 'outlevel' certain strategy, is that some unit is supposed to still be fighting certain unit, while other (potentially stronger) walks past. You can even see that in this video. At one point the bandit near exit is still killing aura goblin, when armors walk past him. If goblin was killed faster bandit would intercept one of the armors and would likely need to be recalled.

All in all this is always a case by case analysis and/or trial and error. But that makes Aegis more fun.

------

As a side story - there is something broken with summons on English port. People roll blacks and plats left and right. Guy here claims to have rolled three Despias in a row. Here Kurissa, Jerome and two golds in 4 rolls. Yesterday guy was asking what he should do with two copies of Thetis he got... I think they are trying to bait us to switch over :p
 
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Moonchaos

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Re: Aegis Thousand Year War - DMM Online Game

Well, maybe ^^

But since most of us dont have enough time to play both Aegis,
more people choose to use the Eng version.

As for me....well i fucked up my team with cc way too soon and even trough i repaired some units already i still need too much to cost reduce them now.
Thats the reason i cant finish map now because my deploy cost are too high.

Well see you around or not ^^
Your decision, i just hope they work on the portable version since my JP Tablet version donts works...it just closes the app just after i started it without any error message :/

Edit: nVidia Shild Tablet, Android 5.0
 

daturtle

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Re: Aegis Thousand Year War - DMM Online Game

Well, maybe ^^

But since most of us dont have enough time to play both Aegis,
more people choose to use the Eng version.

As for me....well i fucked up my team with cc way too soon and even trough i repaired some units already i still need too much to cost reduce them now.
Thats the reason i cant finish map now because my deploy cost are too high.

Well see you around or not ^^
Your decision, i just hope they work on the portable version since my JP Tablet version donts works...it just closes the app just after i started it without any error message :/

Edit: nVidia Shild Tablet, Android 5.0
The same thing happens to me playing it on my phone (nexus 5). You just keep spam opening it every time it closes, and eventually it works. (can take 20+ tries for me sometimes (very rarely)) but yeah, it works.
 

leo11234

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Re: Aegis Thousand Year War - DMM Online Game

Which would be a better unit to get for red crystal trade. The black ninja or plat samurai?
 

FruitSmoothie

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Re: Aegis Thousand Year War - DMM Online Game

Which would be a better unit to get for red crystal trade. The black ninja or plat samurai?
Just depends on what you need. Both have had similar event units released before (Azami the Ninja and Momoji the Samurai). If you have Momoji, you don't really need Akane, but Saki the Ninja is a black unit, which can be fairly helpful for their instant skill active.

If you don't have a Samurai, they strike all enemies they're blocking (2 before awakening, 3 after) which is absurdly useful. Before awakening they're fairly meh though. You'll want to make sure you can awaken her or she's only mediocre for a lot of teams. 2 block and her AOE melee damage is surely helpful, but their attack/defense is fairly low and they might drain your healers too.

Saki is kind of weak for a black but she does have a fairly useful defensive skill/instant death skill. She gets an attack speed boost after awakening that helps with her chance of instant death. That coupled with her lowered cost upon awakening means you'll want to awaken her soon too.


If you don't have a plat Ninja or Samurai, it's really preference. I'd give a nod to Samurai over Ninja since there aren't many physical attackers that can do what Samurai do, but Saki is a black rarity. Tough call from me, maybe someone else will have a better choice for you in that case.
 
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TieSKey

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Re: Aegis Thousand Year War - DMM Online Game

Since we are talking about ninjas.

Is confirmed their shurikens bounce as arrows do? When using an under-leveled Saki to farm the 50/7 map I couldn't see any shuriken bounce from the scorpions while Spica's arrow did, but maybe they are just too small or there's no animation at all :S
 

FruitSmoothie

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Re: Aegis Thousand Year War - DMM Online Game

Since we are talking about ninjas.

Is confirmed their shurikens bounce as arrows do? When using an under-leveled Saki to farm the 50/7 map I couldn't see any shuriken bounce from the scorpions while Spica's arrow did, but maybe they are just too small or there's no animation at all :S
Yep they do, I've seen it. Which is one of the reasons why I say Saki isn't that great as a black unit. Her lowish attack and non attack oriented skill hurts her a lot against armor. Pretty sad when a gold unit (Hien) can outclass a black unit offensively. Still damn good for her instant dodging and chance to 1hitko, but eh. She does shred enemies without armor fairly well though.
 
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crow_mw

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Re: Aegis Thousand Year War - DMM Online Game

As Fruit said, a lot depends on what else you have in your roster. Truth be told I was really tempted to go with 'neither, just bank crystals'. If anything however, Saki is a much better choice.

AW1 Saki (it's not like we are going to max ninjas anytime soon) has ~50 more attack than AW1 Azami. While it may not seem much, it is 25% of her attack power, and important for unit that operates so close to bounce damage. As they approach their maxes, the difference is still around 20%. She also gets attack speed increase after AW (while Azami gets assassination chance on normal attack)

All in all, despite same skill, Saki is much stronger than Azami. The problems however are:
1) She has 4 cost reductions. Cost is important for ninjas and realistically Saki will cost ~4 more (30%) than Azami.
2) She costs 300 crystals. Azami and even Hien, despite being weaker, can usually handle 'ninja duties' well enough.
 

FruitSmoothie

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Re: Aegis Thousand Year War - DMM Online Game

Yeah I really think Saki needs a buff. I don't think a black unit should be so close to gold/plat's, even as an event unit. I guess they kind of backed themselves into a corner because they couldn't make her too strong. Since she's not specialized like most event units, she threatens gacha Ninjas easily. Ninjas are already awkward with their low attack, I guess there's only so much they could do.

Still, the difference between Azami and Saki should be quite a bit greater in my opinion. Saki gets more health but Azami gets more defense. Their attack and cost are fairly similar, same skill...About the only thing Saki has a clear advantage in is her instantly usable skill.

I don't think she's worth the cost really if you have Azami, but I wanted a new black unit. I think that's most of Saki's fan's incentive for her. As Petite mentioned I believe, she could use her instant death chance buffed or something since a Princess can nearly out ninja her now basically :p I just have to hope that small bit of extra attack on Saki will break some armor barriers in the future. It'll be a while before AWing and maxing her to get to test that though.
 
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exkale

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Re: Aegis Thousand Year War - DMM Online Game

1510 fragments. Finally done with this event. All that's left to do this week is finish the rest of Monster Island Subjugation and farm up affection items for both Aria and Liana. I'm really glad Liana is a really good unit because a one-time status effect heal would be nice, but immunity for the whole duration of her skill is game-changing.
 

crow_mw

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Re: Aegis Thousand Year War - DMM Online Game

Congrats exkale. I still need ~250. Should get them by Wednesday and than still be able to farm red crystals.

---

Could anyone (wink, Petite, wink) kindly tell me if there are any calculations for food exp efficiency for old story maps? Together with desert maps patch there was also re-balancing of old maps, which increased levels of units dropped. Since new maps were better anyway, I haven't seen analysis of old maps.

However, on EN port the map re-balancing is in place, but desert maps are unavailable. People are asking what map to farm and it seems that in terms of raw food exp some maps might be now better than Rural (like the 23 charisma return to capital waste map, that drops lvl 14 units). Do those maps have same drop rates as Rural?
 

TieSKey

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Re: Aegis Thousand Year War - DMM Online Game

Congrats exkale. I still need ~250. Should get them by Wednesday and than still be able to farm red crystals.

---

Could anyone (wink, Petite, wink) kindly tell me if there are any calculations for food exp efficiency for old story maps? Together with desert maps patch there was also re-balancing of old maps, which increased levels of units dropped. Since new maps were better anyway, I haven't seen analysis of old maps.

However, on EN port the map re-balancing is in place, but desert maps are unavailable. People are asking what map to farm and it seems that in terms of raw food exp some maps might be now better than Rural (like the 23 charisma return to capital waste map, that drops lvl 14 units). Do those maps have same drop rates as Rural?
It's really difficult now because of the gold factor, I mean, its possible the best map in terms of raw exp is not the cheapest way to lvl a unit. Throw in fairies and it becomes a mess :p
I think the best option is to farm Rural and sell all units (bronce units too) for gold.
For exp, do the map with higher drop chance of a lvl 10+ bronce (or just the easier to farm) .
 

Petite Soeur

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Re: Aegis Thousand Year War - DMM Online Game

@crow_mw:
I don't have drop spoiler data for most of the story missions, so if you're asking for that info so you can do your own calculations, then I can't really help except for a few maps. I don't know where I saved the drop data in my text files, so the only ones I have are the ones that I did calculations for on this board (i.e. Rural Gate, Base Struggle 2nd, etc.).

However, the recommended story mission maps is not as simple as it used to be.

Gold:
Rural Gate (田園の門), Deep Forest Highway* (深森の大道)
*Better than Rural Gate if you purchase the Gold Buff from the Shop.

Synthesis Food:
Road to Capital (王都に続く道)< Lookout Tower (見張り塔)< Scorching Oasis (焦熱のオアシス)< Two Pyramids*(二つのピラミッド)< Base Struggle 2nd (拠点争奪戦・後)
*Being Investigated.

Rank XP:
Linear (generally the higher the charisma cost the better with Two Pyramids being the best.)
 
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