silverhunt
Demon Girl Pro
- Joined
- Sep 30, 2012
- Messages
- 117
- Reputation score
- 1
ちなみにDPSは覚醒前を大きく上回り、スキル時間をフル活用した場合の総ダメージの比較でもスキル覚醒前と比べて約27%ほど向上する。I've been debating this for a while, but is Despia's skill even worth awakening? It's hard to justify forgoing 1600+ attack for 45 seconds, with only a 25 second cooldown for a skill that shortens her range and duration, limits the power, extends the cooldown time and only offers a speedier casting time in exchange.
Matsuri is decent as a unit, but low tiered due to her performance. The ranged attack makes her like a ninja, but she's lacking in terms of stats. She looses her ability to become an AW Samurai after skill AW. (Though her stats is a bit low to manage that)I read in the tier list that she's only really useful as a black unit thanks to her awakened skill and ability, but I'm having some trouble understanding what her awakened ability does. Is it a major improvement over her regular skill?
Elizabeth has Quick Shot II after CC. That skill is what makes her broken. Her AW skill gives her a single use of a skill superior to Quick Shot II before reverting back to Quick Shot II.Just tell me something useful sbout Elisabeth please.
Elizabeth's original illustration artist is Chinese. That's the reason for the meme. (Since it was the first time a Chinese artist did the illustration in Aegis)Japanese players call Elizabeth China. I'm not certain what inspired that nickname for her
@khawk016:
I only had B. Iris after building a team capable of completing super difficult maps on their own, but I never ran into any situations where I had to use her old skill twice. Therefore, for me, her AW Skill became a no-brainer since it also turns her into a Super Camilla as far as healing dps is concerned for 80 seconds. Well worth it in my opinion (I might regret it in the future, but I doubt it).
The black unit I'm having a difficult time deciding whether to skill aw her is Immortal Queen Karma. The 5 second WT is really, really bad for how I used her as an Immortal Princess, so I'm trying to find out through experience if she can endure nasty stuff for 5 seconds as an AW99 Immortal Queen before making the decision, since she has a lot more health and defence now.
So close to being able to 3 star the 40 charisma desert map @.@
I'm also discovering the downside to the Gold Rush event. Now there are a bunch of plat units clogging my box and not enough fodder to use them.
PS: Soon.. just need to lvl silver mage to CC then i got Pippin AW
Her skill is *reduced number of unit heal by 1 right.... so she still can heal 2 unit during sill activation in AW (this important)*
Edit: Just checked my 2nd barrack.... Now i understand why ppl have their 2nd barrack almost full -.- (already on 218/250)
Whats inside is mostly no idea when to use silver unit like ninja / magic fencer / bandit / rogue / bishop which filling 1/2 of space.... the other 1/3 is mostl fairy stock + plat cans.... and the rest just those GR platinum + gold unit
Whoa, nice, I didn't realize she had that ability. I would've awakened her anyway just for that alone.x3 drop rate for Plat unit in Gold Rush
Awww, well I guess I won't bother then
@Woot5
Pippin low atk is already been expected as its a fengshui class not a normal healer class, her class cost alot lower afterall.
I should already be glad that the atk multiplier is 2.2x and heal 2 unit at same time, she should still able to reach around ~700 heal during skill activation @ AW50.
As for ability, i know it say all fengshui class deployed, but that doesn't matter as whats important it affect herself thats what important. At least its tons better than AW ability that situational use.
And yes your dedicated healer is already a strong unit, don't think you want to give up the spot for 2nd feng-shui(i though ur main feng-shui will be Mia for that 13%G)
You don't have to awaken her for that effect. It's always present during Gold Rush events as long as they are in the party for the Gold Rush missions.