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- #121
Re: Dungeon Crawl
For those who weren't following along before or don't remember, the way I conduct the voting options is like so:
I'll give you some obvious options that spring from my own head, and then, if it's not an all or nothing choice, I'll give a final option that is essentially "put your own idea here."
The way these write-in ideas work is purely to give me the chance to consider something else. If I really like a write in idea, it has the chance to override the vote. It could help if you justify it a little or add a description of your own.
There will be some options where I will source ideas completely from the readers. I'll ask for your opinion on something in the world and then build it up around it. I have an idea for some things existing in the world, but they're not set in stone and the story could go in a different direction based on reader input.
So yes, if you wanted to run, then #5 - Run away! would be what you'd put in this instance.
---
On another note, Ariel and her companions do have character sheets, they're just not shared at the moment. They have classic DnD attributes (str, dex, con, int, wis, and cha) but the mechanics are very simplified and altered.
Ariel's best stat is Charisma, which powers her musical magics. She's also educated and quick (good in Intelligence and Dexterity). She's naive, so she's got a penalty to Wisdom.
The mechanics of the system is that every time a character performs a die roll worthy action, I'll roll 2d6 and modify the roll based on character stat and circumstance/abilities. If the net result is 10+, the character will execute the move perfectly with no side effects. If the result is 7-9, the character will succeed, but there'll be a side effect (in combat, it's most commonly the enemy dealing damage back). On a 6-, then the character not only fails, but will probably receive badstuff.
What is this badstuff? Entirely at my whim. It could be damage, or it could be something more situational.
One final thing, Ariel is at 6/18 HP right now.
When I give an option that allows you to suggest a different course of action, then yes, nearly anything is an option.Is running an option?
For those who weren't following along before or don't remember, the way I conduct the voting options is like so:
I'll give you some obvious options that spring from my own head, and then, if it's not an all or nothing choice, I'll give a final option that is essentially "put your own idea here."
The way these write-in ideas work is purely to give me the chance to consider something else. If I really like a write in idea, it has the chance to override the vote. It could help if you justify it a little or add a description of your own.
There will be some options where I will source ideas completely from the readers. I'll ask for your opinion on something in the world and then build it up around it. I have an idea for some things existing in the world, but they're not set in stone and the story could go in a different direction based on reader input.
So yes, if you wanted to run, then #5 - Run away! would be what you'd put in this instance.
---
On another note, Ariel and her companions do have character sheets, they're just not shared at the moment. They have classic DnD attributes (str, dex, con, int, wis, and cha) but the mechanics are very simplified and altered.
Ariel's best stat is Charisma, which powers her musical magics. She's also educated and quick (good in Intelligence and Dexterity). She's naive, so she's got a penalty to Wisdom.
The mechanics of the system is that every time a character performs a die roll worthy action, I'll roll 2d6 and modify the roll based on character stat and circumstance/abilities. If the net result is 10+, the character will execute the move perfectly with no side effects. If the result is 7-9, the character will succeed, but there'll be a side effect (in combat, it's most commonly the enemy dealing damage back). On a 6-, then the character not only fails, but will probably receive badstuff.
What is this badstuff? Entirely at my whim. It could be damage, or it could be something more situational.
One final thing, Ariel is at 6/18 HP right now.