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[DMM] Tentacles Tactics


StarkeBlade

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Re: [DMM] Tentacles Tactics

How long till the new gatcha girls go away? Wondering if I should just spin like crazy and spend the RP I have or not worry about it.

I did finally get another 5 tickets and I was so excited to see the card was yellow..... Except it was another 6th who I'd already farmed till I got her.... -.- I'm not sure whether to be amused or annoyed by that. Does anyone run 2x of her or is that just silly?
 
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FruitSmoothie

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Re: [DMM] Tentacles Tactics

How long till the new gatcha girls go away? Wondering if I should just spin like crazy and spend the RP I have or not worry about it.

I did finally get another 5 tickets and I was so excited to see the card was yellow..... Except it was another 6th who I'd already farmed till I got her.... -.- I'm not sure whether to be amused or annoyed by that. Does anyone run 2x of her or is that just silly?
2/17, 11am Japan time. Good time to use up your RP for sure.

Oh I'd totally run 2 of her. She's still OP even with the last big patch. Her only weakness is her long CD, and running 2 at a time would solve that. Congrats. I have trouble running doubles of girls too because I like variety on my team, but it's often better than running a ton of different girls because they share the same speeds, ranges, cooldowns, etc. It means they'll stick together much better.

A medium range girl with an aoe attack that pierces all the enemies in it's path, including projectile immune enemies...You really can't beat that.
 

Ragnelle

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Re: [DMM] Tentacles Tactics

That is correct. Yae should heal more frequently now because her description implicitly stated that she shouldn't attack. What we observed was a glitch because she had no attacking sprite.

@Prima: Appreciate you taking the time to write your thoughts out, even though I have trouble understanding you sometimes. We'll also be relying on you to test Hajune if you're bored :D I don't have her but I can volunteer Realizer.

Guan Yu:
My answer still remains the same. Pound for pound, one on one, I'll eat my keyboard if another R girl on her own (barring the newest two) can beat Guan Yu based on what we've got. Ergo, given your limited pool of people (only 15 on the field) she is by far a great choice for people to have especially if you don't have costly but powerful SRs like Comet, Realizer, Ghengis and the like.

I admit that it is probable that a maxed out White-Black or similar will probably be better than Guan Yu at max level, but you can't say that for certain - it'll take a lot of testing since those cards are rare in the first place. White Black has a resummon cost of 75 seconds and a cost of 500+. Santa, True Nobunaga, Dharma Yuki etc are more or less similarly costed. Clearly they're on different tiers. I'm not arguing about that. The only character who is similar to her is Hybrider and maybe Space Sheriff, but you can stack Hybrider and Guan Yu much easier than her, and that opens up a whole different can of worms.

Would I rather have 4x Odas than a single Guan Yu? Probably 4x Odas. Would I rather have 4x Guan Yus or 4x Oda? Obviously Guan Yus. Hence why I say she's a stronger card. That's not something I think that's opinion - the raw numbers are there, and it's as close to fact as we can get to.

I'll note that I don't and rarely use fodder-level characters with low cooldowns. I think that's the biggest difference in our playstyles. Frequently I am waiting for cooldowns, which is why I easily build enough ST to drop multiple expensive characters at a time. Hence why I don't consider Guan Yu (and all high cost characters, really)'s high ST cost to be a disadvantage.

Ergo, my assessment is as following, assuming a single copy is played. Some characters gets hilariously overpowered when played in multiple copies (Y-Poola), I'm still testing mine.

- Great AoE damage. Giant spike potential due to inherent skill and high base damage.
- Second fastest thing in the game tied with Sarutobi. If they kill her she gets back up the battlefield faster than most of your Rs.
- Ok attack speed - run of the mill melee attack speed. I have no idea where you're getting the animation problem from, because if you see that as a problem then every character that's not Sapphire will have the same problem.
- Durability far above average. I can't comment on hitbox because I'm still testing that, but she eats arrows for the team and still does her thing. Melee targeting is moot because if it's AoE all your characters are getting hit. If they hit her that's less damage to your squishier characters, and she can take a lot more punishment than Oda (who's basically my metric to measure against for a non-special melee character).

In a nutshell: you get the quality that you're paying for. Expensive, but once you've established lines and begins to hit the limits on characters, you'll be glad to keep at least one copy of her around. She's not as tanky as Ghengis-chan, FYI. That's not really her job, I think. If you let her eat focus fire she'll still go down like anyone else.

On the wiki:

With the exception of troll edits of droprates (such as someone putting rare ticket as Caesar's drops, that wiki is pretty much more accurate than our testing here and corrections happen pretty rapidly (especially in the recent months). Their ネトゲ廃人 blows our WoW addicts out of the water, and I had a fair number of those being the floor mom during undergrad.

Hybrider:

Hybrider doesn't have a crit bonus in the same way as Revoica. Read their profiles in-game and see for yourself. She has high damage because she was an early release in terms of character, and in my opinion her biggest advantage over other characters is her giant hitbox.

It's natural in these kind of games that characters become more and more powerful as the game increases, which is unfortunate, as I like the designs of a lot of the earlier characters.

Yae: You have a lot of SRs, right? If most of your SRs are melee I'd say Yae is definitely worth a shot at the moment if you have bulky characters that gets hit semi-frequently. (If you're only running Sixth Heaven + Hajune then forget it, you'd be better off mathematically running Cleo). Otherwise her buff still isn't as significant as having Cleo or Otomo around when you can simply refresh your cooldowns for bigger damage.

Yae takes up a slot that could be used by a fast attacker or a wall, and I think you might want maybe 2 of them on the field at most. Definitely not in multiple copies. Anything more and it's less attackers, ergo less damage on the field, which is going to be problematic if the quality of your damage isn't high enough.

@Starke:

Go farm three more and do what the one guy on the wiki has done, except with Nobunaga. There's some pretty hilarious videos of 5x Comet clears just for lols.

Also new SR girl is St. Valentine. >_> She's a support. Looks like Cleo's going to get benched now. xD She buffs multiple stats of your allies.
 
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StarkeBlade

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Re: [DMM] Tentacles Tactics

I see, thanks Fruit :)
I'm loving reading all the testing and opinions of the various girls. Especially since it keeps me occupied while I'm slogging through a stage!

@Ragnelle
I may be slightly mentally unbalanced but there is no way in HELL I am farming 5 6th's :p

Also, WOW on St. Valentine, I guess I'm finish all of hell mode so I can do SR spins.......

[edit] Got Beelzubub from NR which isn't bad.

[edit 2] Pure speculation (and probably stupid speculation) but I've gotten 4 gold tickets from NR today. I have NEVER gotten one before this though I've spent quite a bit of RP (60k+)..... Seems a little odd.

Also, Mammon? SR wheel likes me today so yeah, thoughts on her?
 
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theazntiger

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Re: [DMM] Tentacles Tactics

So 15-16 tickets for this event. I am praying to the gacha gods for a SR
 
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FruitSmoothie

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Re: [DMM] Tentacles Tactics

Wow, grats Starke and Rag, and goodluck azntiger.
 

Flazo

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Re: [DMM] Tentacles Tactics

If anyone wants a extra person in their friend list my IGN is Flazo :D
 

sora556

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Re: [DMM] Tentacles Tactics

So 15-16 tickets for this event. I am praying to the gacha gods for a SR
=-=" I'm already got 1 rare ...so good bye my 5 ticket
GODDD YYY UUUU!!!!

And wonder why I used Rchange up on N gacha 3 time on 10 time at once
but only got 2 rare.sometime I only got N card ...but if I not use Rchange up ticket ,R card they come =-="
well you guy R the same or Just my bad luck.

sorry for grammar I'm very bad at it.
 
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StarkeBlade

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Re: [DMM] Tentacles Tactics

Well, that was odd. Someone on my flist apparently has the new SR girl. Not sure what exactly she buffs besides movement speed but the duration is incredibly short and it seems to override/wipe out Cleo's buff. (everyone went to unbuffed status as soon as the new girls effect wore off; might just be a display error)

Just a heads up for anyone trying to get her. Seems like it lasts only a second or two before it wears off and she has a delay before she recasts it. I think anyway, kind of hard to tell since she was only on screen for about 20 seconds.

[edit] Is there any information on when we get to spend our BP?
 
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Ragnelle

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Re: [DMM] Tentacles Tactics

@Starke: I hope that's not me. >_<

I've taken her off recently because she's full of glitches at the moment. They're going to hopefully hotfix her soon (TM). When I run her normally, though, it's definitely longer than 1-2 seconds, so...

The R girls are also quite good. One of which slows enemy movement speed, the other's a decent spike. If you have RP, spend it. It's worth it. :p

BPs: Nope. But all their balancing is done in preparation for battle mode. So it should be coming out soon (TM).
 

boredomg

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Re: [DMM] Tentacles Tactics

Hi guys,

What is needed to evolve an SR card? Mine Realizer hit lvl 25 and I can't evolve her, she got some red tag on her image in upgrade menu and can't move her into that evolve slot.
 

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FruitSmoothie

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Re: [DMM] Tentacles Tactics

Wow big new influx of players, hi everybody. I had to remove everybody on my list that's been inactive for a week or more to make room. I'm still waiting to see if some of you newer ones get over level 8-10 or so, I usually don't add people under that because I found a lot of people stop playing after a few hours.

Hi guys,

What is needed to evolve an SR card? Mine Realizer hit lvl 25 and I can't evolve her, she got some red tag on her image in upgrade menu and can't move her into that evolve slot.
She requires 44 ST to evolve.
 
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Ragnelle

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Re: [DMM] Tentacles Tactics

Guys, if you have Cleo, Otomo or Valentine, I would recommend benching them for now. The old glitch with no skill activation is back, but it has a pretty decent chance of freezing your screen. I don't know what triggers the bug, specifically, but it's something that I've seen in three rounds now.
 

Backuphero

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Re: [DMM] Tentacles Tactics

Sometimes I feel like this game wants me to quit. Past week or so, all stages now seem to have incredibly low drop rates from all enemies (0-1 per battle), the last boss drop was Yuki which was about a month ago, and the last 10 rares I've received from gatcha have been tamakis (wonder how long my streak of tamakis will go for). needless to say I'm frustrated.
 
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FruitSmoothie

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Re: [DMM] Tentacles Tactics

R card drop chance seemed to have really declined for me as well the last few weeks. They're so insanely rare now I don't even remember when I last got one.
 

mach38

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Re: [DMM] Tentacles Tactics

if anyone wants to add me I'm mach38
 
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FruitSmoothie

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Re: [DMM] Tentacles Tactics

Wow this event really brought in some new players and I think brought back some old ones. I'm getting RP like I did the first week ULMF really started playing it together. 41 friends and they've all been active in the last day. Keep it up guys, we could all use the RP to spin for the limited girls.

Oh wow, did they fix Comet? I think that's what they meant when they said some teammate buffs weren't working. Holy shit, she's like a fucking race car... Her attack speed is like a second now. I don't remember her being this fast. She's only ever so slightly slower than Hybrider.

if anyone wants to add me I'm mach38
Added you to the list on the front page :)
 
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mach38

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Re: [DMM] Tentacles Tactics

for got to add my reference code mach38 1E9939
 

StarkeBlade

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Re: [DMM] Tentacles Tactics

Is 12-6 hell a particularly hard stage? After slogging my way through that mess by simply holding the line until I had enough 3 special move bars then dying and restoring then chain locking until my Elf ran to the boss then dying and chain locking again......

Yeah, that was horrible. When I tried to brute force it the enemy eventually ended up with so many Elf's that I couldn't do anything despite 2x Jean's being my melee walls. So either I'm doing something VERY wrong or that was a particularly hard stage. I'm afraid to even try stage 13 now.


I realize that any of the hell stages difficulty depends on your party but are all stages after 12 that level of massive constant spawns that just run you into the ground? And if so, how in the FUCK do you deal with that?


And thanks for the heads up Rag, maybe that was what I was seeing with the St. in my game. My Cleo can sit on the bench for a while too :)
 

theazntiger

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Re: [DMM] Tentacles Tactics

Is 12-6 hell a particularly hard stage? After slogging my way through that mess by simply holding the line until I had enough 3 special move bars then dying and restoring then chain locking until my Elf ran to the boss then dying and chain locking again......

Yeah, that was horrible. When I tried to brute force it the enemy eventually ended up with so many Elf's that I couldn't do anything despite 2x Jean's being my melee walls. So either I'm doing something VERY wrong or that was a particularly hard stage. I'm afraid to even try stage 13 now.


I realize that any of the hell stages difficulty depends on your party but are all stages after 12 that level of massive constant spawns that just run you into the ground? And if so, how in the FUCK do you deal with that?


And thanks for the heads up Rag, maybe that was what I was seeing with the St. in my game. My Cleo can sit on the bench for a while too :)
Don't you have 2 copies of 6th? Shits easy once you get 2 of her on the field. You also need to space out your Jean summons so you have more uptime.
 
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