MajinLuffy
Evard's Tentacles of Forced Intrusion
- Joined
- Aug 23, 2012
- Messages
- 638
- Reputation score
- 50
Hi there!
These days I've been learning some spriting and to code in Game Maker because it's somewhat my goal to be able to make some decent games with it. So, as I'm learning I'm kind of building a game, it's a platformer where you play a guy possesed by Cthulhu. It's going to start very simple, gameplay Mario style, just one level. It's going to be one level while I keep learning stuff and adding gameplay elements, so it will be constantly changing. Once I have a basic set of rules and gameplay I'm happy and comfortable with, I will expand the game to 3 or 5 levels. Eventually I'll throw some sprite sex too, most likely at the end of each level. It's going to be free, always, and I will keep uploading any important updates here. Right now I'm kind of in standby as I have mentioned in other threads so I expect to update regularly these days until I can resume working in the other projects I started, those will have priority but I won't drop this one.
Maaaybe I'll even get a CG per level done by the guy that made Stroke of Madness, he does accepts commissions and I like his style a lot, so I was thinking of asking for some illustrations anyway. Also he is familiar with the theme.
Uncle Thulhu
Anyway, that's the name and here's the first "build" or whatever you want to call it. It's not even a complete level but I already pretty much worked the mario mechanics in there (except running faster). It's really basic stuff, just a couple of enemies, arrows to move, spacebar to jump, jump on them to kill them, they touch you the "game" restarts. Don't walk to the borders of the screen, forgot to put walls there, there are no sounds effects yet and those sprites aren't final, just some sprites with the basic idea I made to try the animation and because working with little colored blocks is extremely boring.
Thanks for trying it out and any feedback
These days I've been learning some spriting and to code in Game Maker because it's somewhat my goal to be able to make some decent games with it. So, as I'm learning I'm kind of building a game, it's a platformer where you play a guy possesed by Cthulhu. It's going to start very simple, gameplay Mario style, just one level. It's going to be one level while I keep learning stuff and adding gameplay elements, so it will be constantly changing. Once I have a basic set of rules and gameplay I'm happy and comfortable with, I will expand the game to 3 or 5 levels. Eventually I'll throw some sprite sex too, most likely at the end of each level. It's going to be free, always, and I will keep uploading any important updates here. Right now I'm kind of in standby as I have mentioned in other threads so I expect to update regularly these days until I can resume working in the other projects I started, those will have priority but I won't drop this one.
Maaaybe I'll even get a CG per level done by the guy that made Stroke of Madness, he does accepts commissions and I like his style a lot, so I was thinking of asking for some illustrations anyway. Also he is familiar with the theme.
Uncle Thulhu
Anyway, that's the name and here's the first "build" or whatever you want to call it. It's not even a complete level but I already pretty much worked the mario mechanics in there (except running faster). It's really basic stuff, just a couple of enemies, arrows to move, spacebar to jump, jump on them to kill them, they touch you the "game" restarts. Don't walk to the borders of the screen, forgot to put walls there, there are no sounds effects yet and those sprites aren't final, just some sprites with the basic idea I made to try the animation and because working with little colored blocks is extremely boring.
Thanks for trying it out and any feedback