Will downloading the RPG Maker VX Ace trial from the website be enough to get the game running once an update is available, or are there other hoops I need to jump through? It's been a while since I played around with RPG Maker and I ended up uninstalling everything because I wasn't using it, so I don't remember.
Hey Eromancer, you said you'd like to find other places to promote your game. You said it'd contain futanari, so have you considered Futanari Palace?
Love the new promo poster, good marketing material. Additionally, I see your Patreon is building steam, which is also awesome. I very much look forward to seeing the gameplay video. That may sway me to put some money towards this. I am always leery, as so many projects fail, so I truly hope you see this through. It looks good enough that I may even avoid the demo so I can experience the full fledged experience!
Is your battle scene an own scenario or a scripted version of the standard rpg maker battle system?Hey guys! We're going to hold off on releasing the video for a little longer to flesh it out some more. Our schedules are pretty incompatible for the last part of the Nov so we were pushing to have it done before the 21st, but that probably won't be the case.
I'm currently on day 4 of integrating the H system into the game. As expected RPG Maker is putting up a fight with its limitations, but so far things have been really successful. I'm currently working on finding the correct solution to the engine's non existent AI, which I think is the most critical portion to getting things the way I designed it. Essentially the big hurdle to overcome is enemies' inability to intelligently choose a target based on the skill they've chosen to use for a turn (or vise versa), which is pretty crucial for the H system since skills chain off of one another and have a lot of requirements for whether the skill is available for use or not. So yeah, that's what I'm working on at the moment!
Thanks, glad you like the art!
Are you some kind of russian btw? Your artstyle reminds me more and more of dmitry, who is a former famed steampunk and futa hentai artist.Thanks, glad you like the art!
Don't quite see how that's relevant, if it's an English language game.
Considering that Japan is his other intended market, it's a lot more relevant than you think.
OMG this game is beautiful! I'm so donating $20.00.
What I'm curious about is how much interest in your game was expressed by the Japanese.
I think we're going to push that way harder once we have a video done.
Newest development journal post is up on Blogspot (You must be registered to see the links)!
So what's the game resolution that you have running now?
A stunning 1024x768, haha. Definitely looks a lot better than 640x480 though!