Re: [Isotonix]ALCHEMY OF MONSTER GEM -ファリアスの弟子と黄泉の使者[RJ138792]
So a new update got released on the 1st, change log according to Google:
"<1.03 → 1.04 update content>
· Bug fixes, balance adjustment
· Capture specification change of trap
※ it becomes available during the whole site destruction contribute to the battle in the body damage,
You can win the battle immediately upon capture
· Insert ~ test implementation of ejaculation interface (Kuraie)
· Hive picture added
· Reshi~i, mellow, adding slime game
-Division, implementation of hallucinogenic effects
-Screen effect additional peak or when critical when
Add chips character bat to Mori field
Combo implementation of attack
• The set the knife to general-purpose slot possible sub-Weapon of implementation
· Same implementation of nail equipment characterized by damage rate separation of site and body
· Use during or color display the most recent save data slot
Slot is changed to manual operation the automatic replenishment from the pocket when empty
• The test implementation type book on alchemy items
Farm screen implementation of drop memo to
• The implementation satiety gauge and meal interface to the farm screen
· Add challenge items in the farm"
The only differences I noticed were two new girls (slime and mermaid, the sexiest so far imo

), a pink and red tint for climaxes and low health respectively, and a much easier to use flow chart/alchemy table listing possible creations in the fourth shop tab.
Also, I think I'll compile all the tips in this thread for myself, anyone want me to post it? Should only take a day...