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[yomitim] Repure Aria Sequel?


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Strange

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Re: Repure Aria Sequel?

So, has the shaitstorm passed by already? Nice :cool:

Looks like the dev is speeding up:

I like how the tentative interface looks. This might turn out even better than repu1, though the revamped battle system feels somewhat hard to adapt to... But not in a wrong way if I'm honest.
 

Cryhteral

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Re: Repure Aria Sequel?

So, has the shaitstorm passed by already? Nice :cool:

Looks like the dev is speeding up:

I like how the tentative interface looks. This might turn out even better than repu1, though the revamped battle system feels somewhat hard to adapt to... But not in a wrong way if I'm honest.
The last 3 images are from the mini-game not the actual Repure Aria 2
 

Towerfag

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Re: Repure Aria Sequel?

Just now I'm aware this sequel exists! Repure1, despites the slippery controls is one of my favourites H-action game ever.

There's an ETD already?
 

kazpor

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Re: Repure Aria Sequel?

I have mixed feelings about the new summons system. Their X attack doesn't look very useful, summons move around very inconsistently and tend to block your vision especially if you have both of them out. In a hot combat situations you will probably still rely mostly on your main attacks. Every summon seems to come in 2 different skill configurations but who knows, maybe they will be somewhat random in the full game. Right now most of summons have basic physical attack but I hope for some elemental advantage to do interesting things vs enemies that normally resist other attacks.

On the positive side C specials look good, both air walk in your first form and wall climb in the second, you no longer need two walls on both sides to go up. Surely some interesting secret places will be available to use them on.

As for controls I find them quite responsive and troubles can come from the fact that because of the annoying time limit on your first form most of the demo you play with your plump form which has inertia. After playing the first game I got used to that but newcomers might find skillful moving around problematic. Anyway other forms should be a lot easier to control.
 

kerriden

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Re: Repure Aria Sequel?

Saw the demo in dlsite and of course insta download.

Feels kinda like a prequel, honestly. Considering that the girl has a physical body and all this time around. In the old game she was the one that was just a spirit as far as I could tell.

On the gameplay front, think I preferred the old contracts. New ones get in the way and are annoying :/ And of course, bouncy heroine not the easiest one to use. But using C to clear massive distance is kinda cool.

And for anyone wondering, it uses the exact same text system as the previous game and I assume the other game as well, which makes it a complete PITA to work with.
 

zer_0

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Re: Repure Aria Sequel?

does anyone have a download of the latest version?
 

zarion

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New update. I fucking told you all that there would be more updates. Enjoy absolutely nothing, cause you're all cheapskates and I'm not sharing a fucking 1 dollar game.
 

piepiepie

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New update. I fucking told you all that there would be more updates. Enjoy absolutely nothing, cause you're all cheapskates and I'm not sharing a fucking 1 dollar game.
Ummm ok. Well pm me I guess if you want the newest version...
 

Sitas

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New update. I fucking told you all that there would be more updates. Enjoy absolutely nothing, cause you're all cheapskates and I'm not sharing a fucking 1 dollar game.
You know, there are some people who WANT to pay but can't.
I don't have a credit card and PayPal doesn't want to be used for adult stuff.
 

zarion

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You can use a Visa Electron debit card as well. But oh well, I didn't take that into consideration. I apologize for lashing out to those of you who can't buy it for whatever reason.
 

zarion

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You can use a Visa Electron debit card as well. But oh well, I didn't take that into consideration. I apologize for lashing out to those of you who can't buy it for whatever reason.
 

kerriden

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Yes please. Also any english translation, even work in progress?
I'm working on a script translation that should be done in a week or two. It has the same limitations as the previous game though, so I hope you like your double width e's.

It also won't cover the menu/item entries.
 
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djweish

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Managed to clear the minigame. Now that's how you make a "clicker" style of game! Really clever, though bring limited to the mouse for everything was a little awkward (my mouse is very temperamental).
 
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