ok so level design: just basic dungeon layouts with monster strewn about. monsters are randomly placed around the environment. no random encounters but instead monsters respawn where they died after a short bit.
story: idk i didn't translate it
battling: it looks like stnadard rpg battle system...
on a different note, can someone post a list of the games in the pack so i can see if its worth downloading or not since i'm a bit short on storage space(only about 100gb left on my 2 tb drives)
can you really blame him, the bastard makes more in a month than most make in a year and all he has to do is release a "progress update" every so often
Re: MoGi:Origins - Public Demo Updated(ACT)
the game is going to be paid for, most likely 12 dollars.
also... does anyone have a save file right before the boss
Re: Husband Hunter
looks like the project took a fatal blow, the lead(and only) programmer quit the project. looks like this won't make any progress any time soon
Re: Mon-Musu quest Paradox! RPG 2
the agth thing doesn't tend to hook well with games in 2 languages for me and playing the pure jap version is impossible.