What programs give the most flexibility for making games? I mean generally I've had a game concept for about 2 days now, and I'm now looking at what programs I should get to make it.
Generally I'd guess mainly sprite sex would be the premise of it.
But after playing FTL, it struck me, the idea of a game where the main interface is like that but more H oriented. Generally encounters would be more "you come across something (station, lost ship, ect) you're given a few choices like scan the ship for life signs, send a boarding party, leave, and or blow it up.
The idea of the story is to say find and research Alien life. Forgive me if this isn't the place to post it, but pretty much, I have an idea I want to see completed and I don't know where to start really.
Generally I'd guess mainly sprite sex would be the premise of it.
But after playing FTL, it struck me, the idea of a game where the main interface is like that but more H oriented. Generally encounters would be more "you come across something (station, lost ship, ect) you're given a few choices like scan the ship for life signs, send a boarding party, leave, and or blow it up.
The idea of the story is to say find and research Alien life. Forgive me if this isn't the place to post it, but pretty much, I have an idea I want to see completed and I don't know where to start really.