Yeah, this just doesn't seem that well-made. It's cute, but there's hardly any content, and besides being really un-optimized when run, the difficulty's all over the place.
- Stage 1 boss is simple enough if you make sure to back off after attacking due to her random attack pattern, but she has so much health and it's so hard to hit her in the second phase that you're going to be hopping around attacking her and the scissor enemies for an eternity. On that note, she's the first boss but has two phases, but the next bosses don't.
- Stage 2's mini-boss also has way too much health for whatever reason. The boss, on the other hand, goes down fast compared to the first boss... but pairs that with obstacles you may not be able to avoid, if she summons bubbles you can't destroy before her pattern forces you to jump over her. She can even corner you in the sides with her wall attack, then proceed to blow bubbles in your face which you can't hope to evade. She doesn't even strip down as you damage her, either.
- Stage 3 is basically, "You have too many scissors? This sounds like a job for MORE SCISSORS!" The stage summons ridiculous swarms of scissors that will frequently become unavoidable due to the lack of an upwards attack. Meanwhile the boss just moves back and forth summoning scissors and occasionally using one easy to dodge attack.
After this the entire thing started slowing down to a crawl and I had to force quit it.