artificial academy
Demon Girl
- Joined
- May 16, 2014
- Messages
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Well, I'm back after a year with this translation. The game is 11 years old and don't even have a page onCircle: miconisomi
Release: Jul/03/2015
Game Format: Simulation
Genre: Tsundere, Idol, Violation, Restraint, Big Breasts
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anymore. So I think I can mess with it whatever I want.Fun fact: It took me only 4 days to write a extract and re-import text tool (even the text patcher for Assembly-CSharp - the source code of the game) , throw the extracted text to the AI for the story translation. But it took me 10 days to translate the UI which are mostly images. At first I tried
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, but while the tool is good for detection texts in manga, it leave out 1/2 to 3/4 the texts in the UI of this game. So I have to throw the UI image files to some multimodal AI models and tell them to OCR the texts then translate them. Then do the manual part of editing the image to insert the translated texts with my rusty skill of photoshop.
Some note about this game and the translation:
- The game's code use characters' name to get the voice-over files (in this case only Maki has voice lines) so that's why I didn't translate 真姫 to Maki and otther characters name to avoid breaking the logic somewhere else in the game. The same problem applied to the selection options in Option Menu, most of the selections are just: Show/Display, Hide, Translucent/Semi-transparent but it will break the logic in Assembly-CSharp if not carefully replace them, and I don't really have the time to really dig through it.- The consultation/interrogation part only have subtitle for the Doctor/Sensei. Maki's answers don't have any subtitle, this problem is from the original game, so I can't do anything about it (well, unless I'm gone crazy and make some custom UI textbox in the game code and transcript then translate all the voice lines but I'm not there yet…)
- Translation patch require you to run UnityEx.exe (included in the download patch) which a closed source binary file. UBEAA doesn't work with .assets version this old. And contrast to some claim from
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on the net, UnityEx has been around for at least 10 years and I can confidently say it's safe to use. But as a precaution, always checks any .exe and .dll you download from the net with
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first before running it.- I didn't translate the UI for changing custome in sharedassets7.assets because it's quite self-explaintory and too tired of working with Photoshop
Translation patch:
- Files: MakiTranslatedPublish.zip and MakiTranslatedPublish(ScanThisOnVirusTotalFirst).zip- The patch was split into 2 parts because the forum doesn't allow upload file bigger than 2MB and this also help you to see which one need to scan with
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.- How to use: (use
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to open them, the file extension is actually .7z not .zip because better compression for the 2MB limit)
P/s: If anyone interest, I can provide the text tool and the .psd files with some guide to make change and edit the game yourself.