- Joined
- Nov 10, 2008
- Messages
- 16,468
- Reputation score
- 430
Nocri: HP = 125, PP = 50, EP = 55, Status = Fine
NPCs and Stuff
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NPCs and Stuff
Castle Hierarchy; The Faithful of the Snowy Scale
Flavius Leonte; former knight of the high courts of Therion, exiled from the courts for reasons he does not discuss. Ancestral owner of Auglier Keep, last of his name. Past the age at which Nocri's magic could render him a fertile female, being into his seventies before he had even joined the cult. Silver haired, grumpy, often in pain from old wounds. A skilled warrior but well past his prime, even with whatever physical gifts Nocri may have restored to him, and responsible for much of her martial training as a youth. Advisor, occasionally goes against what Nocri wants.
Comeaga; the cult leader before Nocri was able to assume full control of it, dark haired and tan-skinned woman exiled from a wandering Badarian tribe before Nocri's birth. Does everything Nocri wishes unconditionally, has some minor but unimpressive talent in healing magic and supposedly the gift of prophecy.
Claire Trotier; another former knight who was stripped of her titles before joining the cult. Redhead with long braided pigtails, inexperienced but enthusiastic, fancies herself the head of the castle guard, which at that point only consists of like five other people.
Araceli Forsman; cult member with a good head for business and management, tries to keep the place clean. At least originally male, but actively wishes to be permanently rendered female if Nocri hasn't done that yet. Scrawny blonde haired person. Sometimes a little scatterbrained, leading to problems that could have been avoided.
Jans Schutz; former drug addict from Therion, works to keep anyone from leaving the cult. Shifty man who once lived as a beggar and a thief, keeps his head down and tries to do as little as he can to be noticed, even by Nocri.
Nocri currently has three children, in various ages of growing up. None of the named NPCs are currently pregnant. You can name the current ones, none of them are full adults as of yet but they may grow up to be main NPCs through the course of the RP. Comeaga, Claire, and Araceli were the ones who bore them according to random dice rolls.
Servants and Properties
Auglier Keep, mostly still ruined except for portions of the exterior and the few inhabited parts of the interior, otherwise the cult keeps it from getting worse but lacks the resources to fully restore it as of yet. Has unexplored catacombs entombing several generations of knights and soldiers who once held this keep. Currently houses; Nocri, her three spawn, the five leaders, and fifteen nameless cult members. Was once a defensive point against invasion from the North, by orcs or barbarians, and overlooks a pass leading out into the tundra directly.
Fjalir, town just a mile South of Auglier currently controlled by Nocri's cult, with only minor discontent. Currently 115 inhabitants, divided into 51 different families who work the land and fish the waters, with craftsmen enough to maintain subsistence but nothing more. Led theoretically by the mayor, an old man named Adam Voicu, but given how senile he is the town is really run by his one time slave turned trophy wife turned defacto leader, a young woman from the northern barbarian tribes named Shiera who answers willingly to Nocri's cult to help minimize how much Nocri abuses their town.
Fresh Slaves
SOON to not be empty
Beasts
Hunting Hounds - 14 trained hunting dogs, with wolf stats.
Sheep - The castle's herd numbers 24, sheep produce wool and are occasionally slaughtered for mutton. Taken from the people of Fjalir when it was absorbed into the cult.
Nearby Settlements and Locations of Interest
Grindavik, town a dozen miles inland, essentially to the Southeast. Less than open to the cult as of now, run by an elected five person merchant council. Relatively wealthy compared to Fjalir, full population unknown as yet. Located on a trade route that comes from the South and curves East.
Eye of the Winter Copse, a tall stone tower guarded by fairly aggressive wyldfae located deep in the nearby pine forest to the East. Avoided by the local mortals save for a festival taking place at the solstice once every six years, when a full moon presides over the autumnal equinox and a young couple - a young man and a young woman - must be sent into the woods to be sacrificed to the dwellers there.
Jos Movis, the ruins of a dead city located on an area of tundra and glacial ice located a hundred miles to the North. Was once elvish, and still inhabited by undead, assorted magical defenses, and assorted monsters.
Dubra Grim, the coastal orcish war fortress to the far Northeast, located on the tundra and has existed for generations. They more often raid the peoples living in the tundra than in the more temperate settled areas, are fairly few in number and stressed for resources.
Flavius Leonte; former knight of the high courts of Therion, exiled from the courts for reasons he does not discuss. Ancestral owner of Auglier Keep, last of his name. Past the age at which Nocri's magic could render him a fertile female, being into his seventies before he had even joined the cult. Silver haired, grumpy, often in pain from old wounds. A skilled warrior but well past his prime, even with whatever physical gifts Nocri may have restored to him, and responsible for much of her martial training as a youth. Advisor, occasionally goes against what Nocri wants.
Comeaga; the cult leader before Nocri was able to assume full control of it, dark haired and tan-skinned woman exiled from a wandering Badarian tribe before Nocri's birth. Does everything Nocri wishes unconditionally, has some minor but unimpressive talent in healing magic and supposedly the gift of prophecy.
Claire Trotier; another former knight who was stripped of her titles before joining the cult. Redhead with long braided pigtails, inexperienced but enthusiastic, fancies herself the head of the castle guard, which at that point only consists of like five other people.
Araceli Forsman; cult member with a good head for business and management, tries to keep the place clean. At least originally male, but actively wishes to be permanently rendered female if Nocri hasn't done that yet. Scrawny blonde haired person. Sometimes a little scatterbrained, leading to problems that could have been avoided.
Jans Schutz; former drug addict from Therion, works to keep anyone from leaving the cult. Shifty man who once lived as a beggar and a thief, keeps his head down and tries to do as little as he can to be noticed, even by Nocri.
Nocri currently has three children, in various ages of growing up. None of the named NPCs are currently pregnant. You can name the current ones, none of them are full adults as of yet but they may grow up to be main NPCs through the course of the RP. Comeaga, Claire, and Araceli were the ones who bore them according to random dice rolls.
Servants and Properties
Auglier Keep, mostly still ruined except for portions of the exterior and the few inhabited parts of the interior, otherwise the cult keeps it from getting worse but lacks the resources to fully restore it as of yet. Has unexplored catacombs entombing several generations of knights and soldiers who once held this keep. Currently houses; Nocri, her three spawn, the five leaders, and fifteen nameless cult members. Was once a defensive point against invasion from the North, by orcs or barbarians, and overlooks a pass leading out into the tundra directly.
Fjalir, town just a mile South of Auglier currently controlled by Nocri's cult, with only minor discontent. Currently 115 inhabitants, divided into 51 different families who work the land and fish the waters, with craftsmen enough to maintain subsistence but nothing more. Led theoretically by the mayor, an old man named Adam Voicu, but given how senile he is the town is really run by his one time slave turned trophy wife turned defacto leader, a young woman from the northern barbarian tribes named Shiera who answers willingly to Nocri's cult to help minimize how much Nocri abuses their town.
Fresh Slaves
SOON to not be empty
Beasts
Hunting Hounds - 14 trained hunting dogs, with wolf stats.
Sheep - The castle's herd numbers 24, sheep produce wool and are occasionally slaughtered for mutton. Taken from the people of Fjalir when it was absorbed into the cult.
Nearby Settlements and Locations of Interest
Grindavik, town a dozen miles inland, essentially to the Southeast. Less than open to the cult as of now, run by an elected five person merchant council. Relatively wealthy compared to Fjalir, full population unknown as yet. Located on a trade route that comes from the South and curves East.
Eye of the Winter Copse, a tall stone tower guarded by fairly aggressive wyldfae located deep in the nearby pine forest to the East. Avoided by the local mortals save for a festival taking place at the solstice once every six years, when a full moon presides over the autumnal equinox and a young couple - a young man and a young woman - must be sent into the woods to be sacrificed to the dwellers there.
Jos Movis, the ruins of a dead city located on an area of tundra and glacial ice located a hundred miles to the North. Was once elvish, and still inhabited by undead, assorted magical defenses, and assorted monsters.
Dubra Grim, the coastal orcish war fortress to the far Northeast, located on the tundra and has existed for generations. They more often raid the peoples living in the tundra than in the more temperate settled areas, are fairly few in number and stressed for resources.
Nocri awoke at her leisure - as she always did - to yet another pleasant midsummer morning. The warm air breathing through the drafty corridors made the dilapidated fortress's hallways mildly less unpleasant to be in, at least, and allowed her to wake up in a pleasantly slow manner given her relative lack of responsibility. A trio of servant woman in revealing dresses styled after the ones commonly worn by servants of nobles from far Southern Badaria knocked a few minutes into her awakening process, and on her allowance would enter. One silently waited for Nocri's command to serve the raiju her morning meal - a roast pheasant, rolls lavishly decorated with butter and honey, and a whole branch of freshly harvested grapes - while a second silently began to do brush through Nocri's hair and the third silently awaited her instruction on what clothing to prepare for her. The whole morning ritual was well practiced by that point, organized by Comeaga supposedly - and at least somewhat accurately - timed according to when her gift of future sight suggested that Nocri would awaken and enacted by a rotating selection of her cult's female members. Everybody knew their parts by this point, and did them efficiently and with proper demureness for Nocri's status as their living god, looking upon the raiju's form only as was necessary and otherwise keeping their eyes downcast and answering any of Nocri's demands quietly and obediently.
The actual daily workings of the keep and her followers were hers to manage, as much or as little as Nocri herself pleased. Her more capable underlings generally kept things running well enough to be going on with on their own without any intervention on her part, but the expansion of her followers and the improvement of their holdings hadn't exactly been moving quickly while she'd been growing up. The Faithful of the Snowy Scale had shrunk as much as they had grown since her birth, with members dying of various causes, or even more rarely leaving - before Jans had joined them anyway - as or more often than new members had joined them or been born. They lacked any artisans skilled and knowledgeable enough to properly restore Auglier to the glory befitting a being of her station, and while the nearby town of Fjalir had been browbeaten into servitude easily enough, the small village sported no one with the skills necessary to even plan the repair of the ancient structure, much less the number of skilled craftsmen needed to actually do the work. Their lack of general manpower left many tasks necessary to the day to day upkeep of their lifestyle - at least according to Flavius - either taking up much of their time, or unfinished, and now even Nocri's own lavish living conditions had begun to suffer for their lack of population; her meals had grown just a little bit sparser and less varied, and at times she had had to go two whole nights without her sheets being changed for her.
As much as Flavius might prefer that she reconnoiter with him and the other defacto manager of their keep to better figure out how to better their - or as he almost always put it; her - living situation, there were a number of distractions that Nocri could busy herself with instead. The countryside was hers to explore in any direction, in any direction that she so chose. The forests to the East and South, the coastal lands to the West and Southwest, and the tundra and fjords to the North were all fully caught in the bloom of summer, and where life flourished so too were prospective distractions. Be it a new beast to try and break or simply kill, strangers to encounter and possibly put in their place should they prove unwilling to defer her the respect that she was owed, or simply see the beauty that Donevrion had to offer; wandering had ample distraction to offer. Going into Fjalir to demand tribute in treasure or new playthings from the populace was always an option as well, of course, and if she was to expand her influence to the next nearest town of Grindavik she would at least have to spend some time allowing them the privilege of her presence. She might just as easily spend time playing with her servants instead, even perhaps the three women sent to give her her morning service or one of her lieutenants, or with the hunting dogs that she had taken to training as a hobby.
However she decided to spend her day, a fourth serving girl would arrive midway through her morning rituals and - with a careful bow and a momentary wait for Nocri's okay for her to speak - announce that Jans had requested an opportunity to gain an audience with her at some point soon, at Nocri's convenience of course. The girl, if questioned further, would admit to not knowing what the former thief had wanted to discuss; he apparently hadn't told her, but said that it was important enough that he did not want to relay it any way but directly to Nocri herself.