Stiltzkinator
Evard's Tentacles of Forced Intrusion
- Joined
- Jan 4, 2010
- Messages
- 811
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The update is out. In addition to a new stage, new enemies, outfits, and H-attacks, it also adds some Game Over CGs and a test battle room.
Anyone know if any of the previous translation efforts will work with the new version without screwing up any of the new content?
Apparently it's yet to hit the English DLSite? Or has the page just not updated with the info? I noticed the header image was updated, but the DL seems the same...
I will update my translation to work with the new version as soon as I get ahold of it, see my previous post.Anyone know if any of the previous translation efforts will work with the new version without screwing up any of the new content?
Ok,You must be registered to see the links.
Wuumaster put me in a bit of an awkward position when he shared the game with only me, since that could be construed as though he didn't want to share the game here for some reason. But since it will eventually be shared anyway, and I don't want to be crushed beneath an avalanche of PM requests, I rehosted it and put it up for you. I also decrypted the data files and converted any midi-files to ogg (for better Linux compatibility). This is the original untranslated version btw, get the translationYou must be registered to see the links.
Ok,You must be registered to see the links.
Wuumaster put me in a bit of an awkward position when he shared the game with only me, since that could be construed as though he didn't want to share the game here for some reason. But since it will eventually be shared anyway, and I don't want to be crushed beneath an avalanche of PM requests, I rehosted it and put it up for you. I also decrypted the data files and converted any midi-files to ogg (for better Linux compatibility). This is the original untranslated version btw, get the translationYou must be registered to see the links.
My translation has been updated to the new version, so it should be safe to use. I use my own translation tool instead of RPG Maker, which only replaces strings in the data files. It also keeps track of what the original string was, and doesn't replace strings which have changed.I would be a little careful in applying the translation of an older version. It will probably not crash the game or anything, but sometimes doing that will overwrite new data with that from older versions and revert some of the changes that were added.
Oops, fixedPerost, the items file in your translation is still in .json format. Thanks for the translation tho!
My translation has been updated to the new version, so it should be safe to use. I use my own translation tool instead of RPG Maker, which only replaces strings in the data files. It also keeps track of what the original string was, and doesn't replace strings which have changed.