Cappy
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This game was designed with RAGS 2.4.16.0! Using any other version of RAGS and especially any beta version will certainly result in messed up text if not outright crashes. No_Haven is also currently in beta, new features and improvements being developed, as well as bugs, are to be expected.
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Also, while updates don't happen extremely often or anything, it wouldn't be out of the question for me to miss an update for a few days or even simply forget to update the thread, so if you're uncertain or if somebody else in the thread says so, a new version's download may be found either in the developer's blog or on the
Now let me finally get around to describing the game. It's a slave-camp management simulator in a high-fantasy smörgåsbord of races from WoW, lamias, centaurs, ogres, beastmen of various kinds, and a few others including those aliens from star wars that have tentacles for hair. There are large themes of non-consent, some bimbofication, and forced feminization, sometimes to the protagonist you are playing as even, if those themes are potentially disturbing to you may want to turn back now. (Although it's relatively mild as far as those themes go, compared to other games)
The gameplay itself is hard to describe, but it's all mouse controlled and you, your slaves and your slavers, all have traits both good, bad, and inbetween that affect the potential outcome of pretty much any action between any of the afore-mentioned characters. The main meat of the game at first is sending out slavers on missions to do various things such as steal, explore, raid, connive, and kidnap slaves to train or fuck back at camp. There are a lot of neat in-depth details and interactions to be found in the game, and a bunch of neat features that would really take too long to describe here in total.
Unfortunately, though I'm a huge fan of the game, it's clear that the GUI is somewhat flawed and not for everyone. I believe this is a result of stretching the boundaries of expected RAGs development, but I'm ignorant of the mechanics of it so I'm not entirely sure. All I know is that you'll need some patience and reading in order to get into the game, and perhaps some assistance from the in-game glossary that was just updated in the latest build. But once you're in you're in, and it's a fairly fun game if you don't mind a bit of RNG.
8====================D
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Just in case you're also a fan Also, while updates don't happen extremely often or anything, it wouldn't be out of the question for me to miss an update for a few days or even simply forget to update the thread, so if you're uncertain or if somebody else in the thread says so, a new version's download may be found either in the developer's blog or on the
You must be registered to see the links
on tfgamessite to the left, which subsequently is also where if you're feeling kind, you can post bug-reports.Now let me finally get around to describing the game. It's a slave-camp management simulator in a high-fantasy smörgåsbord of races from WoW, lamias, centaurs, ogres, beastmen of various kinds, and a few others including those aliens from star wars that have tentacles for hair. There are large themes of non-consent, some bimbofication, and forced feminization, sometimes to the protagonist you are playing as even, if those themes are potentially disturbing to you may want to turn back now. (Although it's relatively mild as far as those themes go, compared to other games)
The gameplay itself is hard to describe, but it's all mouse controlled and you, your slaves and your slavers, all have traits both good, bad, and inbetween that affect the potential outcome of pretty much any action between any of the afore-mentioned characters. The main meat of the game at first is sending out slavers on missions to do various things such as steal, explore, raid, connive, and kidnap slaves to train or fuck back at camp. There are a lot of neat in-depth details and interactions to be found in the game, and a bunch of neat features that would really take too long to describe here in total.
Unfortunately, though I'm a huge fan of the game, it's clear that the GUI is somewhat flawed and not for everyone. I believe this is a result of stretching the boundaries of expected RAGs development, but I'm ignorant of the mechanics of it so I'm not entirely sure. All I know is that you'll need some patience and reading in order to get into the game, and perhaps some assistance from the in-game glossary that was just updated in the latest build. But once you're in you're in, and it's a fairly fun game if you don't mind a bit of RNG.
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