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Re: Freedom Fighters (Tassy, Blue, Aust and Hafnium) (Temp: Keylo, Blarg)
"One way to find out," the bruiser replied. She tightened her hold, not completely cutting the goblin off from oxygen but leaving it a bit scarcer to come by. She wasn't sure if their method of interrogation would really have any effect at all, but it was certainly proving to be fun. A lot more enjoyable than playing twenty questions with a dog, if nothing else, she considered idly as she made to punch the goblin in the skull with her off hand for good measure.
"One way to find out," the bruiser replied. She tightened her hold, not completely cutting the goblin off from oxygen but leaving it a bit scarcer to come by. She wasn't sure if their method of interrogation would really have any effect at all, but it was certainly proving to be fun. A lot more enjoyable than playing twenty questions with a dog, if nothing else, she considered idly as she made to punch the goblin in the skull with her off hand for good measure.
Try to deal ye unarmed damage, I guess, since I'm pretty sure it's still an option at grapple level 1.
10 dex and a hand-to-hand skill of 3, which means she's likely to miss and hit her own arm or something probably, and 30 strength, so +6 to damage if she hits. Also, I still am not entirely sure where the unarmed damage dice are in the rules. >.>
10 dex and a hand-to-hand skill of 3, which means she's likely to miss and hit her own arm or something probably, and 30 strength, so +6 to damage if she hits. Also, I still am not entirely sure where the unarmed damage dice are in the rules. >.>