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A general record of all of my GM Test Thread character sheets so that my potential GMs have less guessing to do and whatnot. I'll be keeping these updated, also don't post here. OH WAIT, I CAN MAKE IT SO THAT YOU CAN'T. HAH!
Changelog:
Nadia
Changelog:
I apparently didn't bother to keep one for this sheet.
December 11, 2012: Spent 12 exp on +8 Body and +4 Mind. Gave one of her swords the AV ignore enhancement and sold/used all of her treasure. She also gained a skill, and I picked Ranger.
December 3, 2013: Gained 16 exp for hunters and orcs and shit.
September 2014: Fucked a hunter and killed some more orcs. Got a bag of as yet unnamed stuff, some exp from them and potentially from killing daemon-Lillith, and a bunch of corruption, 148 so far. EXP: 8 for Lillith and 4 for orcs, total of 12.
Spent 10 xp on MOAR BODY and 16 xp on Powers for Instant Transmission and Scrying
December 11, 2012: Spent 12 exp on +8 Body and +4 Mind. Gave one of her swords the AV ignore enhancement and sold/used all of her treasure. She also gained a skill, and I picked Ranger.
December 3, 2013: Gained 16 exp for hunters and orcs and shit.
September 2014: Fucked a hunter and killed some more orcs. Got a bag of as yet unnamed stuff, some exp from them and potentially from killing daemon-Lillith, and a bunch of corruption, 148 so far. EXP: 8 for Lillith and 4 for orcs, total of 12.
Spent 10 xp on MOAR BODY and 16 xp on Powers for Instant Transmission and Scrying
Nadia
Name: Nadia
Class: Warrior
Race: Angel
Sex: Female
Body: 80
Mind: 30
Spirit: 40
Hit Points (HP): 80 + 30/2 + 40/2 = 115
Pleasure to Orgasm (PP): 30 + 80/2 + 40/2 = 90
Spirit Energy (EP): 40 + 30/2 + 80/2 + 20 = 115
Speed: 28 + 8 = 36
Dodge: 75 + 2 = 77
Armor: 2
Resistance: 80 + 8 = 48
Perception: 28 + 2 + 3 = 33
Stealth: 28 - 2 = 26
Grapple: 80 + 12 = 92
Spirit Ceiling: 115/5 = 23
Experience: 82 (spent 76)
Corruption: 148/800
Talents:
2x Exceptional (+8 stat points)
Two Weapon Fighter (Attack with two weapons at a -4 penalty to attack and damage rolls)
Natural Spirit (Spirit Warrior: Energy Blade, Battle Aura and Energy Wave)
Skill with Bastard Swords (+12 to attack rolls with bastard swords)
Resistant (+8 Resistance)
Quick (+8 Speed)
Greater Energy Pool (+20 Max EP)
Skilled (3 skills)
Grapple Expert (+12 Grapple)
Powers (Instant Transmission and Scrying)
Flaws:
*Sensitive (+5 to pleasure taken)
*Open Soul (+5 EP damage)
*Idealistic
*Honorable
*Tainted Bloodline (1.5x corruption)
Fetish: Energy Drain
2x Mutated
Mutations: Mutations until Nadia becomes Supernatural: 7/12
*Warped (causes 1/2 corruption)
*Faerie (Resist Cold and Electricity 5)
*Greater Wings (Fly at speed)
*Selective Fertility
Glowing Skin - Your character shines slightly in the dark, making them more visible but granting them light to see by. The character gets +2 to Perception, but a -2 to Stealth.
2x Tight (+4 PP damage during penetrative sex)
Soft Skin (+2 PP during non-oral foreplay)
Skyclad (-2 penalty to non-damage rolls unless naked)
Whip Tongue (+2 PP when giving head)
Multy-Orgasmic (Reset to ½ PP on orgasm)
Skills: 1 + 80/10 + 3 = 12
Whirlwind
Rend
Whirling Death
Flurry
Scissor Defense
Pummel
Knight (+2 AV/Dodge/melee damage/attacks)
Quick Draw
Death from the Draw
Bladesinger
Ranger (+3 Perception, can track)
Strong Willed (+12 Resistance vs mind control, 2 resistance to EP drain)
Powers:
Note: All attacks use Body to determine attack rolls in place of Spirit thanks to Bladesinger
-Battle Aura
-Energy Wave
-Energy Blade
-Energy Blast
Instant Transmission
Scrying
Aptitudes: None
Inventory:
-Bow: 2d8 + 6 + Body/3 damage, (+82) [2d8 + 35] {50 foot range increment, 1 shot before reload, reload time 0 rounds}
-Khazidea (Bastard Sword) (+87) [1d12 + 39] (Has the AV ignore enhancement, giving it a total value of 400 denarii in enchantments)
-Phantomfang (Bastard Sword) (+87) [1d12 + 39]
Number crunching
30 denarii
40 denarii worth of supplies from orc knights
Bio/Description:
Class: Warrior
Race: Angel
Sex: Female
Body: 80
Mind: 30
Spirit: 40
Hit Points (HP): 80 + 30/2 + 40/2 = 115
Pleasure to Orgasm (PP): 30 + 80/2 + 40/2 = 90
Spirit Energy (EP): 40 + 30/2 + 80/2 + 20 = 115
Speed: 28 + 8 = 36
Dodge: 75 + 2 = 77
Armor: 2
Resistance: 80 + 8 = 48
Perception: 28 + 2 + 3 = 33
Stealth: 28 - 2 = 26
Grapple: 80 + 12 = 92
Spirit Ceiling: 115/5 = 23
Experience: 82 (spent 76)
Corruption: 148/800
Talents:
2x Exceptional (+8 stat points)
Two Weapon Fighter (Attack with two weapons at a -4 penalty to attack and damage rolls)
Natural Spirit (Spirit Warrior: Energy Blade, Battle Aura and Energy Wave)
Skill with Bastard Swords (+12 to attack rolls with bastard swords)
Resistant (+8 Resistance)
Quick (+8 Speed)
Greater Energy Pool (+20 Max EP)
Skilled (3 skills)
Grapple Expert (+12 Grapple)
Powers (Instant Transmission and Scrying)
Flaws:
*Sensitive (+5 to pleasure taken)
*Open Soul (+5 EP damage)
*Idealistic
*Honorable
*Tainted Bloodline (1.5x corruption)
Fetish: Energy Drain
2x Mutated
Mutations: Mutations until Nadia becomes Supernatural: 7/12
*Warped (causes 1/2 corruption)
*Faerie (Resist Cold and Electricity 5)
*Greater Wings (Fly at speed)
*Selective Fertility
Glowing Skin - Your character shines slightly in the dark, making them more visible but granting them light to see by. The character gets +2 to Perception, but a -2 to Stealth.
2x Tight (+4 PP damage during penetrative sex)
Soft Skin (+2 PP during non-oral foreplay)
Skyclad (-2 penalty to non-damage rolls unless naked)
Whip Tongue (+2 PP when giving head)
Multy-Orgasmic (Reset to ½ PP on orgasm)
Skills: 1 + 80/10 + 3 = 12
Whirlwind
Rend
Whirling Death
Flurry
Scissor Defense
Pummel
Knight (+2 AV/Dodge/melee damage/attacks)
Quick Draw
Death from the Draw
Bladesinger
Ranger (+3 Perception, can track)
Strong Willed (+12 Resistance vs mind control, 2 resistance to EP drain)
Powers:
Note: All attacks use Body to determine attack rolls in place of Spirit thanks to Bladesinger
-Battle Aura
-Energy Wave
-Energy Blade
-Energy Blast
Instant Transmission
Scrying
Aptitudes: None
Inventory:
-Bow: 2d8 + 6 + Body/3 damage, (+82) [2d8 + 35] {50 foot range increment, 1 shot before reload, reload time 0 rounds}
-Khazidea (Bastard Sword) (+87) [1d12 + 39] (Has the AV ignore enhancement, giving it a total value of 400 denarii in enchantments)
-Phantomfang (Bastard Sword) (+87) [1d12 + 39]
Number crunching
-Attack rolls with swords: +80 from Body, +2 from knight, -3 from bastard swords, -4 from twf, +12 from skill with bs, total is 77
-Damage with weapons: +40 from Body, +1 from bs, -4 from twf, +2 from knight, total is 34
-Damage with weapons: +40 from Body, +1 from bs, -4 from twf, +2 from knight, total is 34
40 denarii worth of supplies from orc knights
Bio/Description:
Nadia is the child of an angelic mother and a human father, a none too unusual occurrence for her kind. She is fairly young for her kind, barely over twenty years old, and for an immortal she is woefully inexperienced. As a member of the Fey and an angel to boot, Nadia was in line to become a being of incredible power, but hadn't got there yet when she first encountered demons in the desolate town of Artmist. At first she'd fought them fiercely and with incredible skill for one her age, but eventually she bit off more than she could chew. She was captured and handed to a group of succubi, who took turns draining her essence and training her to be a loyal little to. For days, she was subjected to sexual tortures of all kinds as the demons worked their dark fantasies upon her, but even as she resisted with all of her iron will, she began to enjoy the feel of her angelic spirit being fed upon by her captors. She never gave in, however, denying her captors the pleasure of breaking her, or bearing any of their sinful spawn, and eventually she was rescued by her kin. Several years later, she still remembered her captivity with a degree of fondness that disturbed her, though she had consciously avoided sexual contact ever since then.
Shortly after combating the demons at Artmirst, Nadia reached her twentieth year, and her powers began to develop in full. Her physical strength began to increase rapidly, and her ability to manipulate her energies began to come in. She still hadn't learned much in the way of controlling it, however, and neither had she yet learned to control outside forces in the form of magic. For the moment, she traveled across the lands, staying largely in the wilderness and among her Fey kindred, looking for ways to test herself so as to improve.
Appearance wise, Nadia is tall for a woman, about six feet in height, and fairly muscular. Her skin was a perfect, white creamy color, and completely unblemished despite her years of combat. Her breasts were impressive, but not overly large, sitting at full C-cups and tipped with tiny pink nipples. Her body was muscular, but she also had an appealingly rounded rear end. Her hair was dark red, and fell in loose curls to her shoulders. Her eyes were a deep sky blue. Her most apparent feature, however, were her pair of white feathered wings, which, while not yet large enough to allow her to fly, were growing extremely well.
She normally wears a simple white robe, slitted at the legs up to her thighs and fairly open at her chest. She kept a bow, which was normally left unstrung at her hip with a quiver resting at her other hip. A pair of long swords hung over her back, crossed so that they were easier to draw and didn't interfere with her ability to move. Each had received a flavorful name from their wielder, having been gifts from her human father, though they possessed no power of their own as yet.
DG2 update: Fighting the invasion at the small village of Petra, Nadia was exposed to a great deal of corruption, fought many enemies, and eventually reclaimed it at the cost of the life of the village's former protector, an elder angel. She enchanted one of her blades with that woman's feather, and has fought to protect the village through the orc war and the continued conflict against the aliens.
Shortly after combating the demons at Artmirst, Nadia reached her twentieth year, and her powers began to develop in full. Her physical strength began to increase rapidly, and her ability to manipulate her energies began to come in. She still hadn't learned much in the way of controlling it, however, and neither had she yet learned to control outside forces in the form of magic. For the moment, she traveled across the lands, staying largely in the wilderness and among her Fey kindred, looking for ways to test herself so as to improve.
Appearance wise, Nadia is tall for a woman, about six feet in height, and fairly muscular. Her skin was a perfect, white creamy color, and completely unblemished despite her years of combat. Her breasts were impressive, but not overly large, sitting at full C-cups and tipped with tiny pink nipples. Her body was muscular, but she also had an appealingly rounded rear end. Her hair was dark red, and fell in loose curls to her shoulders. Her eyes were a deep sky blue. Her most apparent feature, however, were her pair of white feathered wings, which, while not yet large enough to allow her to fly, were growing extremely well.
She normally wears a simple white robe, slitted at the legs up to her thighs and fairly open at her chest. She kept a bow, which was normally left unstrung at her hip with a quiver resting at her other hip. A pair of long swords hung over her back, crossed so that they were easier to draw and didn't interfere with her ability to move. Each had received a flavorful name from their wielder, having been gifts from her human father, though they possessed no power of their own as yet.
DG2 update: Fighting the invasion at the small village of Petra, Nadia was exposed to a great deal of corruption, fought many enemies, and eventually reclaimed it at the cost of the life of the village's former protector, an elder angel. She enchanted one of her blades with that woman's feather, and has fought to protect the village through the orc war and the continued conflict against the aliens.
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