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Re: Heroes for Hire (Save the Desert Group!)
Rolls
The two former catmen both seized in pain as Kor unleashed his spells upon them, the arcane magic rending their already damaged souls asunder. The two prisoners collapsed into spasming piles of flesh, dying quite horribly, while the third just sort of stared at his two dying comrades.
Aurelia, meanwhile, was well ahead of the others and was the first to reach the top of the stairs, though Solidyn wasn't far behind and Huldah followed after her. The half vampire death knight found herself in a wide room much like the one below, but this one was filled with whirring machinery with no discernible purpose. It covered the entire floor save for narrow pathways and a few wider spots that were next to workbenches, but it all seemed to be one contiguous machine. A tray sat directly in front of them attached to the machine, some parts of which stretched all the way to the ceiling.
Out of the corner of her eye, Aurelia spotted movement in the shadows cast by the white lightstones that seemed to be spread out all over the area, but before she could get a good look at it the small figure vanished into the labyrinth created by all of the machines. She hadn't gotten a good enough look at it to be able to tell what it was, but it had looked bipedal in the brief glance she'd gotten at it. There were plenty of entrances into the maze, but Solidyn could easily climb around on the walls if she wanted to. A set of narrow spiral stairs on the other side of the room looked too small for the massive armored arachne to climb, however, so finding some other way up to the next floor or some way to enlarge the hole might be in order.
Huldah: HP = 58, PP = 33, EP = 33, Status = Fine, Blessed X = 5
Kor'Ensiloth: HP = 52/68, PP = 78, EP = 81/89, Status = Fine, Haste, Blessed X = 5
Zahra: HP = 54, PP = 40, EP = 38, Status = Fine, Blessed X = 5
Solidyn-Nolu: HP = 60, PP = 50, EP = 73/80, Status = Fine, Blessing X = 5
Aurelia Korort: HP = 104, PP = 43, EP = 105, Status = Fine, Has 1 Zombie Minion, Blessed X = 5
Kor'Ensiloth: HP = 52/68, PP = 78, EP = 81/89, Status = Fine, Haste, Blessed X = 5
Zahra: HP = 54, PP = 40, EP = 38, Status = Fine, Blessed X = 5
Solidyn-Nolu: HP = 60, PP = 50, EP = 73/80, Status = Fine, Blessing X = 5
Aurelia Korort: HP = 104, PP = 43, EP = 105, Status = Fine, Has 1 Zombie Minion, Blessed X = 5
Rolls
Casting: Success. Kor spends a total of 2 + 4 + 8 + 8 + 6 + 6 = 34 EP, while his spirit ceiling is 18. That's 16 points higher, so a total of 50 EP and 16 HP spent.
Attacks: Both hit.
Damage: More than enough to kill them, and you only get up to their max EP anyway. I'm just gonna assume you do enough rather than doing math, as I'm lazy. That's 35 EP each, for a total of 70. Net gain of 20 EP.
Solidyn pays 3 EP upkeep.
Perception (Aurelia) : Success.
Attacks: Both hit.
Damage: More than enough to kill them, and you only get up to their max EP anyway. I'm just gonna assume you do enough rather than doing math, as I'm lazy. That's 35 EP each, for a total of 70. Net gain of 20 EP.
Solidyn pays 3 EP upkeep.
Perception (Aurelia) : Success.
The two former catmen both seized in pain as Kor unleashed his spells upon them, the arcane magic rending their already damaged souls asunder. The two prisoners collapsed into spasming piles of flesh, dying quite horribly, while the third just sort of stared at his two dying comrades.
Aurelia, meanwhile, was well ahead of the others and was the first to reach the top of the stairs, though Solidyn wasn't far behind and Huldah followed after her. The half vampire death knight found herself in a wide room much like the one below, but this one was filled with whirring machinery with no discernible purpose. It covered the entire floor save for narrow pathways and a few wider spots that were next to workbenches, but it all seemed to be one contiguous machine. A tray sat directly in front of them attached to the machine, some parts of which stretched all the way to the ceiling.
Out of the corner of her eye, Aurelia spotted movement in the shadows cast by the white lightstones that seemed to be spread out all over the area, but before she could get a good look at it the small figure vanished into the labyrinth created by all of the machines. She hadn't gotten a good enough look at it to be able to tell what it was, but it had looked bipedal in the brief glance she'd gotten at it. There were plenty of entrances into the maze, but Solidyn could easily climb around on the walls if she wanted to. A set of narrow spiral stairs on the other side of the room looked too small for the massive armored arachne to climb, however, so finding some other way up to the next floor or some way to enlarge the hole might be in order.
Current number of allies: (all outside right now)
Ur-Wind Ramel
12 kobold gunners
9 satyr scouts
10 gruff thugs
Bob the Quartermaster. He also does stand up. And cooks.
3 Su-Ku-Ta snipers
Ur-Wind Ramel
12 kobold gunners
9 satyr scouts
10 gruff thugs
Bob the Quartermaster. He also does stand up. And cooks.
3 Su-Ku-Ta snipers