lazycat
Lurker
- Joined
- Feb 27, 2009
- Messages
- 4,201
- Reputation score
- 675
Re: Dark Parasite
Again, this is more on people ruining things. They see how LoL is successful and they think "I should do the same, BUT LET'S BE EVEN GREEDIER"
Except for a few ridiculously priced ones, the skins in LoL are all cosmetics so they have no gameplay effects, that sort of thing is fine, it's how F2P game is meant to survive (it's either luxuries like skins or convenience like IP boost which is for faster unlocks)
The point is that you can still get all the core content of the game for free in a fairly reasonable time. Or something like TF2 where your default equipments are the most versatile, while different weapon offers variation in playstyle rather than power up.
No, that is not the horrid shit the worst F2P stoops to.
Like I said, just look at Dungeon Keeper Mobile to see how shitty it gets while trying to skirt the line. (24 hour to mine a block for example)
Or how about Plant vs Zombie 2, pay for certain plants or don't expect to use them outside of events.
Heck that sort of mindset has infected even the non-F2P games.
Pre-order exclusives
Day one DLC
Online passes
etc
you are aware of the fact that games such as LoL which included something like skins, rp/xp point boost. Which when on sale costs as much as a micro transaction.Thus spawning the era of phone games, which we sadly are in.
Again, this is more on people ruining things. They see how LoL is successful and they think "I should do the same, BUT LET'S BE EVEN GREEDIER"
Except for a few ridiculously priced ones, the skins in LoL are all cosmetics so they have no gameplay effects, that sort of thing is fine, it's how F2P game is meant to survive (it's either luxuries like skins or convenience like IP boost which is for faster unlocks)
The point is that you can still get all the core content of the game for free in a fairly reasonable time. Or something like TF2 where your default equipments are the most versatile, while different weapon offers variation in playstyle rather than power up.
No, that is not the horrid shit the worst F2P stoops to.
Like I said, just look at Dungeon Keeper Mobile to see how shitty it gets while trying to skirt the line. (24 hour to mine a block for example)
Or how about Plant vs Zombie 2, pay for certain plants or don't expect to use them outside of events.
Heck that sort of mindset has infected even the non-F2P games.
Pre-order exclusives
Day one DLC
Online passes
etc