Re: Handful Nightmare(β版) by Masha
Notice:
Warning(R-18) : Game contains sexual and guro contents
Title Menu:
New Game
Load Game
End Game
New Game:
Do you want to skip prologue? [Yes/No]
Main Menu:
-Menu on the upper right
Train a monster
Use a item - To monster / To master
Take a break
Buy monster
Sell monster
[Blank row]
Configuration
Day end
-Status on the upper left
Last [n] Days - Time before paying your next debt
Next [n]G - Gold you need to pay in next dept
AM 8:00 - Time now
1: ハービィ - Monster on slot1
[Heart symbols] - HP remains of monster(filled hearts represent 11-20HP, empty hearts represent 1-10HP)
-Status on the bottom right
HP [Heart symbols] - HP remains of master(same as monster HP)
G [n] - Gold you have
[White Square] - Size of your hyper-weapon
Training menu:
Strike - Using violence on monster
Kiss - Kissing on monster
Hug - make a hug to monster
Caring - take caring action on monster
Status of training:
HP - monster died when reach 0 or below
Obedience(フクジュウ) - Can be sold when reach or over 100
Voltage(VOL/ボルテージ) - Monster is getting excited or not, higher VOL make higher LUS increment. Reset to 0 everyday.
Sanity(SAN/リセイ) - higher Obedience increment when SAN at a low value
Hate/Love(HAT/LOV/ナツキ) - how the monster feel on you
Addiction(LUS/チュウドク) - Sexual addiction, higher sell value when LUS at a high value
Type of monster:
ハービィ - Harpy
ドワーフ - Dwarf