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[Complete - Partial] [萌工房/Moe Workshop] 少女騎士リーリエの姫様救出物語 (RJ01345889)


mayaktheunholy

Cthulhu
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DLSite:
ulmf thread: None yet? (Reminder, this thread is not for discussion of the game, only the translation patch)

Made a partial for Moe Workshop's (dev that made Fallen Saint Yhoundeh and Emma the Alchemist) latest game. English title would be something like "Maiden Knight Lily's Princess Rescue Adventure", but there is no official English title on Dlsite, so I didn't include that in the thread title as per the rules.

Translated the usual: interface, items, skills, H stats screen, etc. Also did choices this time, mostly due to the fast travel menu having a lot of choices and being kind of a mess when text-hooked. Some of the icons on the pause menu are Japanese and some are English, they were like that already, I did not edit them as they are images and I didn't want to mess with encryption. There is a text box that shows what they are when you highlight them, though, and I did translate that (at the left side of the pause menu). Some of the H status is not translated, namely the comments/thoughts and the first/recent partner sections as those have a lot of variable text, felt a bit beyond the scope of a partial. Also, I didn't translate all the skills/weapons/armor, since I don't think most of them are used in this game (just default template stuff). If any of that crops up untranslated, though, let me know.

As usual, I included cliplogger to send dialogue text to the clipboard to be translated in whatever software you like. (Textractor would work if you don't know of any)
Also as usual, let me know if anything is untranslated or wrong (within the scope of a partial, obviously).

Attached to this post. It's MZ, so just drag, drop, and overwrite to apply the patch.
 
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Okay, so I broke pregnancy. The way this game handles it is very unusual (it searches for the text string for fertilized rather than using a switch or variable like a sane person).
The way it was, a pregnancy would never progress past "Fertilized". I think I have fixed it, though.
Updated the OP with a fix, it should work now, sorry for the confusion.
EDIT: Missed something, it wasn't really fixed, should be fixed for real now, lol.
 
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