Re: [nekonomeme] LAB2UG - sequel to LAB -still alive-
Games are like just about any other form of art...at the end of the day, it is your vision...your work. If you allow yourself to be roped into doing things you didn't want to do, you'll most likely turn out a crappy product. Because, in the end, it wasn't yours...it's much harder to care about it if it isn't yours.(Coming from me being a writer and musician, I sorta get this)
Very well said!
This guy obviously doesn't understand the fundamentals of project management. Until he starts getting money from someone, it is
HIS project, his concept, his art, his style. He should proceed to develop it accordingly IMHO.
Whilst suggestions and constructive criticism are always welcome (unless I have had a bad day

), they should not drive or manage the project; otherwise you will have distraction and "scope creep", and the project will drag on forever.
Now; all I have seen so far have been videos and a test module for the game mechanics... all at "pre-alpha" from a development viewpoint. I think that it is premature for people to complain about actual content at this stage. I guess that this has happened because the stuff got posted to some sites that specialise in ryona, so people expected to see ryona (in a pre alpha?

)
This guy has written a successful game and obviously doesn't want to follow it up with a Windows 8. I guess that is why the preliminary emphasis has been on the game mechanics? This isn't just another click and fap piece of garbage; it is supposed to be a follow-up to a reasonably popular product. We have not seen a "game demo", or anything like it so far.
I wish him every success and hope he doesn't get prematurely distracted into content detail.
Cheers,
OZ