Re: Planet of Pleasure (SIGN-UPS)
That would be awesome
OK so as of 2 PM Eastern for updates ...
FINISHED character class "passive" skills. These are now ready to go and shouldn't require any more work, with the possible exception of the Chantress's skill. I am uncertain if it will prove to be OP or not yet.
DECIDED to make the game multi-racial. Making the cut are the following. Humans, Mathosians (Humanoid), Elves, Norn (9 foot tall humanoids), Sylvari (Had to put them in cuz they are interesting), as well as the option to have a hybrid between all of them (minus humans who will not have encountered them until now).
To follow up with that process, STARTED working on a scaling KL system for each new RACE, rather than by Class like humans will be. This allows for proper combination of the repsective race's KL systems while keeping it similar to the structure of the human one.
CONTINUING to work on one use items. This is giving me some issues as to what to include and what not to include, and whether to have these items cause damage or not. I'm leaning towards it causing some damage, but not a whole lot of it.
FINISHED Nerfing the pre-existing enemy special skills to make them more balanced for gameplay. However, with several new enemies in wait, there will be a few more tweaks to newcomers before the enemy skills are finished.
STARTED working on making enemy attacks do a pre-set amount of damage to the characters (be it via rape or those few who have scenarios where they WILL try to kill you.) This should make the system a bit more straightforward and more maintainable in the long run of things. Attack power will vary by the type of attack used, and will be present in the "Scanned" data acquired at the beginning of combat with them.
STARTED Classifying enemies by type. For example, Rigel's Lamia's and such now are classified by the category "Snake Creatures." Traps that classify into one of these will also be included, such as Plants. While bosses will classify in these categories, they will not be subject to some of the rules others of that type are. IE: A Mathosian at KL 5 will not be able to resist being penetrated and raped by Tentacle Creatures or Traps. However, during a boss fight she will be able to resist, albeit at a very sluggish rate. I've not finished with the exact workings yet, but I am confident in the end it will work out.
For now this is it. I am continuing to work on this today, so later tonight I should have a second update for today. I've been quite surprised at how easily ideas are coming to me, pleased actually. By the end of today I should have a lot of the missing pieces filled in, or at least under construction.