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Problem with Text Hooking


TiredMan

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元ヤン奥さんとギャル娘ちゃん

So, I've been trying to hook this demo but it seems that each character only appears once, so the sentences are getting shorter and shorter.

I have searched for information and it seems that this problem is called "font caching" .
Is there a solution? I read that there is not, and you have to wait for an h-code. If that is the case, Is there someone in this forum who can get the h-code?

The full game is gonna need the h-code, so if someone get the h-code for the demo, when the game comes out we won't have to wait since the work will be done already (I'm guessing that since the demo is the beginning of the game, the hcode will be the same, although I don't really know)

Thanks.
 
The proper solution is to attach a debugger of some kind (Ollydbg/Cheat Engine are good free debuggers) and work out the H-code. However, if this is a custom or semi-custom game engine (which it looks like, or at least I don't recognise it from screenshots, though I'll admit I'm not up-to-date on VNs) there is absolutely no guarantee that an H-code from the demo will work on the full game. As such, I wouldn't hold out hope for someone volunteering to do this until the full game comes out at least - and to be honest, you might have better luck asking on forums which are more interested in VNs in general.

One thing you could try is looking for H-codes for older games from the publisher. If you don't want to work out the H-code yourself, H-codes for older games from the publisher at least have a non-zero chance of working. I suppose trying /v /x3 might also reveal something, although it seems unlikely.
 
I already watched tutorials for getting hcodes and I finished the tutorial thinking that is very easy to do it if you have programming knowledge, but unfortunately I don't, so I didn't knew what was going on in the entire tutorial xD

Well, I guess I have to wait, like you said, I don't think anyone is gonna work the demo, I hope at least when the full game comes out in a couple weeks someone get the code quickly.
 
If you're using VN, there much more user of it, and peoples knowing how it work finding and sharing code on HF or AS (although, except on big release, you'll hardly found thread and h code for game before they're shared).

I've never really used VN so I can't help myself, but I think you're more likely to found help in the proper forum section on theses site than here...
 
Yeah, font caching is a d*ck.

I remember that in some (very rare) instances, using AGTH solved the problem for me - so if you've been using Chiitrans/ITH/ITHVNR/VNR and/or TA, you may wanna give it a try.

Also, there is this thingie called Hook Any Text (HAT) in development, with which I had some luck with one game quite a while back, which had this font caching behaviour. IIRC you need to use it as a plugin for Cheat Engine.
 
If worst comes to worst and you can't make an h code or get it to hook properly at all, you can try OCR. VNR has a built in OCR module that will watch an area of the screen you specify for Japanese text, then translate it as you go. It's generally not as accurate as hooking, and you can have real problems depending on the colour of the text and its background, but sometimes it works surprisingly well.
 
Yeah, I know I should have post it in other forum, but I tried here because I remember reading some time ago a couple users in this forum who knew how to get the codes.

Anyway, thanks for the answers.
 
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