Stat Generation Questionnaire Prototype


Chief Spam Hunter Why Are You Making Me Do This
Super Moderator
Nov 10, 2008
This stemmed out of an idea Hardware had once for trying to add more of a role-playing focus to stat generation, and take the focus off of the numbers. Here's an example/template for use with 3.5e d20 or Pathfinder:

Strength: How are you with tests of strength?

A: Wet paper has beaten me at strength tests.
B: Scrawny 95-lbs weaklings laugh at me.
C: I am a scrawny 95-lbs. weakling.
D: Sometimes I can, sometimes I can't.
E: I can handle physical labor.
F: I've benched a horse.
G: I'm going to pump you up.
H: I make Arnold look like Twiggy.

Dexterity: How would you describe your agility?

A: Flat, level flooring proves to be a navigational hazard for me.
B: "And the klutz of the year award goes to..."
C: I'm not allowed to wear heels.
D: Nothing special.
E: I can generally avoid face-planting.
F: I might be able to make a go of being a juggler.
G: I catch flies bare-handed.
H: I've managed to catch a flea or two.

Constitution: What's your status with the local healers?

A: Not so good, I break like the wind.
B: First-name basis.
C: I'm a regular.
D: They know me by sight.
E: We've met a few times.
F: They know me in passing.
G: I'm more likely to be bringing someone to them, rather than needing their help.
H: They know me only by reputation.

Intelligence: How good are you with lore?

A: I accidentally the entire *derp*.
B: I don't understand these tiny pictures...
C: Sometimes, I can actually follow along when I have help.
D: Well, it's kind of obscure, but I think I can understand it.
E: Wait, that means this over here, doesn't it?
F: I can accurately quote it, most of the time.
G: I actually understand quite a bit.
H: You know, those strange runes around that big red button *ARE* a warning...

Wisdom: How do you react after waking up from drinking?

A: Wha... Wait, what? Where?
B: Why do I have this cone? And who's familiar is this anyway?
C: I seem to have misplaced my pants.
D: Don't trust me to make decisions.
E: Give me a few moments.
F: I'm alright.
G: Don't nobody worry about me.
H: I can still handle a riddling game.

Charisma: How likeable are you?

A: Even my reflection hates me.
B: Angry barbarians are better.
C: Am I foul-tempered, or just drunk?
D: I don't really stand out in a crowd.
E: I can generally make friends.
F: I don't usually have to pay for my own drinks.
G: Potential exists for a public figure career.
H: Hey, everybody! We're all gonna get laid!

Of course, for different systems, you'd want other questions and numbers of answers. Each answer, in this case, has a modifier tied to it. For the example, I put them in order, but it could be interesting to switch things around.

As is obvious, each stat has a question associated with it, and each answer gives a short description to pick. These answers can help act as a springboard for how the character will act, or suggestions of stat-levels for a related and already figured out description.

Forgot to add this in earlier: Each answer has a modifier tied to it. In this case, -3 to +4. In cases where the modifer has two numbers associated with it on the standard roll, I'd say do a High/Low roll to decide which.
Last edited:
Nov 1, 2013
Re: Stat Generation Questionnaire Prototype

I think this would be especially brilliant for people who are new to table top RPGs, since numbers can seem very arbitrary and abstract. Your template gives a great sense of proportion.


Official Curmudgeon
Aug 20, 2013
Re: Stat Generation Questionnaire Prototype

Yeah, he stole that whole thing from me, but whatever...