- Joined
- Nov 10, 2008
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Character Name: Ariana Arkanian
Species: Human, genetically engineered (Though she doesn't know it).
Age: Hundreds or thousands of years old, though almost entirely spent in coldsleep. Physically, late twenties.
Appearance: Tall with pale skin, she tends to wear functional clothing, covered by a brown leather duster.
Abilities/Equipment: Ariana is a powerful psychic, though she's never had any training. As a result, her powers are simple and uncomplicated, though quite potent. Her main use and weapon from this are shimmering blue blades of energy, focused from her mind as an extension of her willpower. She can create almost any blade she can think of, but usually settles on a double-bladed sword about as tall as she is. As a strange side-effect of having something created of pure mental energy, her weapons have no mass, and as such, no thickness. This makes them effectively infinitely sharp, and she has not found a substance that can resist being shredded, though some types of shielding seems to have an effect, and creatures that regenerate can usually fix themselves as fast as she can cut them, as the wounds do not open when her blade creates them. Any weapons she creates last as long as she can focus on them, generally however long combat lasts. She uses the same technique to create barriers, armour, and the like if she feels she has to, though the applications tend to be simpler.
She has a limited array of mental powers as well, telepathy, a small amount of telekinesis and a moderate amount of precognition, which is what allows her to dodge and deflect most attacks, she knows where they are going to be before they have even started.
In addition, she is partners with an advanced AI, Alberik. Long time companions, Alberik handles whatever Ari can't in terms of ship control and repairs, keeping watch while she travels in cryosleep, and generally keeps her sane during the long periods they spend without interaction with other beings.
Ship: The Tobias
Older model BTC corvette, Constellation class. Refitted for civilian use, including 'cozy' accommodations for four, removal of half it's missile racks to allow for more cargo space, and the addition of a snub fighter, advertised for 'touring', more than fighting. The pair have made extensive modifications on top of that, restoring a large portion of it's fighting ability, replacing two of the bunk beds with her cryo chamber, and situating Alberik's memory core in a protected section of the inner hull, among other modifications. The Merlin-class snub fighter has received upgrades as well, though has kept it's initial intent of being fast and nimble, relying on speed and surgical strikes to remain effective.
Both ships rely mainly on pulse weapons, though the corvette retains the side missile racks, containing a large compliment of missiles each, though of a smaller variety than is usual for a corvette class ship. The merlin only has a pair of front-mounted pulse lasers, but the Constellation sports top and bottom manned turrets, a small array of front mounted weapons, and small point defense lasers mounted strategically around the hull. In combat, Alberik handles the larger ship almost exclusively, forcing openings that Ari in the Merlin uses to exploit.
The ship they originally arrived in the sector within remains in their cargo hold, a Falcon heavy fighter modified for long-range use, the schematic matching nothing in the BTC databanks. It has been mostly stripped, but is still flyable in an emergency, should it come to that.
Species: Human, genetically engineered (Though she doesn't know it).
Age: Hundreds or thousands of years old, though almost entirely spent in coldsleep. Physically, late twenties.
Appearance: Tall with pale skin, she tends to wear functional clothing, covered by a brown leather duster.
Abilities/Equipment: Ariana is a powerful psychic, though she's never had any training. As a result, her powers are simple and uncomplicated, though quite potent. Her main use and weapon from this are shimmering blue blades of energy, focused from her mind as an extension of her willpower. She can create almost any blade she can think of, but usually settles on a double-bladed sword about as tall as she is. As a strange side-effect of having something created of pure mental energy, her weapons have no mass, and as such, no thickness. This makes them effectively infinitely sharp, and she has not found a substance that can resist being shredded, though some types of shielding seems to have an effect, and creatures that regenerate can usually fix themselves as fast as she can cut them, as the wounds do not open when her blade creates them. Any weapons she creates last as long as she can focus on them, generally however long combat lasts. She uses the same technique to create barriers, armour, and the like if she feels she has to, though the applications tend to be simpler.
She has a limited array of mental powers as well, telepathy, a small amount of telekinesis and a moderate amount of precognition, which is what allows her to dodge and deflect most attacks, she knows where they are going to be before they have even started.
In addition, she is partners with an advanced AI, Alberik. Long time companions, Alberik handles whatever Ari can't in terms of ship control and repairs, keeping watch while she travels in cryosleep, and generally keeps her sane during the long periods they spend without interaction with other beings.
Ship: The Tobias
Older model BTC corvette, Constellation class. Refitted for civilian use, including 'cozy' accommodations for four, removal of half it's missile racks to allow for more cargo space, and the addition of a snub fighter, advertised for 'touring', more than fighting. The pair have made extensive modifications on top of that, restoring a large portion of it's fighting ability, replacing two of the bunk beds with her cryo chamber, and situating Alberik's memory core in a protected section of the inner hull, among other modifications. The Merlin-class snub fighter has received upgrades as well, though has kept it's initial intent of being fast and nimble, relying on speed and surgical strikes to remain effective.
Both ships rely mainly on pulse weapons, though the corvette retains the side missile racks, containing a large compliment of missiles each, though of a smaller variety than is usual for a corvette class ship. The merlin only has a pair of front-mounted pulse lasers, but the Constellation sports top and bottom manned turrets, a small array of front mounted weapons, and small point defense lasers mounted strategically around the hull. In combat, Alberik handles the larger ship almost exclusively, forcing openings that Ari in the Merlin uses to exploit.
The ship they originally arrived in the sector within remains in their cargo hold, a Falcon heavy fighter modified for long-range use, the schematic matching nothing in the BTC databanks. It has been mostly stripped, but is still flyable in an emergency, should it come to that.