Re: Suggestions
Yes, it is, without taking a talent. It's also slightly lower than a primary to-hit stat, so if you want to avoid every attack you're going to need to fight defensively, which will be in the rules post when I get to it.
Edit: Thank you Phoenix, I was hoping someone would point out little screw ups like that. Changed hard to Hit to 8.
Also, dodge is now 10 + the sum of your stats divided by 2. The sum of your stats will always be 50 without Talents, so it's 25 + 10 = 35.
If a characters stats go 20, 15, 15, (Yes, I know that that's impossible) the Base to-hit is d20 + 20 + 15. So, if you're going pure attack, you're almost always going to hit, and be hit.
If it seems unbalanced, I might increase the dodge add-on later.