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Re: Suggestions
I'm considering changing lucky to an additional roll of a d4 or d6 now, it's either that or change it to +3.
And I'll add those, though when you hit a corruption 100 you have the option of taking an additional flaw rather than a mutation.
Heh, I was starting to regret getting lucky instead one of the "strong of*" talents, but this makes me feel better.
* And I was torn on which I'd rather have. On the one hand +6 body would give me a +30% chance to break grapple... on the other hand a +30% chance to win a Mind v Body check would reduce the chance of having a grapple to break in the first place. And of course +6 spirit means a better boost to energy.
Edit: and while I'm here... why not suggest a mutation or two for corruption. (Heh, I'm the only one with any so far... >.<)
1.) Tight - deal +2 pleasure to your opponent during sex.
2.) Multi-orgasmic - after an orgasm you return to only (3/4? Total - 10?) of your total pleasure.
3.) include some of the non-RP flaws.
I'm considering changing lucky to an additional roll of a d4 or d6 now, it's either that or change it to +3.
And I'll add those, though when you hit a corruption 100 you have the option of taking an additional flaw rather than a mutation.