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RPG [Tempoko] 封呪姫 - Fuuju Hime - Cursed Seal Princess


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Re: [Updated Aug 19 ] 封呪姫 - Fuuju Hime - Cursed Seal Princess [Futanari] [Turn-based

The file was named fuma something.
The new game has the save file in:
\localhost\#fujuhime\save1.sol

The old game i think stored it somewhere elce, something like:
localhost\Users\"username"\Desktop\fujuhime\
But that is guess work, its possible saves are not compatible anymore.

If you could send me a copy of the old game i could try to find it for you.
 
Re: [Updated Aug 19 ] 封呪姫 - Fuuju Hime - Cursed Seal Princess [Futanari] [Turn-based

Sorry, crap internet, uploading anything would take hours...

I'll do a more thorough search tonight and see what I can dig up.

Also:

[Updated Aug 19 ] 封呪姫 -... 29th September 2016 00:34 pronz... lol faggot

QQ the 10 points of rep you took from me were SOOOOO important. Come back when your power level is 1k+ newb.
 
Re: [Updated Aug 19 ] 封呪姫 - Fuuju Hime - Cursed Seal Princess [Futanari] [Turn-based

where does the saves go?
 
Re: [Updated Aug 19 ] 封呪姫 - Fuuju Hime - Cursed Seal Princess [Futanari] [Turn-based

Sorry, crap internet, uploading anything would take hours...

I'll do a more thorough search tonight and see what I can dig up.

Also:

[Updated Aug 19 ] 封呪姫 -... 29th September 2016 00:34 pronz... lol faggot

QQ the 10 points of rep you took from me were SOOOOO important. Come back when your power level is 1k+ newb.
Dont forget to check back 1 folder in the "random letters and number" folder. look for a "local with net" folder, might be in there due to it being in the browser maybe.

where does the saves go?
Erm... i have already said where to put the saves twice:
\localhost\#fujuhime\
Go into the "findso" folder in the game directory and use the EXE there, it will point you to where to put the saves.
 
Re: [Updated Aug 19 ] 封呪姫 - Fuuju Hime - Cursed Seal Princess [Futanari] [Turn-based

Now this is definitely something I need to look out for. First post got me excited about "end of September" but looks like the full version's pushed to October now.

Tried a bit of the trial and I like it so far. A little annoying to keep buying Dog since he carries the entire team by himself, but I'm sure the monsters you can catch later eventually pull their own weight. I've just been using them as meat shields since fewer surviving party members means more exp for the ones that matter, and I'll replace all of them with the stronger monsters I just caught anyway.

Now excuse me while I go raise some numbers...
Penis/Balls/Breasts: 30, 60, 90, 120, 150, 180
Vagina/Ass: 30, 60
 
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Re: [Updated Aug 19 ] 封呪姫 - Fuuju Hime - Cursed Seal Princess [Futanari] [Turn-based

I actually went through and ground every monster you can catch up to level 10 and the more useful ones up to 20 - 25 or so. The most useful ones are the Harpy (6 movement at 25, 16 attack and 19 magic attack, 8 defense), the Slimegirl from the last stage in the trial (4 movement at 25, 16 attack and 14 magic attack, 4 defense) and the big Green Apple Dog (48 HP at 21, highest in the party by far, 11 base attack and a spell that adds 2 you can cast at will, 6 defense). The dragon girl at 25 is the best mage (5 movement, 17 hp, 5 defense which seriously helps her human form, a ridiculous 33 magic attack and 17 magic defense). Her dragon form is basically untouchable.

On the other side of the fence we have the flower and the pink worm, who have 11 HP, 7 attack and 1 defense at 10 and 8 HP, 8 attack and a whopping ZERO defense at 10 respectively. I'd guess these are basically high threat glass cannon mobs who are supposed to rush you down with their high attack values. The basic slime at 10 is pretty useless as well, but that doesn't really surprise me. The basic Green Apple Dog is also nothing special.

The black apple dog I raised til 12, and shows promise in the physical defense stat, but not to the point where it'll be better than the Big Green Apple Dog. I'd guess the Big Black Apple Dogs will be good investments based on the difference I've seen between the small and Big Green Apple Dogs. The little white furry creatures you can get on the Harpies stage are sadly nothing to write home about, with average stats all around at 21 (11 attack, 4 defense, 9 magic attack, 5 movement).

For reference, my Lena (Purple haired girl) is currently 32 with 18 attack, 9 defense, 20 magic attack, 7 magic defense, 19 and 27 in the two stats I don't understand (I've never seen them affect anything myself) and 6 movement. When choosing which monsters to raise I prioritized those with greater HP than the norm at capture, so they could take as many hits as possible.
 
Re: [Updated Aug 19 ] 封呪姫 - Fuuju Hime - Cursed Seal Princess [Futanari] [Turn-based

Anybody else having the game freeze after turn 5 on the stage with the harpy, then unfreeze and not be able to click anything? I progress or anything like this.

Edit: Oh, apparently there is the 1.09 version to fix that.
 
Re: [Updated Aug 19 ] 封呪姫 - Fuuju Hime - Cursed Seal Princess [Futanari] [Turn-based

Dont forget to check back 1 folder in the "random letters and number" folder. look for a "local with net" folder, might be in there due to it being in the browser maybe.


Erm... i have already said where to put the saves twice:
\localhost\#fujuhime\
Go into the "findso" folder in the game directory and use the EXE there, it will point you to where to put the saves.

Well, I couldn't find anything else. So I poked around in the game's directory a bit and found a program that might be what was renamed to 'findso' (when clicking on it it tells me I need java 1.8 for some reason, I guess it's not seeing my java), but there's a text file in the same folder. It's full of moonrunes but I can see what appears to be filepaths for the three main browsers to save in, and it's got the 'fuma'.sol named file in there too. When I take the fuma.sol file out of the folder the game no longer has anything in my 3 save slots, putting it back brings them back.

I'm guessing that my version is so old he's completely overhauled the way the game names and places it's saves since then.

[Updated Aug 19 ] 封呪姫 -... 30th September 2016 07:27 Pretty upset huh fag
BnVwTtJ.png
Come at me bro, devote ALL your energy to hitting me with negs, will take you years to even make a noticeable dent. But a limp dick like yourself can't keep it up for long, such a bitch you won't even sign your reps, hahaha!
 
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Re: [Updated Aug 19 ] 封呪姫 - Fuuju Hime - Cursed Seal Princess [Futanari] [Turn-based

You're falling for his bait so hard it's not even funny anymore.
 
Re: [Updated Aug 19 ] 封呪姫 - Fuuju Hime - Cursed Seal Princess [Futanari] [Turn-based

'findso'

I'm guessing that my version is so old he's completely overhauled the way the game names and places it's saves since then.

Yes im guessing thats why findso is included with the downloads, so you can recover and move your save to the new directory.

BUT with the new save folder and the EXE being the default, the save area should no longer change.

You're falling for his bait so hard it's not even funny anymore.
bait? HAHAHA!
honestly are you serious? did you miss the point?
 
Re: [Updated Aug 19 ] 封呪姫 - Fuuju Hime - Cursed Seal Princess [Futanari] [Turn-based

bait? HAHAHA!
honestly are you serious? did you miss the point?

Are we talking about him reacting to the guy neg repping him?
 
Re: [Updated Aug 19 ] 封呪姫 - Fuuju Hime - Cursed Seal Princess [Futanari] [Turn-based

The basic slime at 10 is pretty useless as well, but that doesn't really surprise me. The basic Green Apple Dog is also nothing special.
Do you happen to still have the "training" slime you start with? It has a different name (and all 0 stats) so I'm wondering if it's worth training it up for a unique skill or something.

Also, one of the Green Apples I caught had 25 HP instead of 16 at the same level, so I wonder if you can just get wildly different stats after raising several. Skills also seem to vary a bit, too.

A shame you only have one chance at flowers and a harpy, at least in the demo. I had some success with the flower since it has a 0 SP ranged attack, but it missed a ton and died fast, so I dropped it after one map.

By the way, 命中 is Accuracy and 回避 is Evasion. Skills have an Accuracy modifier, so that's more important than your actual stat. Don't ask me about anything else on the stat screen, though.
 
Re: [Updated Aug 19 ] 封呪姫 - Fuuju Hime - Cursed Seal Princess [Futanari] [Turn-based

i remember that this game was being translated, what happened to that translation ?

(didnt see any clues on the first post or the last 2 pages, so i thought asking really stupidly is the way to go here.)
 
Re: [Updated Aug 19 ] 封呪姫 - Fuuju Hime - Cursed Seal Princess [Futanari] [Turn-based

Also, one of the Green Apples I caught had 25 HP instead of 16 at the same level, so I wonder if you can just get wildly different stats after raising several. Skills also seem to vary a bit, too.

Did it have an item equipped?
 
Re: [Updated Aug 19 ] 封呪姫 - Fuuju Hime - Cursed Seal Princess [Futanari] [Turn-based

Did it have an item equipped?
Nope, no items. The other big apple I kept has 16 HP and one extra Atk (5 instead of 4) while all other stats are the same, both at lv5. I've noticed these small stat differences in the mobs when I encounter them, as suddenly I took more damage than I expected (and some have extra range from skills). I'm just not sure if this will average out as they level up, or if they'll always have an advantage/disadvantage in the same stat.
 

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Re: [Updated Aug 19 ] 封呪姫 - Fuuju Hime - Cursed Seal Princess [Futanari] [Turn-based

Do you happen to still have the "training" slime you start with? It has a different name (and all 0 stats) so I'm wondering if it's worth training it up for a unique skill or something.

Also, one of the Green Apples I caught had 25 HP instead of 16 at the same level, so I wonder if you can just get wildly different stats after raising several. Skills also seem to vary a bit, too.

A shame you only have one chance at flowers and a harpy, at least in the demo. I had some success with the flower since it has a 0 SP ranged attack, but it missed a ton and died fast, so I dropped it after one map.

By the way, 命中 is Accuracy and 回避 is Evasion. Skills have an Accuracy modifier, so that's more important than your actual stat. Don't ask me about anything else on the stat screen, though.
Nope, no items. The other big apple I kept has 16 HP and one extra Atk (5 instead of 4) while all other stats are the same, both at lv5. I've noticed these small stat differences in the mobs when I encounter them, as suddenly I took more damage than I expected (and some have extra range from skills). I'm just not sure if this will average out as they level up, or if they'll always have an advantage/disadvantage in the same stat.
Interesting...

Are we talking about him reacting to the guy neg repping him?
Eh...ah...*holds breath*...nevermind...
 
Re: [Updated Aug 19 ] 封呪姫 - Fuuju Hime - Cursed Seal Princess [Futanari] [Turn-based

The units can have varying stats, some have a lot more HP. There's no point in keeping the earlier units, even if they got high HP, their atk/def cannot be compared to the later units (such as the sheep with lightning attack). The units also gain random stats when they lvl up, so there is not much point in trying to roll perfect stats.

Just save up as many potions as you can and use them during hard fights. Potions > stats. If all your units are holding potions, there is no way you would lose any in any stage.
 
Re: [Updated Aug 19 ] 封呪姫 - Fuuju Hime - Cursed Seal Princess [Futanari] [Turn-based

The units also gain random stats when they lvl up, so there is not much point in trying to roll perfect stats.

Ah! I thought i remembered that being a thing, not much you can do about it.. Catch new stuff and feed it to something elce when it become obsolete.
 
Re: [Updated Aug 19 ] 封呪姫 - Fuuju Hime - Cursed Seal Princess [Futanari] [Turn-based

Wait, do the uniques also have random stats as well? Like the main girl and everyone you recruit without capturing them. I wonder if the mobs are purely random or with certain growth rates factored in. Maybe a mix of set stats with a chance at more?

I guess it doesn't matter too much once you get later monsters, or just don't care and keep using your favorites.
 
Re: [Updated Aug 19 ] 封呪姫 - Fuuju Hime - Cursed Seal Princess [Futanari] [Turn-based

Wait, do the uniques also have random stats as well? Like the main girl and everyone you recruit without capturing them. I wonder if the mobs are purely random or with certain growth rates factored in. Maybe a mix of set stats with a chance at more?

I guess it doesn't matter too much once you get later monsters, or just don't care and keep using your favorites.
Very likely, i think even the main characters stats randomly level too. Fundamentally flawed system if it is true, some unlucky fuck could get completely screwed over by gatting bad stats.
 
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