Towerfag
Tentacle Monster
- Joined
- Jan 8, 2016
- Messages
- 26
- Reputation score
- 9
Hey, hello!
I've started developing a new game together with
If you're interested, please, do follow its development!
The Girls
Neneko 
Kaere 
Anzu 
Shina 
The Setting
Down the Neko Hole / DTNH / NekoHole is a game about the (mis)adventures of a catgirl that one night finds out her little brother has disappeared.
That's bad! No matter how cute, catgirls and other unlucky creatures aren't that loved on the surface. Looking for pieces of information won't be easy...
... but life's hard enough as it is. If that slacker thinks he can just disappear on you...!
Being the brave big sister you are, you immediately go look for him.
End City is at the top of an enormous Hole full of riches, magic, and other horrors! Apparently, that's where he went to!
NekoHole's world is really dangerous and, even if you'll be starting on its surface, the search will bring you much, MUCH deeper!
All kinds of marvels await our feline inside the Hole but, as she digs herself deeper and deeper into it, she may find answers she's not ready for.
If you're familiar with Princess & Conquest's Kingdom, you already know we don't hold back with content and features that will make every location in the game and its many inhabitants feel alive (or very, VERY, dead)!
Fetishes and Features
As you progress down the Hole (or not...?) there are many discoveries you'll make in NekoHole:
Monstergirl / Kemono lewdness
Female on Male / Futa on Female / Female on Female ...
Action Battle System
Day / Night cycle, Weather system, unique (non-scripted) events changing the game's world
A fully dynamic environment to explore
Animals / Monsters / NPCs behavioural patterns
NPCs STRUGGLING to survive as they venture down
What's at the bottom of the friggin' hole
The game already has many of its core techs implemented: a 3D world (also supporting 3D models that will greatly enhance its visuals), fully mappable controls, gamepad support, an adjustable camera and it will be available on mobile too!
The Team
The Team, as of now, is composed of:
Towerfag, that's me! The project manager and programmer of the game!
TAGM, our composer!
KARMA and MidnightREN, our writers!
The Team, as of now, is in need of:
2D/Pixel animator(s)
CG artist(s)
3D modeler(s)
Portrait artist(s)
HUD artist(s)
More writers
More, more, MORE!!
I've started developing a new game together with
You must be registered to see the links
. It's a mix between genres (as usual) in a "Made in Abyss"-like setting!If you're interested, please, do follow its development!

You must be registered to see the links
















Down the Neko Hole / DTNH / NekoHole is a game about the (mis)adventures of a catgirl that one night finds out her little brother has disappeared.
That's bad! No matter how cute, catgirls and other unlucky creatures aren't that loved on the surface. Looking for pieces of information won't be easy...

... but life's hard enough as it is. If that slacker thinks he can just disappear on you...!
Being the brave big sister you are, you immediately go look for him.



End City is at the top of an enormous Hole full of riches, magic, and other horrors! Apparently, that's where he went to!
NekoHole's world is really dangerous and, even if you'll be starting on its surface, the search will bring you much, MUCH deeper!
All kinds of marvels await our feline inside the Hole but, as she digs herself deeper and deeper into it, she may find answers she's not ready for.
If you're familiar with Princess & Conquest's Kingdom, you already know we don't hold back with content and features that will make every location in the game and its many inhabitants feel alive (or very, VERY, dead)!



As you progress down the Hole (or not...?) there are many discoveries you'll make in NekoHole:
Monstergirl / Kemono lewdness
Female on Male / Futa on Female / Female on Female ...
Action Battle System
Day / Night cycle, Weather system, unique (non-scripted) events changing the game's world
A fully dynamic environment to explore
Animals / Monsters / NPCs behavioural patterns
NPCs STRUGGLING to survive as they venture down
What's at the bottom of the friggin' hole
The game already has many of its core techs implemented: a 3D world (also supporting 3D models that will greatly enhance its visuals), fully mappable controls, gamepad support, an adjustable camera and it will be available on mobile too!



The Team, as of now, is composed of:
Towerfag, that's me! The project manager and programmer of the game!
You must be registered to see the links
, our CG artist!
You must be registered to see the links
, our concept artist!TAGM, our composer!
KARMA and MidnightREN, our writers!
The Team, as of now, is in need of:
2D/Pixel animator(s)
CG artist(s)
3D modeler(s)
Portrait artist(s)
HUD artist(s)
More writers
More, more, MORE!!