First is Siehydra's character sheet.
- I'm fine with letting your character choose 'Pole arms' as a specialization, though I would have appreciated discussing it ahead of time.
- You can't pick 'Senses' as a Perception special, you have to pick one of the six senses. Touch, Sight, Taste, Smell, Sound, and Spirit.
- Who are Siehydra and Teeu indebted too? If you're referring to Siehydra being incepted to Teeu, you may not do that. The characters are bonded to each other in both a family, and the fact that you are playing two characters. Please pick another obligation.
Right, so corruption and magic is a bit complicated. The first is that you need to pick an appropriate corruption path. If you want Siehydra to become more bridy, then that's the Column on the table we'll be rolling on. That means you beneficial corruption is
Birdy.
The next is what we call you power points from this corruption. Since 'Birdy' is an angelic corruption, Siehydra has a pool of angelic power points, notation '
ap'.
Then there's the inherent corruption effects. For Harpies, that's feathers and chicken legs, and the actually useful Hawk Vision, which grants specialization in awareness (Sight, daylight only) Now you only need to pick the first physical manifestation of Siehydra's corruption. You options are
Glowing Eyes,
Strange Eyes or
Glowing Halo.
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so feel free to take a look at it.
Finally, lets deal with the powers you have chose. The first problem is that you can't advance a discipline to... advanced level without first having two basic powers from it, so right there you have two powers you shouldn't, and two advanced disciplines with only a single basic power.
The second problem is that you have five powers chosen from the universal list, however the power you get from benefiting from a corruption must come from the sorceries, which are described after the Presence discipline.
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Now for Teeu. The first thing I noticed is that his beneficial corruption is Tomb-Tainted. Again, that's not one of the options. There are eight possibilities, but since you didn't not down a corrupted power pool or give him a recharge method, I'm assuming he isn't actually corrupted at all. That means he either has an Edge of 4 (not 3) or a Potence of 2 (not 1). Unless you want him to benefit from being corrupted...
There will be no Kung Fu in this game. Fist weapons are banned. Pick daggers if you want to use two at once.
Teeu also has six too many skill points. Deduct them, please. (I'd remove the tactics skill and place that special into Research (Interrogation), since Teeu has not formal training in tactics, and would be more focused on getting information from people.)
As for his obligation, the part about people being vengeful for steeling food seams petty. However, the part about artifact retrieval guardians is really cool. Just remove the part about the Dark Moon corrupting their programming, and leave it at that.
As for his powers, you've done the same thing as with Seihydra, in that Teeu has advanced disciplines and powers, but only one basic power. Please rearrange the powers to reflect the basic nature of these exalted's power level.
Also, jot down a note of a Tomb-Tainted's daylight sensitivity somewhere.