- Joined
- Dec 30, 2010
- Messages
- 9,490
- Reputation score
- 55
Hello Fellow members of Ulmf. Just a quick note about this thread.
1. The system of combat used is still in development but I think its far enough along to get some testing in. You can find it here! once the last update has been posted.
2. I guess you could consider this closed beta but if it goes well and Ubber is up for it we can add players. Character creation can be found in the main game document here!
3. Current cast of Characters will be found here!
4. There are special Rules that are not part of the system. These will be taint and corruption
OOC Items
1. The system of combat used is still in development but I think its far enough along to get some testing in. You can find it here! once the last update has been posted.
2. I guess you could consider this closed beta but if it goes well and Ubber is up for it we can add players. Character creation can be found in the main game document here!
3. Current cast of Characters will be found here!
4. There are special Rules that are not part of the system. These will be taint and corruption
Taint will be the result of magic items or exposure to events and monsters. Think DG corruption. Taint builds up over time and can be purged. However if a charcters taint reaches their will score it generates corruption.
Corruption is a measure of how much sway the master hold over the character. Unlike taint Corruption will not fade with time and requires a holy ritual to remove. If a characters corruption score reaches their wis score they loose and become thralls to the Tower Master
OOC Items
Items can be found they can be helpful or pointless or even cursed.
First step is to roll a D6 This will set the item type.
1: Potion
2: Book
3: Armor
4: Weapon
5: Other
6: Jewelry
After that roll a d6 to determine if its pointless, cursed, or helpful
1-3 is pointless and should be discard or sold for coin
4-5 is helpful
6 is cursed
First step is to roll a D6 This will set the item type.
1: Potion
2: Book
3: Armor
4: Weapon
5: Other
6: Jewelry
After that roll a d6 to determine if its pointless, cursed, or helpful
1-3 is pointless and should be discard or sold for coin
4-5 is helpful
6 is cursed
Last edited: