Re: [ScaleGarden] Rhode's Fortress
kayhole > Look at the page 16 of this thread.
If I remember correctly, the creator once said he wanted to a non-RPG game (but ended up making another one ^^).
I'd like to see what he could make, and hopefully without having to create an original fighting system (I really like them, they're well thought and well balanced but it must take much time to have it balanced, think of the items to alter the stats, and place it in a way that fits the story) he would have more time to make a more consistent game (well, all of his games were, even Rhodes' Fortress in its own way...).