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New blog post from JSK:


Looks like he's almost finish the game, just 1 more H-scene and final adjustments. Looking to register his work as early as next week around Saturdays or Sundays . . .
Seems like JSK is feeling a little morose about the end of flash support on dlsite, can't say I blame him. :(
 
New blog post from JSK:


Looks like he's almost finish the game, just 1 more H-scene and final adjustments. Looking to register his work as early as next week around Saturdays or Sundays . . .
Man, can't wait for the release!
 
Seems like JSK is feeling a little morose about the end of flash support on dlsite, can't say I blame him. :(
Has anyone that can post on his blog informed him of flash projector or similar stand alone flash players? Even if flash isn't "supported" people would still buy with the proper spread of information. Adobe Flash Projector is freeware after all. Although I do wonder what he could do with stuff like Unity or Live 2d.
 
Has anyone that can post on his blog informed him of flash projector or similar stand alone flash players? Even if flash isn't "supported" people would still buy with the proper spread of information. Adobe Flash Projector is freeware after all. Although I do wonder what he could do with stuff like Unity or Live 2d.
No, he means DLsite itself is ending the flash tag. His current plan is to just shove them into AIR .exe packages like he currently does. but it also poses a problem for his older stuff where he didn't think of doing that.
 
It's possible maybe he can repackage the older games in a bundle with maybe AIR.exe versions instead? Maybe? Unless he thinks it's too much of a hassle to make, and considering just finishing one game doing a compilation might be too taxing to him, I dunno honestly.
 
It's possible maybe he can repackage the older games in a bundle with maybe AIR.exe versions instead? Maybe? Unless he thinks it's too much of a hassle to make, and considering just finishing one game doing a compilation might be too taxing to him, I dunno honestly.
It would be a smart move to do an AIR compilation pack or two of his older games. Even just for the sake of making a sale item. I doubt his older works are selling much anymore.
 
So.. anyone gotta drop it into the main repository once it releases, before the pub uploaders puts it up?

Wonder what could take up the 25% after completing the h-scenes. Aside from linking the scenes together... Looking at Orekko's completion time... The end of 28/9 might only complete up to 95%. Before sending it to Dlsite for approval which will take about 2-3 days for official release. Assuming thats the case, the actual release will be next wed/thur.
 
So.. anyone gotta drop it into the main repository once it releases, before the pub uploaders puts it up?

Wonder what could take up the 25% after completing the h-scenes. Aside from linking the scenes together... Looking at Orekko's completion time... The end of 28/9 might only complete up to 95%. Before sending it to Dlsite for approval which will take about 2-3 days for official release. Assuming thats the case, the actual release will be next wed/thur.
Next wed/thur, like, this week, day 25/26? I hope you're right. I'm running out of things to do while in lockdown here. My memory is terrible but... I think the developer already did that in the past. Saying "The release will be in that day, probably." and ended up releasing before that said date. Well, the sooner the better.
 
maybe I'll finally test out that codex on this one. Still gotta hit the english site b4 I can buy it. Idea, can the codex be modified to accommodate AIR files?
 
maybe I'll finally test out that codex on this one. Still gotta hit the english site b4 I can buy it. Idea, can the codex be modified to accommodate AIR files?
It's easier to just extract the SWF files from the AIR files. There is a program in the MEGA repository to do just that. It's located in Translation and Modding Resources> Flash EXE to SWF>eXeToSwF.exe

Also note that the JSK Codec is still in BETA. The H-Translator can be temperamental.
 
I was messing around with JPEXS. I used "A fighter mistook me for her rival" and the shapes remade, thankfully, by someone in this thread long ago for "Miyui". It's an interesting result.

I'm glad my shape work on Miyui is useful to you. The result looks pretty nice.

We'll gladly host your shape edited version of Satsuki in the JSK MEGA repository if you'd like. Let me know what you think.
 
I'm glad my shape work on Miyui is useful to you. The result looks pretty nice.

We'll gladly host your shape edited version of Satsuki in the JSK MEGA repository if you'd like. Let me know what you think.
Thanks for the godlike work you put in everything in this thread. Sure, i'll just mess around some more and then you can upload it on the repository.
 
Skimming through the JSK comments.. Game registration might be on 28/29 at this rate. And some people asking for uncensored mosaic version despite jpn laws...
 
Well I know where about 10 bucks of my spending money is going this coming month then. As soon as it drops on DLSite English.
 
While we wait for the next game release, what has been all of your favorite JSK games so far? JSK stated in his blog in a comment that 'Fighter Queen Reimi' was his favorite and wanted to make another system like it.(forgive me if i'm wrong though, i am a google translate user for the moon-runes of the gods.)
My personal 2 favorites are 'Sealed Girl Maisa' and 'Magical Girl Buster'.
 
I wish the format was more different the upcoming game seems something we already know how it's going to play well since flash is ending maybe he have more to create from on another engine
my favorite was Queen Demon
 
While we wait for the next game release, what has been all of your favorite JSK games so far? JSK stated in his blog in a comment that 'Fighter Queen Reimi' was his favorite and wanted to make another system like it.(forgive me if i'm wrong though, i am a google translate user for the moon-runes of the gods.)
My personal 2 favorites are 'Sealed Girl Maisa' and 'Magical Girl Buster'.
I certainly hope he does! The chain grapple system was fun as heck and has tons of potential. If he ever does a hellhound or oni heroine that would be the style I'd want to play. My all time favorite is still the original Overthrow! with Yumisu (Blue skin, one-handed sword) Followed closely by it's successor Great Demoness with Reinas. Reimi comes in a solid third, but only cuz the heroine is human. Honorable mentions go to Miyui, Vampire hunter N and Fuuma Girl Maisa
 
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Well I know where about 10 bucks of my spending money is going this coming month then. As soon as it drops on DLSite English.
And extra 50 bucks for that "game" that I've been waiting for 10 fking years to release . . .
 
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