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VN/TEXT RPG Active NTR [Makura cover soft] Dungeon and Bride


2.03.
Fixed a bug where the accommodation limit of the guild's registered heroine did not work (debugging error).
Fixed a bug where the accommodation limit of the inn in Ashtown did not work (debugging error).
Fixed a bug that prevented the use of bombs when there was a crack in the floor because it said there was an obstacle.
Fixed a problem with the tower map.
Fixed an error in the event of being trapped by a monster.
Fixed an error when picking up bikini armor.
Fixed an error when picking up bikini armor.
Fixed a few other minor bugs.

I'll update DL link ASAP

New trial:
(It is annoying to maintain repacked version, from now on download latest patch from main page and put into main directory)
BTW. I attached working unpacker and packer for Kirikiri!!!
EDIT: because of Xenforo forum engine error, my links to 2.01 and 2.02 were actually still to 2.00. So, download 2.03 now!!!
 
It was expected the author will release >5 patches in just few days. >12 patches in few weeks.

From what i read way earlier in this thread, that sounds about right.

But hey, on the bright side, they do put out patches for it, and quite quickly, too.
 
How to walk over/on water and where are two buttons on 1st cave floor?
 
I'm actually mildly bothered that _float_ doesn't let you go over water.

It seems that the more enemies you fight, the treasure quality goes up, which therefore, means that if you can get into a good fight with a bunch of tentacle demons while your ladies are all still clothed, it's possible to have them faff about long enough while the guests murder them slowly that you can rack up some phatloot . Trying to get them to grab girls has ended up giving me the rarer or better items. just wrecking through a line of 3-5 enemies generally gives me garbage, but when i had those longer fights with row after row after row, i snagged slave armor, the expensive tower shield, a fancy bow, and a lightning orb staff.
 
I'm actually mildly bothered that _float_ doesn't let you go over water.

It seems that the more enemies you fight, the treasure quality goes up, which therefore, means that if you can get into a good fight with a bunch of tentacle demons while your ladies are all still clothed, it's possible to have them faff about long enough while the guests murder them slowly that you can rack up some phatloot . Trying to get them to grab girls has ended up giving me the rarer or better items. just wrecking through a line of 3-5 enemies generally gives me garbage, but when i had those longer fights with row after row after row, i snagged slave armor, the expensive tower shield, a fancy bow, and a lightning orb staff.
And could you sahre please info how to beat 1st foor of the cave and how to cross the water?
 
And could you sahre please info how to beat 1st foor of the cave and how to cross the water?

I haven't gone over the water yet, been just grinding for drops, sorry.

found way to floor 3,jump down to get in hidden room and get a wood plank to water walk


Oh hey, while i was typing this, thanks.



Also barbarian grapple scene still crashes on 2.03
 
I haven't gone over the water yet, been just grinding for drops, sorry.




Oh hey, while i was typing this, thanks.



Also barbarian grapple scene still crashes on 2.03
yeah, but mist important thing is how to open 1st floor exit. Where are the buttons.
 
yeah, but mist important thing is how to open 1st floor exit. Where are the buttons.
If I remember correctly you need to search underneath the upper right smoke room and use search inside the bottom right smoke room
 
amulet wall teleport.jpg
Make sure to turn right after doing it, i seem to be put back if i turn left. (???) or maybe go forward one square, i'm kindof bad at hitting the on screen movement areas reliably, lol.

wood plank item.jpg

how to bomb this room btw

View attachment 40735

I suspect you've already figured it out, but for anyone else who wants to know...

shit on floor 3.jpg
 
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Between A Lost Cat and marhaenaldi123 I've come to the conclusion that I'm really bad a dungeon crawlers. Love what you guys are posting.

Part of the problem with dungeon crawlers is that they like to be vague or just make you check every single square for stuff, sometimes not even telling you at all. Being in moonrunes almost doesn't change much, lol. The few times i have translated signs to read them, it wasn't exactly helpful ...the floor with a lot of bombable stuff, i'd completed the floor before finding the wall plaque outside, which said basically, "bomb carefully, this shit doesn't get repaired".

i probably would've been stuck early on if it wasn't for the switch placements a few pages back.
 
Speaking of moonrunes, anyone have any progress on a partial? Or would it better to wait until this demo is actually stable?
 
You will need alchemy class level 3 skills to actually play this.
this skill ジャンプ is required if you do not want to get stuck. It basically lets you hop 2 blocks, you can use it to avoid traps or jump over lava, you can use it to access parts of the map you normally cannot access.
Really weird decision for the game.
Also there seems to be a bug where if you change classes, your stats and level will reset, which did not happen in the previous demo.
 
Behold the invincible whip girl (sound warning). I decided to kill off all the party members and let her solo kill everything including the other rival party.

(Sound warning the Mario star theme is loud when it plays)

lol
 
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