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TheUnsaid

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He's already reversing on harapeko to make her titjob give both dragon ball and imagination crystal but one of each
Lol, it's one of those abilities that's only good if you have a lot of dragon type monsters available to summon. If he created low level dragon monsters then he wouldn't need to give her an imagination crystal.

It's weird how he keeps buffing that card, when Nun and Nurse, are literally in the dumpster. Harapeko is just kinda not the best, and she immediately gets buffed.
 

J300mer

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Nurse bad?
That's something I never thought of-- I usually just put +5 HP into one unit a turn with multiple nurses and watch the enemy freak out while they're milking themselves dry.
Bunny damage boost pairs well with her ability.
 
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TheUnsaid

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Nurse bad?
That's something I never thought of-- I usually just put +5 HP into one unit a turn with multiple nurses and watch the enemy freak out while they're milking themselves dry.
Bunny damage boost pairs well with her ability.
+5 hp?

So let me get this straight you use 5 energy to increase the health of one guardian by 5?
5 energy can be used to just summon more guardians with way more health.

Not the best cost to benefit ratio.

Also don't forget she can only build up 1 imagination. In order to summon a simple large shield soldier you need 3 nurses.

Also yeah she works well with bunny. Everyone does XD
Bunny is super good.

But think about that deck with Nurse and Bunny. Who's actually carrying that team? You'll realize it's bunny if you think about it.
 
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J300mer

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+5 hp?

So let me get this straight you use 5 energy to increase the health of one guardian by 5?
Lactation spam.
I run with 60 energy runs, so getting a DPS into 30HP and having one or two strength buffers, allthewhile costing no HP and increasing it substantially is worth it-- especially since I can just save the cards in my hand to use at my leisure.
 
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TheUnsaid

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I run with 60 energy runs
Man... why does this game even allow you to change that kind of setting. Starting with 30 or 60 energy changes the entire game balance.

so getting a DPS into 30HP and having one or two strength buffers, allthewhile costing no HP and increasing it substantially is worth it-- especially since I can just save the cards in my hand to use at my leisure.
I still don't think Nurse is that valuable in that case.

You can only have 3, and all they do is increase health by 1.
Cheerful Bloomer Girl can put pursuit on an archer and destroy any tank.
If you use the Cheerleader+Pursuit Ring+Slime, you can get a 10/10 beater 2 turns after summoning a slime.

Nurse is too slow. Her imagination buildup is just 1. Her damage is just 1, and her ability is to restore the health of a unit by 1. Very few cards synergize well with getting their health recovered.
Forest Lion and Large Shield Soldier are the only guardians I'd say it could be truly useful for.
__
With 60 energy, the objective best card is Starving Succubus, followed by Maria Nera if you know what you're doing. Then cards like Idol, and Wisdom. Bunny Girl is too useful. Her usecases are too broad, and she has very few downsides. Same with cheerleader. Cheerful Spirit User is great for building up imagination. She doesn't suck up 3 energy to get 2 imagination but just 1 energy.

Bottom 4 squeezers are Bloomer, Nun, Nurse, and BF club captain.

Bloomer's not that bad. Pursuit on an ally guardian is amazing. Pursuit on an ally guardian with remote or long handle is super strong. Even if she only does 1/1 she's super flexible and makes a lot of weak cards strong.

Nun... I mean. Her best ability puts her in estrus, and all it does is let you take another curse. Hypnosis Phone (Fake) is no longer a curse, and all the other curses are pretty bad, so Nun isn't that useful. Even if she gets the curse back in your hand, you still need imagination to play it, and she can only build 1 imagination. If you put Nun in your deck she'll need to get carried by other squeezers.
Nurse is bad. Just like bloomer she's only 1/1 and while she can rejuvenate ally guardians there aren't many unique strategies with her. At most you can do Nurse with Pandemic, and roar of the ice dragon, but again, since she can't build up imagination or take a lot of energy she'll need to be carried by more useful cards.

The Casual Student Succubus buffs, took her out of bottom tier tho. She can squeeze a whopping 10 energy if you get a hand crest on the enemy which is easy to do. She's a really strong squeezer.
Idol's always been good. She is so flexible. She can reduce enemy attacks by 1. She can use the used condoms to build imagination. Pile that on top of her being able to make imagination crystals in big boobed state, and she's good at building imagination. She's dangerous, since she takes so much energy, but she's just a really good card.

Lactation spam.
You shouldn't choose both lactation and big breasts in this game. That's 6 cards. Too many cards out of 40. You generally have to choose one or the other, and big breasts is generally better since it unlocks new abilities.

But that's just my opinion. There's no online PVP, just deck sharing and hoping the AI can play it well.
 

J300mer

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I increase energy because the game feels empty if it just ends in such a short game-- gives people a chance to come back from a heavy loss.
True on Nurse not being as high-end as bloomer, but honestly I just never really liked bloomer for some reason I can't figure out.
Pursuit is scary but the reason I spam so much healing is to retroactively spam dragon armor and other "Fuck you" cards-- so stalling out by getting as many favorable cards as I want is always hilarious.
Even better when combined with a couple of hypno's/kidnappers-- saving an offense card to deal damage to all units enough to clear the board for a turn, taking a card that can fill in a spot I might like, then going right back into turtle mode.
Again, I'm not saying my idea is best, but it is fun to watch some high-and-mighty deck concept get wiped just from me swiping a few good cards then bottling myself back in.
 

Mick2000

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Is there a demo of this game? I cant even find one.
check OP post, click the Ci-en blog site, one of the dev post is development log which should have the game demo attach with it, if it don't have it then it's not the post you looking for, keep scrolling.
also keep in mind that dev only share public demo which have limited content in it, if you want demo with all content available go support him.
 

Someone92

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New version is up:


New cooperation scene between Wisdom and Student, and well as some balance changes.
 
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TheUnsaid

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New version is up:


New cooperation scene between Wisdom and Student, and well as some balance changes.
Updated translation for the new wad of bills card and all the other small stuff.
I feel like if I don't keep up to date with this, by the time, I check back on the game in like a year there'll be so much text I can't be bothered.
 

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Someone92

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New version is up, this time it's a "Pilot" version. Not sure what that means, but the new squeezer is implemented, but she has no anims yet.

The new squeezer seems to synergies with the new machine guardians. There are several of them, and each of them gives each machine guardian another bonus, like +1 health, +1 attack, Quick, Range, Pursuit etc.
Kinda like the Slivers from Magic The Gathering.

edit:
There is also a new human guardian that gets stronger with every fight.

edit2:
Link:
 
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Someone92

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New update: ver20220110a


Changes:
- New 3 mana card; not sure which one is new, but it think it is the "Draw two cards" one
- Foot slave crest from the Idol Succubus and Hand slave crest from the Bored Student Succubus makes guardians unable to block Feet / Hand squeezing attacks if I understood the translation correctly
- Flash of Lighting no longer draws you a card if it kills the Squeezer Guardian
- Another bug fix I don't understand

- Cheerleader Succubus got a temptation move now, it disallows guardians from blocking iirc Milk attribute squeezing attacks

edit:
Having tried it yet, but it seems a deck with Wisdom Squeezer and Student Squeezer or Idol Squeezer with AoE damage will be very powerful now.
 
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Someone92

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New update:


The new squeezer got a new anim. Will edit further changes later.
 

kuroscorpio

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Been having a blast with the new update, Im a huge fan of Idol. racing to a chase ring and foot crest with control and using the 1 pop fans as a meat shield has worked pretty well so far. if i get lucky i can squeeze for 16ish around turn 4. (life total is set to 50). if anyone is interested i can throw the codes up for a test drive. i got a few more decks too but none work as consistently as my idol.

Really looking forward to whats coming next.

heres the codes for my two faves atm. CS002=3,CS008=1,CS012=3,CT001=1,CT003=3,CT004=1,CT005=1,CT010=3,MC002=3,MC005=1,MC010=1,MC012=2,MC023=1,SC004=2,SC008=3,SC102=2,TC004=3,TC006=3,TC029=3,p=SC008,n=Idols Concert
CS002=3,CT003=3,CT008=3,CT009=1,CT010=3,GD003=2,GD010=3,GD016=2,GD020=2,GD023=2,MC002=2,MC012=2,SC003=3,SC005=2,SC007=2,SC010=3,TC004=2,p=SC010,n=CramSession
 
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TheUnsaid

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NEW SCENE! Great scene for a great card.


● New card
"DLR07-GN": Guardian 4 cost Creation, machine, information connection weapon
"Flock commander": Guardian 4 cost Nature, beast
"Soujou Hana": Guardian 1 cost Nature, plant

● Correction, etc.

-Increased the upper limit of the initial energy setting to 200.
-Corrected the ability of "Crushing Devil" so that it can be applied to "Kurotetsu
and the Incubus of Selfishness".-"Kurotetsu and the Incubus of Selfishness" is the guardian. Fixed the ability to return the seal value to the initial value when it disappears, fixed
other bugs and improved CP behavior

For the future
_
We are planning to implement a new devil with * attributes and * Zuri (?), But there is a possibility that the work will be overwhelming and it will be a different scene. I would like to write another article next month.
=============================

Oof another anal girl. Not a fan of the last one...

Been having a blast with the new update, Im a huge fan of Idol. racing to a chase ring and foot crest with control and using the 1 pop fans as a meat shield has worked pretty well so far. if i get lucky i can squeeze for 16ish around turn 4. (life total is set to 50). if anyone is interested i can throw the codes up for a test drive. i got a few more decks too but none work as consistently as my idol.

Really looking forward to whats coming next.

heres the codes for my two faves atm. CS002=3,CS008=1,CS012=3,CT001=1,CT003=3,CT004=1,CT005=1,CT010=3,MC002=3,MC005=1,MC010=1,MC012=2,MC023=1,SC004=2,SC008=3,SC102=2,TC004=3,TC006=3,TC029=3,p=SC008,n=Idols Concert
CS002=3,CT003=3,CT008=3,CT009=1,CT010=3,GD003=2,GD010=3,GD016=2,GD020=2,GD023=2,MC002=2,MC012=2,SC003=3,SC005=2,SC007=2,SC010=3,TC004=2,p=SC010,n=CramSession
Oh damn, there was a new player and I never noticed.
Idol's definitely an interesting card. It feels like she can do everything right? It's crazy.

I'll play against those decks and give my opinion.

EDIT: Ah almost forgot... new translation for new cards.
 

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TheUnsaid

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Been having a blast with the new update, Im a huge fan of Idol. racing to a chase ring and foot crest with control and using the 1 pop fans as a meat shield has worked pretty well so far. if i get lucky i can squeeze for 16ish around turn 4. (life total is set to 50). if anyone is interested i can throw the codes up for a test drive. i got a few more decks too but none work as consistently as my idol.

Really looking forward to whats coming next.

heres the codes for my two faves atm. CS002=3,CS008=1,CS012=3,CT001=1,CT003=3,CT004=1,CT005=1,CT010=3,MC002=3,MC005=1,MC010=1,MC012=2,MC023=1,SC004=2,SC008=3,SC102=2,TC004=3,TC006=3,TC029=3,p=SC008,n=Idols Concert
CS002=3,CT003=3,CT008=3,CT009=1,CT010=3,GD003=2,GD010=3,GD016=2,GD020=2,GD023=2,MC002=2,MC012=2,SC003=3,SC005=2,SC007=2,SC010=3,TC004=2,p=SC010,n=CramSession
I dueled your decks, and thought they were ok decks.
I wouldn't say they're very good though.

Idols Concert has too many squeezers that take energy without direct value, and not enough guardians. That deck is weak to a basic, bunny bloomer deck. You're trying to do too many strategies in one deck and that's why it came out relatively weak.

Cram Session is better. What you're aiming for is the Wisdom and Student combination, but you forgot about Wisdom and Student as individual squeezers. Wisdom is dangerous. Having more than 1 in your deck won't help much. She squeezes two, and barely brings any value unless you focus your strategy around discarding cards, and you need some form of regeneration too. You tried to mitigate that with Cheerful spirit user, but with only 3 of them in the deck it's not very consistent.

It's better than Idol's concert, but I wouldn't say it's that great.

Regarding Cram Session, I tried making a deck with a similar focus.
CS012=3,CT010=2,GD003=3,GD004=3,GD005=3,GD009=1,GD032=2,MC001=3,MC007=2,MC009=3,SC001=3,SC003=1,SC005=3,SC007=3,SC010=1,TC012=1,TC019=1,TC029=2,p=SC010,n=OnaStudent

Maybe it's just the way the AI plays tho, and I'm just talking like a know-it-all XD.

EITHER WAY IT WAS SUPER FUN PLAYING AGAINST THOSE DECKS. I can't seem to make a wisdom+student deck good tho. That partnership scene is tantalizing but useless.
 

Someone92

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The new beast card looks way to strong.
You get a 4 / 3 guardian on the field for 4 energy that creates another 3 / 2 guardian at every end turn of yours, and give all other beasts +1 / +0. If you have squeezed with Bunny Girl the new wolf is a 4 / 2 even.

Quickly created deck:
GD006=3,GD012=3,GD016=3,GD019=3,GD027=3,GD042=3,MC001=3,MC004=1,MC016=3,SC001=3,SC002=3,SC005=3,SC007=3,TC004=3,p=SC002,n=Quick

edit:
Added bear instead of slime:
GD006=3,GD012=3,GD017=3,GD019=3,GD027=3,GD042=3,MC001=3,MC004=1,MC016=3,SC001=3,SC002=3,SC005=3,SC007=3,TC004=3,p=SC002,n=Quick
 
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TheUnsaid

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The new beast card looks way to strong.
You get a 4 / 3 guardian on the field for 4 energy that creates another 3 / 2 guardian at every end turn of yours, and give all other beasts +1 / +0. If you have squeezed with Bunny Girl the new wolf is a 4 / 2 even.

Quickly created deck:
GD006=3,GD012=3,GD016=3,GD019=3,GD027=3,GD042=3,MC001=3,MC004=1,MC016=3,SC001=3,SC002=3,SC005=3,SC007=3,TC004=3,p=SC002,n=Quick

edit:
Added bear instead of slime:
GD006=3,GD012=3,GD017=3,GD019=3,GD027=3,GD042=3,MC001=3,MC004=1,MC016=3,SC001=3,SC002=3,SC005=3,SC007=3,TC004=3,p=SC002,n=Quick
Hunting trap is a 0 cost card that absolutely annihilates it tho.
Seems he's pretty fond of having "counter" cards.

The guy you're fighting relies on objects? Use blast.
The guy you're fighting relies on animals? Use hunting trap
The guy you're fighting relies on humans? Temptation.
The guy you're fighting relies on large shield soldier? Armor destruction spell.

You can't have every counter in your deck tho, so you build against the best strategies.

Personally the new beast isn't what caught my eye the most. It's the 5 cost forced temptation card (Enchanting Ring). You know how some cards have temptation actions that you can do on your turn that have no impact on gameplay whatsoever?
Enchanting Ring actually forces those actions and makes them worth considering, opening up a whole new avenue to strategy.

For instance, Cheerleader's temptation ability makes it so that the enemy cannot block milk attribute attacks with guardians. If you can force that state on them, enemy guardians can be avoided entirely. Obviously the same will happen to you, but there's a card that lets you win if you get squeezed by milk attribute from 8 different squeezers. Can't make the deck work personally, but being able to factor in those temptation abilities into deck strategies is great imo.

...

Btw, is it just me or are Information Linkage Weapons super fucking weak. Like... mega giga weak.
Black Iron Succubus, doesn't even need to rely on them. She lowers the value of all cards 3 and up, regardless of whether they're machinery or not.
 
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