Dimly Lit Hamster
Tentacle God
- Joined
- Dec 1, 2011
- Messages
- 1,312
- Reputation score
- 377
I'm gonna be honest and back Kagura here too. I translated Ambrosia in my spare time there a year or two back and it nearly took me two years. This devs games are always big and detailed (its one of the reasons they're one of my favourites). But It only took Kagura a few months and it was good quality.
also the Shame Resistance vs Embarassment thing is in the OG game too, and actually happens WAY more often than you think, especially if you jump around / have different people working on the same project, and considering how RPG Maker MV works, project management between multiple people is a real pain.
Either way, having played the translation of this, it's a good job, definitely better than just a straight up MTL. Plus, having a team that is constantly translating the most popular games is a good thing, especially with some of the funds going back to the Devs.
On a semi related note, any one tried the mobile version yet to see how that is?
also the Shame Resistance vs Embarassment thing is in the OG game too, and actually happens WAY more often than you think, especially if you jump around / have different people working on the same project, and considering how RPG Maker MV works, project management between multiple people is a real pain.
Either way, having played the translation of this, it's a good job, definitely better than just a straight up MTL. Plus, having a team that is constantly translating the most popular games is a good thing, especially with some of the funds going back to the Devs.
On a semi related note, any one tried the mobile version yet to see how that is?