RJ392643
Bat
- Joined
- Apr 7, 2024
- Messages
- 135
- Reputation score
- 410
Oh man I'm so tardy to the party, the equivalent post on f95 is already 2 years old!
The author seems to have drawn inspiration from a certain FromSoft franchise: The player need to conserve stamina to perform actions like running, attacking, and blocking. The save/checkpoints are fireplaces that also recover a set amount of healing potions. There are detours that unlock shortcuts to previous locations. Oh, and the in-game currency is called "Souls", and if the player dies and respawns at a checkpoint, they lose them all (it's safe to guess that those are recoverable at the location of defeat, me too bad at game to try .-.).
The key mapping is... a lot for an RPGMaker game.
On that topic, there are also no turn based combat encounters, everything takes place on the "over world". And get this: you can move... DIAGONALLY(!!!). The game play involves exploring the map, attempting to backstab enemies, and completing story mission or something like that. The enemies has 3 type of bar: Health, Alert and, well I'm just gonna call it the Horny Bar. Basically the Alert bar increases when enemies notice the player, such as when they're standing in the enemy's field of view or running nearby. The Horn-o-meter goes up when exposing (in like stripping, not the sfw type) oneself to the enemy. If the Alert-ness maxed out before the Horniness, enemy will chase after and try to attack the player. Otherwise, they (human enemies at least) would... stand dumbfounded, attempting to flirt with the player while said player attempts to swiftly run behind them and introduce their nape to a hot single knife.
All attacks are announced with a sound cue, and if a heart bubble appears with the cue, it's a H-attack. The power of lewd transcends all barriers so if you wanna bait out the H-attack and the (sometimes) QTE that follows, it's easiest to just hit BLOCK whenever you hear the attack cue.
In terms of adult content, the game features Lewdy Punchies with all enemy types (no sprite sex though, sorry @kiko). Humanoid* and boss enemies have a "Game Over" scene - in parenthesis since getting a GO doesn't mean the game reloads from the last save. For example, being defeated by a human will leads to the player having to (tediously) break out from a prison cell after the "GOR"**; and losing to the slime boss gives an item.
Fetishes may include (but not limited to) pregnancies (with slime), breast feedings (bats) and all*** flavors of penetrative sex with humans.
As of typing, v0.7.9 is available for free from the dev's Ci-en (
Overall the game have some anoyances like unskippable cut scene and no typical RPGMaker menu, which means F12(reset) is your only option to go back to the main screen; but it's kinda fun. yay.
*(after reaching the 2nd check point)
**(you get bailed out the first ttime you lose though...)
***(haven't seen any oral yet)

The author seems to have drawn inspiration from a certain FromSoft franchise: The player need to conserve stamina to perform actions like running, attacking, and blocking. The save/checkpoints are fireplaces that also recover a set amount of healing potions. There are detours that unlock shortcuts to previous locations. Oh, and the in-game currency is called "Souls", and if the player dies and respawns at a checkpoint, they lose them all (it's safe to guess that those are recoverable at the location of defeat, me too bad at game to try .-.).
The key mapping is... a lot for an RPGMaker game.
On that topic, there are also no turn based combat encounters, everything takes place on the "over world". And get this: you can move... DIAGONALLY(!!!). The game play involves exploring the map, attempting to backstab enemies, and completing story mission or something like that. The enemies has 3 type of bar: Health, Alert and, well I'm just gonna call it the Horny Bar. Basically the Alert bar increases when enemies notice the player, such as when they're standing in the enemy's field of view or running nearby. The Horn-o-meter goes up when exposing (in like stripping, not the sfw type) oneself to the enemy. If the Alert-ness maxed out before the Horniness, enemy will chase after and try to attack the player. Otherwise, they (human enemies at least) would... stand dumbfounded, attempting to flirt with the player while said player attempts to swiftly run behind them and introduce their nape to a hot single knife.
All attacks are announced with a sound cue, and if a heart bubble appears with the cue, it's a H-attack. The power of lewd transcends all barriers so if you wanna bait out the H-attack and the (sometimes) QTE that follows, it's easiest to just hit BLOCK whenever you hear the attack cue.
In terms of adult content, the game features Lewdy Punchies with all enemy types (no sprite sex though, sorry @kiko). Humanoid* and boss enemies have a "Game Over" scene - in parenthesis since getting a GO doesn't mean the game reloads from the last save. For example, being defeated by a human will leads to the player having to (tediously) break out from a prison cell after the "GOR"**; and losing to the slime boss gives an item.
Fetishes may include (but not limited to) pregnancies (with slime), breast feedings (bats) and all*** flavors of penetrative sex with humans.
As of typing, v0.7.9 is available for free from the dev's Ci-en (
You must be registered to see the links
,
You must be registered to see the links
) and most likely on their Patreon (
You must be registered to see the links
) too. Note that you need to have the RPGMaker VX Ace Run Time Package (RPGVXAce_RTP) installed to be able to start the game (
You must be registered to see the links
).Overall the game have some anoyances like unskippable cut scene and no typical RPGMaker menu, which means F12(reset) is your only option to go back to the main screen; but it's kinda fun. yay.
*(after reaching the 2nd check point)
**(you get bailed out the first ttime you lose though...)
***(haven't seen any oral yet)
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