BASE
Damage: 2d6, AV 0
Range: 10 ft
shots: 1
Reload: 1t
Points for construction
16 for two-handed; 12 for one-handed.
+1 ammo - 1 pt
5 ft rng - 1 pt
+1.5 dmg - 1 pt, must have an even number of these
+4 AV ignore - 1 pt
+1 dice (i.e. 2d6 to 3d6) - 2 pts
+1 dice step (i.e. 2d6 to 2d8) - 2 pts
+/-1 reload turns - -3/+3 pts
Badarian Handcannon
4d10 + 3, 10 foot range, 1 shot, 1 round reload, ignores 8 AV
+4 for dice, +2 for damage, +4 for dice step, +2 for AV ignore. Totals to 12 points.
Badarian Revolver
2d8 + 6, 30 foot range, 5 shots, 2 round reload, ignores 4 AV
+2 for dice step, +4 for damage, +4 for range, +4 for more shots, +1 for AV ignore, -3 for slower reload. Totals to 12 points.
Su-Ku-Ta Wargun
3d6 + 6, 35 foot range, 3 shots, 2 round reload, ignores 8 AV
+2 for dice, +4 for damage, +5 for range, +2 for more shots, +2 for AV ignore, -3 for slower reload. Totals to 12 points.
Su-Ku-Ta Hand Repeater:
2d8 + 3, 15 foot range, 7 shots, 1 round reload, ignores 4 AV
+2 for dice step, +2 for damage, +1 for range, +1 AV ignore, +6 shots. Totals to 12 points.
Badarian Breach Loader
3d8 + 8, 35 foot range, 1 shot, 1 round reload, ignores 8 AV
+2 for dice, +2 for dice step, +5 for damage, +5 for range, +2 for AV ignore. Totals to 16 points.
Badarian Lever Action Rifle
2d12 + 8, 30 foot range, 6 shots, 3 round reload, ignores 8 AV
+6 for dice steps, +5 for damage, +4 for range, +5 for shots, +2 for AV ignore, -6 for slower reload. Totals to 16 points.
Badarian Shotgun
3d12 + 12, 20 foot range, 2 shots, 2 round reload
+2 for dice, +6 for dice steps, + 8 for damage, +2 for range, +1 for shots, -3 for slower reload. Totals to 16 points.
Su-Ku-Ta Sniper Rifle
4d10, 60 foot range, 1 shot, 3 round reload, ignores 16 AV
+4 for dice, +4 for dice steps, +10 for range, +4 for AV ignore, -6 for slower reload. Totals to 16 points.
Su-Ku-Ta Bolt Action Rifle
4d6 + 9, 35 foot range, 5 shots, 3 round reload, ignores 12 AV
+4 for dice, +6 for damage, +5 for range, +4 for shots, +3 for AV ignore, -6 for slower reload. Totals to 16 points.
Su-Ku-Ta Assault Rifle
2d8 + 6, 20 foot range, 10 shots, 2 round reload, ignores 8 EV
+2 for dice step, +4 for damage, +2 for range, +9 for shots, +2 for AV ignore, -3 for slower reload. Totals to 16 points.
Hand Crossbow
4d6 + 6, 30 foot range, 1 shot, 1 round reload
+4 for dice, +4 for damage, +4 for range. Totals to 12 points.
Light Crossbow
3d6 + 12, 40 foot range, 1 shot, 1 round reload
+2 for dice, +8 for damage, +6 for range. Totals to 16 points.
Heavy Crossbow
3d8 + 9, 45 foot range, 1 shot, 2 round reload, ignores 8 AV
+2 for dice, +2 for dice step, +6 for damage, +7 for range, +2 for AV ignore, -3 for slower reload. Totals to 16 points.
Repeating Crossbow
3d6 + 6, 25 foot range, 11 shots, 2 round reload
+2 for dice, +4 for damage, +3 for range, +10 for shots, -3 for slower reload. Totals to 16 points.