Re: Making a hentai platformer - Moving to a blog pg.12
Just so you guys know, the in-game H actually isn't GOR. I just turned off a random knockdown check I had going, because it was annoying me. Enemies are either gonna have knock down attacks or it'll be based on the frequency at which you're hit, or maybe something else entirely.
Re: Making a hentai platformer - Moving to a blog pg.12
This is truly promising indeed. I like the "old school" style. I do have to admit the chibi-sex isn't really my taste, but nevertheless, it's got a certain charm to it
I'm glad to read it's going to have in-game sex during the game and not just game-over sex. Looking forward to follow the progress!
Re: Making a hentai platformer - Moving to a blog pg.12
If you're anything like me and can't just sit the hell still and wait for an update, then you may appreciate this:
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A version of the game that I fiddled with to make it so that you can be raped, without having to be KO'd.
Note: My computer does not compile Gamemaker files properly for some reason. As a result the game is slowed in some areas, the hidden area is void of access, and the screen scrolls later than it should.
No offense meant to Kyrieru.(In case anybody would even gather that)
Re: Making a hentai platformer - Moving to a blog pg.12
Wow, this is really impressive! In fact, this is exactly the sort of game I had wanted to make! What program are you using to put it together? Do you have a sprite template, or are you doing it all by hand? Sorry if this was mentioned in the blog or the thread. I browsed through real quick, but didn't see it.
Re: Making a hentai platformer - Moving to a blog pg.12
There's a new platformer demo on the blog. Nice combat, I like how you can instantly transition between attacks and rolls.
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EDIT:
Tips:
- You can jump on the spinning gears
- Rolls can add length to jumps
- You can bypass the demon in the second area by jumping over, doing a roll at the apex of your jump.
- Get out of grapples by rapidly mashing 2 or more arrow keys