What's new

RPG RPG Maker [うさぎめしや / usabox] MaiDenSnow Eve / MaiDenSnow Eve ~さる前夜祭~ (RE115762, RJ115762)


Shinxix

Jungle Girl
Joined
Dec 28, 2012
Messages
20
Reputation score
15
Re: MaiDenSnow Eve

Figured out patching, just gotta put the patches in the MaiDensnow_Eve folder.

Also found that if you can manage to break yourself in the church, you'll get raped in the back room by some guys. It'll give you a memory called sacrifice, but it's not implemented yet.

To beat the game, I have to beat the 4 lord bosses, right?
And one of the memories in the chapel is beating or losing to them, so that's an option too?

Also, could someone translate the bottom lines of the pink part of the profile section of the status screen?
 

Attachments

Last edited:

chuenlee

Tentacle Monster
Joined
Oct 17, 2013
Messages
317
Reputation score
28
Re: MaiDenSnow Eve

have anyone go to level 20 floor above or it ends at lelvel 20 and force u go out ? last night just got cat ear which is fun. more better than the cock.
 

RyuuseiDate

Lurker
Joined
Sep 30, 2009
Messages
69
Reputation score
7
Re: MaiDenSnow Eve

I hesitate to ask, but looking back in the thread only produces a link to what appears to be the October 9th update, while the authors blog says the game became patchable starting with the October 17th update.

So, does anybody have a more recent DLSite update? As much as I'd love to buy the game myself, I have... circumstances. :(
 

Harleyquin13

Tentacle God
Joined
Aug 30, 2013
Messages
3,224
Reputation score
509
Re: MaiDenSnow Eve

So the PC can focus on 3 primary stats:
Strength (First stat) There's sword with 150% strength boost to raw damage. But it does not affect gun damage at all.
On the other hand, Giant enchant gives a 10% boost to strength and hp at cost of 10% accuracy and your raw damage becomes fairly impressive. (I am at 123 raw dmg with a +6 granite blade)

Magic (3rd stat) - Affects all art damage, but there's only one weapon that's 20% skill and 20% based on magic though.
Basically a lot of art spams, as long as you are using arts for damage you are fine. Normal damage, especially dual wield is unimpressive to say the least. (Until you get the clock engine necklace, which gives a passive magic 15% boost to your raw attack.)
Magic enhance gives 10% boost and 14% mp regen at cost of 10% max hp, vit regen and hp regen.

Skill (5th stat) - Guns have 40% skill boost to raw damage. Piercing melee weapon and Foxtail, Night stalker have 40% skill boost on top of 100% strength. It allows you to melee/range with perfect accuracy and do ridiculous damage. 10% boost of Lv3 stats boost has no negative effect.
Its the most important stat in the game and you should have a decent amount on your PC regardless of build.

Essence Wise:
Lv3 of an essence is the highest you can get for elemental and raw stats. 4x Lv1 has the same effect as a Lv1 + a Lv2 essence of the same type. For against type, status effect, status prevention, max is Lv2 (Unconfirmed on against against type/status prevention)

Stats Essense
Lv1 - Add Stats, Lv2 - Add Stats x2, Lv3 - Add stats x2, gain +10% passive with varying effects
Elemental Essense
Lv1 - Follow-up elemental attack, Lv2 - 50% elemental damage, Lv3 - Lv1+Lv2 effect. (Unsure if 50% elemental damage is added on top, or used for resistance calculation)
Against Type (Stacks with weapon's against type bonus)
Lv1 - 25%, Lv2 - 50%, Lv3 - Unknown
Status Effect (on weapons)
Lv1 - 24% for darkness, stun, paralysis, 30% on push back, unknown (100%?) for poison (Interestingly enough, poison on the jade daggers gives 120% poison)
Lv2 - 42% for darkness, stun, paralysis, 50% on push back, unknown for poison
Status Prevention
Lv1 - 10%, Lv2 - 20%, Lv3 - Unknown

Note: Passive buff from Lv3 Stats Essence does not stack if they are the same.
Maximum HP increase via essence improves max HP pool by 10% and HP regeneration by 20%, I really don't think it's worth the reduction in max MP though unless PC's are really focused on all-out melee and need all the help they can get.

The formula for anti-species essence is given in the readme file, I don't think the formula has changed too much over the versions but there's really no point in settling for anything less than a level 2 on one slot. 50% seems a bit high since the real effect is probably mitigated somewhat by other factors.

Jade daggers base poison chance is 50% (I think), there's probably a strange stacking bug/feature if an additional poison essence is added to an available slot (not that you would want to since poison damage is only 3% of target max HP + a bit extra)

In addition to 20% resistance to various debilitating effects, either a level one or level 2 essence for status resistance also massively decreases the number of turns spent under the influence of stun/poison/flat on face etc.

The skill stat you speak of, that would be 正確さ right? What's the name of the essence that improves this since the Agi branch of essences improve 敏捷性 instead.
 

Shinxix

Jungle Girl
Joined
Dec 28, 2012
Messages
20
Reputation score
15
Re: MaiDenSnow Eve

I'm going nuts with this! How do you people manage to play the english version without the crashes at the start and atGO rape??
Start a game in Japanese, then save, load it in English. When you're defeated let it crash, the game makes an autosave JUST before the GO rape, so switch back to Japanese and continue your game, then you can save and switch back to English if you'd like.

Also, at least on my version, you can do a refreshed start in English, it only crashes if you use "Retry".


Anyone knows what the pink bars behind HP and MP during rape mean? I get that they're some sort of orgasm progress bar, but I can't tell the difference between the HP and MP one, they fill at different rates.
 
Last edited:

Wessex

Tentacle God
Joined
Apr 1, 2010
Messages
1,128
Reputation score
152
Re: MaiDenSnow Eve

The one around the MP bar is the arousal.
The one around the HP is the pleasure.

Arousal influences how fast pleasure increases when raped or stimulated, but if arousal get higher then max (pulsing in pink)then the girl has good chance loosing it and masturbation on her own.
If the pleasure bar fills and pulses pink that she has an orgasm and loses all her hp.

I only wish that an orgasm would only make her lose like 1/4 of her hp or so, so it wouldn't turn into instant gang-rape fast after the first orgasm.
 

Dragonpaladin

Tentacle God
Joined
Oct 3, 2012
Messages
2,175
Reputation score
41
Re: MaiDenSnow Eve

I only wish that an orgasm would only make her lose like 1/4 of her hp or so, so it wouldn't turn into instant gang-rape fast after the first orgasm.
Try being penetrated = instant gang-rape -> death, that's what you get when your endure is 3. (Not 23, not 13, just 3. orz)
In return, my melee swing is over 100 dmg, and my melee skills does 130, 160, 260ish when meleeing. (Declaration of a proud glass cannon)

The skill stat you speak of, that would be 正確さ right.
That is correct, you can do shift-z (or whatever combination it is) to check the effect of an essence like usual. It would be one of the essence at the end with bracketed name. Bracketed name indicates its a stats booster essence.

In terms of crafting/fusion:
Only red-essences weapons can be fused. (Usually brought from drawf or drops)
Each item has exactly one extra form that can be enabled at the drawf (for 1000 etc) when combined with either essence or a suitable weapon.

For example:
Longsword + granite sword fuses into brawler sword (hatze galgen?)
Revolver cannon + stability essence fuse into longhorn.

Primary weapon:
Decides the fused weapon type (will be the same category)
Decides number of slots (might decrease depending on new fused weapon)
Decides current fused essence. (One or more essence will be red and unremovable)

Secondary essence:
No effect, is consumed

Secondary weapon:
Is consumed.
Any essence attached will be wasted. (Remove the essence beforehand!)
If it has been upgraded, it will carry over on the fused weapon. (+7 => Fused +7 weapon)

Clarification needed:
1 Slotted Revolver Cannon (+3) + Stability Essence = 1 Slotted Longhorn (+3)
3 Slotted Longsword + 2 Slotted Granite Blade (+7) = 2 Slotted Brawler Sword (Hatze Galgen) (+7)
Is slot based on the lower of the 2 items? Or is it dependent only on primary weapon/secondary weapon? If its the 2nd way, this is how you get max slotted items. -> Need testing

Ranting: That 3 Slotted longsword I brought from the drawf had a Red Atk 3 Essence, Red Def 3 Essence, and a free slot. So far for farming *toss table*
 
Last edited:

Harleyquin13

Tentacle God
Joined
Aug 30, 2013
Messages
3,224
Reputation score
509
Re: MaiDenSnow Eve

Try being penetrated = instant gang-rape -> death, that's what you get when your endure is 3. (Not 23, not 13, just 3. orz)
In return, my melee swing is over 100 dmg, and my melee skills does 130, 160, 260ish when meleeing. (Declaration of a proud glass cannon)

That is correct, you can do shift-z (or whatever combination it is) to check the effect of an essence like usual. It would be one of the essence at the end with bracketed name. Bracketed name indicates its a stats booster essence.

In terms of crafting/fusion:
Only red-essences weapons can be fused. (Usually brought from drawf or drops)
Each item has exactly one extra form that can be enabled at the drawf (for 1000 etc) when combined with either essence or a suitable weapon.

For example:
Longsword + granite sword fuses into brawler sword (hatze galgen?)
Revolver cannon + stability essence fuse into longhorn.

Primary weapon:
Decides the fused weapon type (will be the same category)
Decides number of slots (might decrease depending on new fused weapon)
Decides current fused essence. (One or more essence will be red and unremovable)

Secondary essence:
No effect, is consumed

Secondary weapon:
Is consumed.
Any essence attached will be wasted. (Remove the essence beforehand!)
If it has been upgraded, it will carry over on the fused weapon. (+7 => Fused +7 weapon)

Clarification needed:
1 Slotted Revolver Cannon (+3) + Stability Essence = 1 Slotted Longhorn (+3)
3 Slotted Longsword + 2 Slotted Granite Blade (+7) = 2 Slotted Brawler Sword (Hatze Galgen) (+7)
Is slot based on the lower of the 2 items? Or is it dependent only on primary weapon/secondary weapon? If its the 2nd way, this is how you get max slotted items. -> Need testing

Ranting: That 3 Slotted longsword I brought from the drawf had a Red Atk 3 Essence, Red Def 3 Essence, and a free slot. So far for farming *toss table*
Interesting. I tried out the Crossfire combination with my fire-stun-knockback limbfire and the resulting product had zero socket slots yet retaining the 3 special effects from the previous product. In addition the fusion is reversible both ends so if I wanted to change the essences on the crossfire I could simply do a quick switch.

I didn't know about the keyboard command to check the effect of essences, I 'll try it out when I next play.

I've never seen the brawler sword combination before. It should be interesting to see what kind of crazy effect I get when combining a 3-socket longsword with a 2-socket granite blade.

Regarding the max socket problem you and I seem to be facing, it's possible that the mythical maximum socket equipment seen on the item list is only possible from fusion.
 

plmnko

Tentacle Smut Lord
Joined
Nov 10, 2008
Messages
21,017
Reputation score
2,291
Re: MaiDenSnow Eve

Sorry to ask this as maybe has been already answered before, but how do you update this game? do you need any special program or password to download the files?
 

Stranger

Lurker
Joined
Nov 15, 2009
Messages
422
Reputation score
39
Re: MaiDenSnow Eve

The only way I managed to download the patch files from the link on his blog is through a proxy website.

As for installing - it has been said to drop all the patch files in the root directory of the game. I don't know if it works though.
 

OfficerTJHooker

Cthulhu
Joined
Jan 22, 2012
Messages
346
Reputation score
33
Re: MaiDenSnow Eve

Damn, you guys got pretty greasy without me. Looks like I'm gonna have to dive back in and beat the game. Here's an updated version of the map, in case not everyone got a copy of it (it got buried pretty deep a few pages back).



On that note, has anyone managed to kill all the bosses and "beat" the game? I'm particularly interested in the original retail version, so Harley or anyone else who still has that version. I'm guessing after killing them all you go back to the church and can restart, or something. I'm didn't pay too much attention to what the priest said. I want to get the game beat at least, before I shell out the money for the updated version.

Also, I'm hearing a lot of talk about forging weapons. Is this done through the dwarf?
 

Harleyquin13

Tentacle God
Joined
Aug 30, 2013
Messages
3,224
Reputation score
509
Re: MaiDenSnow Eve

Damn, you guys got pretty greasy without me. Looks like I'm gonna have to dive back in and beat the game. Here's an updated version of the map, in case not everyone got a copy of it (it got buried pretty deep a few pages back).



On that note, has anyone managed to kill all the bosses and "beat" the game? I'm particularly interested in the original retail version, so Harley or anyone else who still has that version. I'm guessing after killing them all you go back to the church and can restart, or something. I'm didn't pay too much attention to what the priest said. I want to get the game beat at least, before I shell out the money for the updated version.

Also, I'm hearing a lot of talk about forging weapons. Is this done through the dwarf?
Chuenlee and Dragonpaladin have, I'm still trying to find the graveyard boss. The same link in your map also mentions something regarding a map exploration counter, it might have something to do with the trigger for the graveyard boss since I've done everything I can from the memory menu in an attempt to get the graveyard boss to come out and play but to no avail.

The map exploration counter also determines the quality of loot that is dropped, so both players above have reported seeing accessories with empty slots whereas I haven't since I generally try and get from one place to another as quickly as possible.

The dwarf forges weapons but it would be best to update your copy of the game first. Besides forging new weapons, he also upgrades weapon quality for a hefty sum.
 

Dragonpaladin

Tentacle God
Joined
Oct 3, 2012
Messages
2,175
Reputation score
41
Re: MaiDenSnow Eve

Interesting. I tried out the Crossfire combination with my fire-stun-knockback limbfire and the resulting product had zero socket slots yet retaining the 3 special effects from the previous product.
Please note that fusion weapons ignores socket effects despite having them appear in description. Crossfire has no slots and previous essence attached pre-fusion are ignored. (*Personally tested)

As for installing - it has been said to drop all the patch files in the root directory of the game
Only the latest jap dlsite version works with the patches from author's site.

Is slot based on the lower of the 2 items? Or is it dependent only on primary weapon/secondary weapon? If its the 2nd way, this is how you get max slotted items. -> Need testing
Max slotted item fusable -> Confirmed.
Attached screenshot of sky-shooter 2 slotted. (Item index states that 2 slots is max)
3 Slotted Limb-Fire + 3 Slotted Longsword = 2 Slotted Sky-Shooter

I can classify 4 types of fusion:
  • Normal fusion results in an weapon that has higher or same max slot in item index.
  • Advanced fusion results in a weapon that has a lower max slot in item index. Only way to craft (possibly obtain) max-slotted items as far as I know.
  • Alternative form consumes an essence and uses stat from primary weapon.
  • Story fusion results in a story-based weapon with no slots and is unaffected by essence.
Mechanics wise (Exceptions possible, but is a guideline):
  • Order matters
  • Red essence weapon required (on 1 side at least) and weapon only for primary (decides resulting fused weapon and will be same category)
  • +Upgrade takes the highest of the two
  • Essence is kept from the primary weapon only.
  • Alternative fusion (Essence) has no effect on number of slots.
  • Unknown/Unconfirmed: Normal fusion (might) increase the number of slots based on primary weapon.
  • Advanced fusion decrease number of slots by 1. Really hard to explain due to a lot of contradiction during fuses.


The above does not however, cover collars. Apparently its treated similar as a essence and is special. [3 slotted limb-fire + 1 slotted cat bell = 2 slotted sky-shooter. I am seriousz.]
The above also does not explain how to get max-slotted version of 4 slotted and 3 slotted weapons. I would assume? you can get 4 slotted weapons as a drop (either at highest difficulty and/or high floor of dungeon)
 

Attachments

Last edited:

Harleyquin13

Tentacle God
Joined
Aug 30, 2013
Messages
3,224
Reputation score
509
Re: MaiDenSnow Eve

Please note that fusion weapons ignores socket effects despite having them appear in description. Crossfire has no slots and previous essence attached pre-fusion are ignored. (*Personally tested)


Only the latest jap dlsite version works with the patches from author's site.


Max slotted item fusable -> Confirmed.
Attached screenshot of sky-shooter 2 slotted. (Item index states that 2 slots is max)
3 Slotted Limb-Fire + 3 Slotted Longsword = 2 Slotted Sky-Shooter

I can classify 4 types of fusion:
  • Normal fusion results in an weapon that has higher or same max slot in item index.
  • Advanced fusion results in a weapon that has a lower max slot in item index. Only way to craft (possibly obtain) max-slotted items as far as I know.
  • Alternative form consumes an essence and uses stat from primary weapon.
  • Story fusion results in a story-based weapon with no slots and is unaffected by essence.
Mechanics wise (Exceptions possible, but is a guideline):
  • Order matters
  • Red essence weapon required (on 1 side at least) and weapon only for primary (decides resulting fused weapon and will be same category)
  • +Upgrade takes the highest of the two
  • Essence is kept from the primary weapon only.
  • Alternative fusion (Essence) has no effect on number of slots.
  • Unknown/Unconfirmed: Normal fusion (might) increase the number of slots based on primary weapon.
  • Advanced fusion decrease number of slots by 1. Really hard to explain due to a lot of contradiction during fuses.


The above does not however, cover collars. Apparently its treated similar as a essence and is special. [3 slotted limb-fire + 1 slotted cat bell = 2 slotted sky-shooter. I am seriousz.]
The above also does not explain how to get max-slotted version of 4 slotted and 3 slotted weapons. I would assume? you can get 4 slotted weapons as a drop (either at highest difficulty and/or high floor of dungeon)
I'll have to take your word then regarding the crossfire. Any limbfire will do for the crossfire right?

You'll probably need to give a few more examples regarding normal and advanced fusion. I'm having a little trouble following your explanation.

Edit: I tried out a limbfire with a red-essence for the crossfire. As far as I can tell you're right regarding current essences not being applicable with one exception. Melee attacks with the crossfire might possibly carry over the essences on the first weapon but I might well be wrong.
 
Last edited:

OfficerTJHooker

Cthulhu
Joined
Jan 22, 2012
Messages
346
Reputation score
33
Re: MaiDenSnow Eve

This might have been answered already, but what is the difference between orange and red coloured essences? Everything I find is orange, but I saw the dwarf selling a couple of enchanted weapons with red essences on them, and as far as I could tell they had the same title as some oranges one I had. (agility, logical, etc)
 

Harleyquin13

Tentacle God
Joined
Aug 30, 2013
Messages
3,224
Reputation score
509
Re: MaiDenSnow Eve

This might have been answered already, but what is the difference between orange and red coloured essences? Everything I find is orange, but I saw the dwarf selling a couple of enchanted weapons with red essences on them, and as far as I could tell they had the same title as some oranges one I had. (agility, logical, etc)
You can't replace equipment with red essences with something else using a disassembly kit. DragonPaladin argues you need red essence equipment for some advanced equipment combinations but I have no idea exactly which combinations are valid.

For example, if you see a sword with a red vitality essence you won't be able to take out that vitality essence no matter what you do. The essence stays on the weapon even after it's been changed into something else through the dwarf workshop alchemy.
 

Zerrest

Demon Girl Pro
Joined
Jun 6, 2012
Messages
151
Reputation score
22
Re: MaiDenSnow Eve

Well... the game is fun but I seem to have a lot of bad luck... I must have run into the monster den a couple of times now and I was able to escape except I get jumped by a pack of wolves and then got raped because my Vitality doesn't ever seem to go back up...

I mean I haven't really been able to get past Lv5 of the Snowy Forest and I don't really know... how to get out? Like do you guys have any beginner tips aside from "run around and kill monsters and hopefully you find the exit back to the safehouse before you're raped?"

And how do I save in other slots? It seems like it only uses the first one...

I would like the see the H-stuff, primarily the tentacle crap, but without the game saving on me...
 

OfficerTJHooker

Cthulhu
Joined
Jan 22, 2012
Messages
346
Reputation score
33
Re: MaiDenSnow Eve

You can't replace equipment with red essences with something else using a disassembly kit.
Thanks, for clearing that up.

Well... the game is fun but I seem to have a lot of bad luck...
Yeah, the monster den can be tough for people who don't know how to fight properly or have the equipment to do so. If you do encounter one, back out immediately and fight in a corridor.

One of the most important skills at your disposal is cleanse(sp), which can be used by holding A and selecting the right skill. This heal is completely instant, clears a weakening ailment on you, and only costs a gauge of adrenaline (the green bar, which is increased by fighting). It does take a few turns to cool down to reach maximum effect, though.

Vitality just affects how fast you regenerate health/mana while walking around. It's a good idea to keep it up, and it's recovered by eating food, like bread and fruits.

If you're starting from the beginning, I'd suggest going to the cave as soon as possible. You'll want to go through the doors with this '洞穴の入り口' message in it. In the cave, you'll meet a cat that you can buy food from, bullets, sell stuff to, and repair. From that point on, you can train on the train tracks (no pun intended) and return to the cave easily when injured, until you feel confident enough to venture further out.

As for saves, I have no idea how to manually save into other slots. For regular saves though, they can only be done while you're at a safe point. The auto-saves are updated whenever a turn progresses in battle, so they're useful if you need to quit the game immediately or your game crashes.
 
Last edited:

Dragonpaladin

Tentacle God
Joined
Oct 3, 2012
Messages
2,175
Reputation score
41
Re: MaiDenSnow Eve

Any limb-fire works for crossfire. Same with auto-match.

Edit: I tried out a limbfire with a red-essence for the crossfire. As far as I can tell you're right regarding current essences not being applicable with one exception. Melee attacks with the crossfire might possibly carry over the essences on the first weapon but I might well be wrong.
Not sure of it either, all I notice is that no stats/no effects/no passive buffs have been carried over. Shift-z for description shows 0/0 for essence.

You'll probably need to give a few more examples regarding normal and advanced fusion. I'm having a little trouble following your explanation.
Hard to explain it, I can only differentiate them by the end product/weapon. End weapon has more slots or the same number of slots as the original primary weapon in the item index? [Say jade blade with 2 slots max, result in a sword breaker with 3 slots max] Then its a normal fusion. The end product has less slots? (and therefore a better weapon) Is an advanced fusion.

The reason why I differentiate them is because, for 2 weapons (3 slot limb-fire and 3 slot long sword) There's a normal fusion to a knuckle duster, and an advanced fusion to a sky-shooter.
Refer to the screenshot I attached. Advanced fusion is the way to get max 2-slotted high rank (or tier) weapon.

[Limb-fire: Green - Normal to Knuckle Duster, Red - Advanced to Sky Shooter, Not-Highlighted - Story to Crossfire]
 

Attachments

Last edited:
Top