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Aegis Thousand Year War - DMM Online Game


bladeguy

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Re: Aegis Thousand Year War - DMM Online Game

Boooo only 2 new missions. Final story mission has Raijin. Recommend 2 healers with a tanker with 20% magic resist, otherwise hard to heal.
 

Dragonpaladin

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Re: Aegis Thousand Year War - DMM Online Game

Just realized that Fedora got an update as well <3
I like the color theme/design on Fedora, now if they would add more clothing on her ... ha ha.

 

Mewwy

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Re: Aegis Thousand Year War - DMM Online Game

Black Artemis Nanaly:
AW Ability: Range+30 (Bugged at 310; +50 Range).
Hahah, noooo please keep it. She's hilarious this way.

I wish they'd update some H-scenes too. Have the outfits match the AW ones or newer art styles.
 

Petite Soeur

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Re: Aegis Thousand Year War - DMM Online Game

Hahah, noooo please keep it. She's hilarious this way.
Apparently it's not a bug; Nanaly just plain has higher range than all other archers now. She also had her attack raised (she can do 1.1k+ damage per shot against air units with my team now). Same goes for the Black Summoner Farne when compared to Sorano (260 range versus Sorano's 240).

EDIT:
That explains it. Nanaly lost her HP affection and gained +20 range affection.
 
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bladeguy

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Re: Aegis Thousand Year War - DMM Online Game

You should take off the Monica code now Petite. Its been a few days past the deadline.

Does this make Nunaly better than Minerva now? She hits more times with skill on, has superior range, and has bonus damage against air.
 
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Dragonpaladin

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Re: Aegis Thousand Year War - DMM Online Game

They added Nanaly's base attack power by +35, +20 range by default, and +10 more for the AW skill. I officially label the new Nanaly 'Super-Nanaly'

And insists that "'Super-Nanaly' to the rescue" occurs every time you place her down first and active her skills.

Does this make Nunaly better than Minerva now? She hits more times with skill on, has superior range, and has bonus damage against air.
Only against air based unit. Otherwise, Minerva is still stronger with a period. (You forgot Minerva's assassination and significantly higher base damage with skill)
 

Petite Soeur

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Re: Aegis Thousand Year War - DMM Online Game

Added a lot of new info in regards to pre-aw abilities, abilities, affection bonus, and certain other changes for things like Odette and Toukun.

Black Iris has a higher attack speed now for her as an affection bonus. Though, her AW ability is still garbage since the staff doesn't seem to understand why a 1-use ability isn't good (the change is that Iris also has 1.4x attack for 80 seconds).

EDIT:
The amount of illustrations that have been slightly adjusted is too much for me to keep up with. Just as an example, the Gold Gunner Zora's Stand-up illustration is slightly different.


I don't know if I want to try and attempt to report every little thing like this.
 
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bladeguy

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Re: Aegis Thousand Year War - DMM Online Game

How much does this change B-iris' heal per second compared to Sedis, Saria, Shiho, etc(Assuming without using the shitty AW skill)
 

Petite Soeur

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Re: Aegis Thousand Year War - DMM Online Game

How much does this change B-iris' heal per second compared to Sedis, Saria, Shiho, etc(Assuming without using the shitty AW skill)
I don't know how her affection bonus is calculated, but they say she has 74 frames instead of 82 like other healers as a Saint. The Black Vampire Hunter Sue has the same affection bonus, and it decreases Sue's frames from 44 to 42 at 50% (-8%) as a Vampire Hunter, and then decreases it from 54 to 48 at 100% (-18%) as a Vampire/Undead Killer.

Recovery Strength Per Second:
CC Shiho: 402*1.8*30/66=329
CC Kagura: 383*1*30/36=319
CC Camilla: 505*1.8*30/82=333

AW Shiho: 481*1.8*30/59=440
AW Saria: 607*1*30/42=433
AW Kikyou: 594*1.6*30/66=432 (AW Skill!)
AW Kagura: 456*1*30/36=380
AW Camilla: 572*1.8*30/82=377
AW Iris: 648*1*30/74=262
AW Liana: 637*1*30/82=233
 
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Anelai

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Re: Aegis Thousand Year War - DMM Online Game

Dolka also have slight change in her hair but her demon breasts are intact :/

I have a feeling that a lot of pictures got picture highlighed. Imho Petite you can just ignore this in maint info.

Edit:
Btw. I did orb map 3 times and I got 5 orbs total :/ excluding fencer orb, the only one I really need. Thanks Aegis =="
 
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bladeguy

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Re: Aegis Thousand Year War - DMM Online Game

Egh.. guess it didn't help Iris much in standings, but it is still welcome. It boosted it by around 19
 

Altrius

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Re: Aegis Thousand Year War - DMM Online Game

I believe they just simply make picture that abit blurry replace into more sharper and higher quality picture. (their framed picture too looks sharper)
And dam this unit rebalance really is nice on the cost..... alchemist going to become really useful too with that -8 cost (i should have farmed corrine more on her original event !! (CR-2 3/5... no stat up during gold rush all failed)

Well a week of farming let's take it easy and lv-ed up those unit / stock aw orb (no helper T_T)
Since i don't have any premium black gacha unit.... those change just like a passing wind to me.....
 

Petite Soeur

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Re: Aegis Thousand Year War - DMM Online Game

Egh.. guess it didn't help Iris much in standings, but it is still welcome. It boosted it by around 19
It's more useful for response and desynchronised healing strategies for low HP units like Princess Claudia. Some characters can die from 2 hits from a monster, and if your healer doesn't quickly respond before the second hit connects after the first one, then your unit is dead meat. Normally, the strategy for dealing with this is to deploy a healer right after the first attack, so they skip their wait frames and immediately begin with the healing frames, and then hope that your healers don't completely heal the character so they stay out of sync for the rest of the fight.

EDIT:

@Anelai:
Here's Cornelia's new AW Skill:
AW Skill (55 seconds; Self: Defence and Magic Resistance 2.5x; Self: 20% Attack Nullification)

She gains a longer duration (+15) and magic resistance. This makes her about as good as Sophie for acting like a super-duper lightning rod.

EDIT 2:
Nanaly's CT for her AW Skill has been decreased from 45 to 40. Not that I had a problem with it since her skill is less of a no-brainer activate whenever type and more of a type where I have to wait until I see the whites of the enemies' eyes, but it's nice having it available sooner in case of an emergency.

EDIT 3:
Forgot to add that the Black Valkyrie Clissa has a Pre-AW ability as a Valkyrie that's the same as Ninja Hina's AW Ability (15% true damage).
 
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Anelai

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Re: Aegis Thousand Year War - DMM Online Game

@Petite

Wow! This is huge! @.@ Cornelia reduction for everyone saved me a few times and I wanted to skill AW Anya but I must reconsider it all now.
Although 30% reduction for everyone is awesome, it lasts only 15 seconds. Maybe I will have better use of her as lightning rod. Thank you Petite for mentioning it here so I wont miss this info <3

btw. Yesterday I completed Subjugation maps. Out of 70 SP crystals I rolled just 2 silvers and all the crap :(
 

Mewwy

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Re: Aegis Thousand Year War - DMM Online Game

Not that I'm complaining, but is there a reason why they like to buff certain stuff? I never felt like Nanaly was weak.
 

Altrius

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Re: Aegis Thousand Year War - DMM Online Game

I believe as time passed there also an increase in difficulty and the new unit having more and better stat than the old 1.
For example the time when they put affection can increase stuff like range or aspd... when 1st come out we think mostly what affection do is just base stat like hp atk def.
Well it seem black gacha unit kind of special they always got priorty 1st in aw skill / awakening (ex: leone as soon she release as new class her awaken release quite fast.... Unlike Ricca complaining and stole the dragon of Luciele *for those who remember the picture :p*)

Well i'm for 1 glad that old unit not just stayed there and forgotten, like Dahlia... she kind of forgotten and most ppl went to themis instead :p
PS: with all these new class rebalance (or more like just straight BUFFED) will the difficulty increase soon.... *we also got a week free to lvl unit too >.<*
 
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Mewwy

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Re: Aegis Thousand Year War - DMM Online Game

Oh that makes sense if they wanna make harder maps.
 

theshadowm

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Re: Aegis Thousand Year War - DMM Online Game

Some of the stat buffs sounded great but in reality I don't actually feel much of a significant stat difference. Maybe it all adds up when it hits AW.

Amazing patch though, but what's with black units getting pre-AW abilities? Black units going to become even more favored than before? Also if I'm not wrong, are these pre-AW abilities basically nerfed versions of their actual AW abilities? I can roughly read that Esta's ability is to increase pegasus rider skills by 20% pre-AW when her AW ability is 50%.

Edit: Despia also seems to be attack speed increase(small). Saki's the same.
 

Altrius

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Re: Aegis Thousand Year War - DMM Online Game

Amazing patch though, but what's with black units getting pre-AW abilities? Black units going to become even more favored than before? Also if I'm not wrong, are these pre-AW abilities basically nerfed versions of their actual AW abilities? I can roughly read that Esta's ability is to increase pegasus rider skills by 20% pre-AW when her AW ability is 50%.
Pre-aw ability basicaly is weaker version before they awaken....
So yeah it just to have more favour in black unit before they Aw-ed for new player i guess and when they Aw the ability will change into stronger version.
Well for a start AW-ing black unit is.... anoying i say... the amount those black fairy and plat cans need to max lvl CC to 80 so this pre-aw ability help ppl to keep favoring black unit (aka spend more money for premium summon :p )

PS: they forgot to put pre-aw ability for Liana and B.Iris!!! :p (discrimination on healer)
 
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