Re: [DMM] Grand Quest
The Grand Quest mode is ridiculously difficult due to lack of weakness bonus damage and a ridiculous 10 match long with Special Quest 3 difficulty. (This is for 5 star or above units only, 4 star or below has an easier time with a weaker dungeon)
Also, there's a bug when a player disconnects at entrance screen, the game continues on with that player's unit doing nothing but normal attacks. That obviously doesn't work.
3 New Units has been released, all 6EV7 potential. The current rate for them is 3x for this week.
For every gold gacha ticket you spend, you get a AP regen.
Update:
Ok, that was actually ridiculously fun due to the awe-inspiring music. If you are playing with other people who knows what they are doing, it somehow comes together magically. (Or falls apart if you are dealing with an idiot or afker)
Just beat a match with an afk mage from round 1. That was brutal, and I had to use a continue. The reward items was worth it though. 200% drop rate is awesome and give me 2 of the holy ritual item for the new girls.