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Here's v0.10 of a game I've been working on for a while. Right now it only contains the prologue and the first chapter, which is meant mainly to introduce the characters and world as well as set-up the story, though it does contain four hentai scenes near the end of the first chapter. This part of the game might give you the impression that the game is like Dragon Quest or Final Fantasy in that you go from town to town but it isn't. The city introduced in the next chapter is where most of the game will take place and where the bulk of the content will be located. Right now the game lasts roughly an hour.
I started this project because I like RPGs, I like hentai, I like hentai-RPGs, and I enjoy tinkering with RPG Maker, but mainly I began it because I've been fairly disappointed with nearly every H-RPG since Virgin Island. They've usually felt like fairly cheap cash-grabs, that the hentai content was added in at the last moment, and/or were extremely linear and limited, with very little choice ever given to the player.
As a one-man team I can't say this game will have a ton of unique branches but I do plan on giving the player a fair bit of choice. The main story will likely remain linear, otherwise the chance of me ever completing this would probably drop down to zero, but the way I'm currently planning it, you will have a lot of freedom of how Nori spends her free time in between story events and, depending on how ambitious I'm feeling at the time of creating the particular scene, you may have the ability to choose whether Nori has sex or not during the story and if not, finding a quick alternative route.
Also, I am extremely crappy when it comes to math and all things involving numbers. As such, expect fairly shitty balance overall when it comes to battles, with them likely either being extremely easy or very difficult.
For the images I'm using Yuusha Digital Poser from Illusion. I've went with it for a few reasons:
1) I absolutely love the Sefi model.
2) The controls are really simple and intuitive, which allows me to pose the characters almost any way I want with little frustration.
3) It's the only poser that I know of that combines easy to use controls and fantasy-esque character models.
4) It isn't 3D Custom Girl... which I really hate.
However, Yuusha comes with some rather annoying limitations, specifically:
1) No breast(s) 'joint(s)', which is to say that the breasts just sorta flap around by themselves and you have no control over them. This might not sound bad but, personally, I really, really, *really* love paizuris. While they're still doable with some camera angle trickery, they won't look particularly great.
2) There's a fairly slim selection of female models to choose from. I was able to match up models to the three main women of the game, so this isn't too much of a problem for me, but I did want to include some scenes with the twins' mom but sadly no model matched, so I had to scrap the idea.
3) Speaking of the girls, there's no outfit selection. While there is a few mods that add in additional clothes, they aren't plentiful and very few are for the main character model I'm using, Sefi.
4) There's only one normal male model, which can't be duplicated. So, expect nearly every male to suddenly become a young, slim, redheaded guy in the sex scenes (though I'll try to hide his head as best I can). The game does come with an item called a 'mosaic stick' which can double as a penis, which is what I've been using for scenes with multiple guys; so again, this is a problem with a workaround.
I just want to give fair warning: I'm a fairly lazy person. It took me roughly three months just to get this much done. While I'll definitely squash bugs as they crop up, I'm not entirely sure when the next content update will be done. For starters, I want to finish up the main Arcanum map and some of the smaller ones involved with it and I want it to look as good and unique as possible, so I'm thinking of trying my hand at parallax mapping, which I've never done before, so I don't know how long that'll take.
After I finish up those maps, though, I should hopefully be able to get out decent content update once per month.
Feedback/criticism I'm looking for:
- How good you thought the writing was, if the quality dropped in any place, any consistent issues, typos, and all that.
- What you thought of the dungeon maps, if they were too long, too boring, encounter rate too high, etc.
- What you thought of normal maps, if they looked too generic and small, too artificial, or what have you.
- What you thought of the hentai scenes, if they were too short, awkward, out place, or anything like that.
- What you thought of the hentai pictures, if the angles were weird, if they weren't clear enough, and stuff like that.
- What you thought of the cutscenes, if they were too static, had weird movement, were boring, and the like.
- Bugs and glitches.
To finish up this long, rambling post, here's some stuff that still needs polishing:
- Maybe re-make the castle. Right now I'm using a modified pre-made map that came preloaded with RPG Maker VX Ace for it. It's functional but I don't think it really fits with the style of the other house maps. It's also pretty bland and somewhat small for the ruling family of the continent.
- Add in a few sections where the player controls only Hiro, first as he looks for Nori and then again later as he's sneaking around the castle for supplies.
- Mess around with the music. Right now, the game is extremely inconsistent with what scenes use music and which don't. RPG Maker's selection of music is fairly limited and repetitive, which is one of the reasons why I didn't much bother. I've been thinking of using music from JRPGs (particularly Chrono Cross and Xenogears) but that'd definitely bloat the file size of the game.
- Balance the encounter rate, the amount of EXP given, and enemy stats. I'm fairly horrible at this sort of thing so if anyone would like to lend a hand, I'd be grateful.
- Upscale the graphic backgrounds, like the ones during battle. I'm using a RPG Maker script that increases the game's resolution, so now the standard backgrounds don't fill the entire screen.
Final Note: Make sure to save before agreeing to go with Reiko at the end. That scene is what will ultimately transition into the next part of the game.
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