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Idea to improve my game


ombre vengeresse

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Hello everyone at this time I create a H-game on the same basis as metroid. The game will therefore take place in a futuristic universe. I already create animated and 3 enemies but I wonder questions about the hero, I wanted to create a character of mercenary types. My character is a "soldier" and a fighter confirmed.

example:

1394697045-normal.jpg

I wanted your advice and ideas to improve the character.

Thank you everybody for reading my post :).
 
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Tassadar

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Re: Idea to improve my game

Basic design looks fine. The animation looks a little weird, mostly in how the movements of the arms and legs don't seem to match up very well, but that could just be how I'm looking at it. Alternatively, I think the leg animation is just a lot better looking than the arm one, since it's fairly good imo. The boobs could afford to be bigger, but that's just personal taste.
 
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Ryka

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Re: Idea to improve my game

Something throws me about her eyes. I feel they should be a big more narrow. Her eyes are elevated way too much and conveys to be she is on edge.
 
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ombre vengeresse

ombre vengeresse

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Re: Idea to improve my game

I use GIMP 2 to make animations because i did not want to waste too much time. I think rework later animations with better software. Otherwise I'll try to make the person a little more sexy, but trying to keep his "soldier look".
 

Gryphose

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Re: Idea to improve my game

Well, one of the things that bugs me is the way she's running. It looks...unnatural. Typically, whichever leg your stepping forward with, the arm on the other side is swinging foward too. (I.e. Left leg forward, right arm forward).

Other than that, the mask is odd, but that's just me.
 
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ombre vengeresse

ombre vengeresse

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Re: Idea to improve my game

Something throws me about her eyes. I feel they should be a big more narrow. Her eyes are elevated way too much and conveys to be she is on edge.
I wanted her facial expressions are visible and easily recognizable.

Well, one of the things that bugs me is the way she's running. It looks...unnatural. Typically, whichever leg your stepping forward with, the arm on the other side is swinging foward too. (I.e. Left leg forward, right arm forward).

Other than that, the mask is odd, but that's just me.
I think making following the example of other sprites running. I tried to make a fairly smooth animation but when I run my game it does not bother me. I think rework several sprites (hentai scene + move sprite) because the character model may change.

For the mask is because I imagined area without oxygen or under water as in Dead Space. It is a breathing mask. Otherwise it is also because I loved the game corporal Hart in game the Time Splitter 2

 
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ombre vengeresse

ombre vengeresse

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Re: Idea to improve my game

New sprite test:
normal1.jpg

I tested a mini shorts and without the mask.
 
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Kyrieru

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Re: Idea to improve my game

I think you should use smaller sprites. To put this is perspective for you,



Sprites that large are going to slow down development, slow down your game, limit what kind of game you can make, and will generally look worse unless you're an amazing artist.

When it comes down to it, when you use larger sprites you have more detail, but also more room for error. I think you should start small and work your way up.
 
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ombre vengeresse

ombre vengeresse

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Re: Idea to improve my game

Yes the sprites of my game are much smaller, I reduced the size of my drawings otherwise this is too long and complicated. I will reduce the size of my presentation drawings.
rape23.png
 
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ombre vengeresse

ombre vengeresse

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Re: Idea to improve my game

I make a new sprite of a new armor quickly, I corrected some details i did not like. The colors are provisional but I find it easier to sprite animations (I just 3 enemies in my game right now).
I think on still other style right now, but I still take your ideas and suggestions to help me. You could always say it is the best picture of my heroin.
thank you


normal2.jpg normal3.jpg
 
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ombre vengeresse

ombre vengeresse

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Re: Idea to improve my game

Today I reworked animations with different costume for my heroine. I tested a look resembling that of Jill Valentine in "Resident Evil Revelation", this style of clothing is incredibly simple to draw for my animations (30 min to make a animation). As I draw my animations frame by frame I look at the costumes that allow me to gain more time.




I think soon prepare the demo of my game now that will contain 3 enemies at the moment. Enemies have their own H-animations and I think include a boss at the end of the demo, I worked on it.

I think back to my demo will post when complete, thank you all for your ideas, tips and suggestions.
 

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ombre vengeresse

ombre vengeresse

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Re: Idea to improve my game

I tested a new style for the character, sexier than the previous one. I just change the haircut too.

normal4.jpg
 
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MajorKagami

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Re: Idea to improve my game

I liked the way she looked with the mask better. but I like what you are showing as long as everything you make looks the same then it should be a nice 1st try at making a game.
 
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ombre vengeresse

ombre vengeresse

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Re: Idea to improve my game

Thank you for your review, I wanted to test several style for my heroine before continuing my game. Because I have already started the H-animations and I wanted to have my criticisms or suggestion on my heroin before continuing my game. I have created 3 enemies and boss for the demo, I want make a little demo complete to show my game. I reworked the last image thanks to suggestions.
normal4.jpg

Otherwise I create a 4th enemies, what do you think?
 

Judael

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Re: Idea to improve my game

Animations are fluid.Just a question. Do you like your heroine?
imo she's too masculine..

but in your last pic it seems that you improved (around the eyes too)

also as kyrieru said you need to reduce the sprite size or all your imperfection as artist are clearly visible.Of cours it is just a suggestion.
 
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ombre vengeresse

ombre vengeresse

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Re: Idea to improve my game

I like my heroine but I think that he missed a little things to make it interesting. I wanted to have a suggestion before I started. As i create a game alone without a person who can to advise me or tell me what he does not like in my game.

Otherwise for the size of the images this are ones I create with Gimp2, I reduce the images in gamemaker (Like that I have less problems working animations). I found that showing images before reduction was more interesting.

 
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barreytor

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Re: Idea to improve my game

Looks nice, but I have to admit I feel like the shading on her feels a bit odd.
Can't really find the words to explain it.
 
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ombre vengeresse

ombre vengeresse

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Re: Idea to improve my game

I tried to make as simple as possible to save time in the animations of the characters and enemies.



I think trying to work on bouncing breasts, they are a bit too rigid in some animations.
 

barreytor

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Re: Idea to improve my game

That last animation, it looks like it moves a bit too much. It might look better at the final size though. Try and make the shoulders not move so much, and the boobs even less.
 
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ombre vengeresse

ombre vengeresse

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Re: Idea to improve my game

With gamemaker you can change the animation speed, I posted the animation before changes GameMaker. Otherwise I'll try to reduce the movements of the shoulders compared to the chest.
 
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