duck666
Tentacle God
- Joined
- Aug 30, 2011
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Yep! I've created detailed spreadsheets to calculate all the artwork that will be needed based on armor type / weapon type / visual status effects / H effects / etc. To give you an idea of the level of detail going into it, there will be (as it stands) 996 versions of artwork just for the various combat/status effect poses for one of Malise's armor types (both possible weapon types being considered).
Not yet, sorry!
So yeah, file size.
I recently modified an open source PNG compressor that I am using on the enemy spritesheets, and have had great success with maintaining good visual quality while reducing the file size dramatically. We're talking 15 - 25 MB spritesheets (16 frames per pose) down to between 3 - 8 MB. This was necessary to get rid of pesky load times.
After calculating how much character artwork would be necessary (a lot of which can't be effectively composited in game without losing quality, meaning *a lot* more files are necessary), I've begun considering using the compressor on the character portraits. I'm actually pretty happy with the results, but I personally can see a difference in quality (especially zoomed in, and I plan on having a gallery with a zoom function...). Here's an example of compressed vs. non compressed. The hit to quality varies per image, but it's usually most obvious by flaws in coloring (note her skin tone is less colorful in the compressed version). The compressed version is 1/3 the filesize of the non compressed.
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To summarize, we're effectively talking a difference of a few GB in overall filesize if I were to compress all the character artwork. I'm still up in the air on it. I'm also not sure what kind of limits distributors have on game sizes.
Ok, in the 1:1 comparison it gets obvious. Her inner mouth changes colors completely and her armor becomes more pixelated. But a few GB do matter. I think it is a "toss of coin" situation.
996 with only one character, with only one costume and only in battle? This will be a hell of fiddling to import them all and set them up. I lost my nerves over a simple 3% hp bar (33 pictures, all in one common event with forked conditions) when I implemented it in a Zurine-style game that I never finished. But maybe you can get some scripts to help you with that. I found the RPG Maker to be too limited for big projects. Wish it would have at least sideways scrolling and changeable window sizes for the menus.
Have you thought about doing fundraising on Patreon a possibility?
Hey, Eromancer!
I like your description a lot. It has pretty much everything I can think/dream of in terms of hentai/porn themes and the graphics are the cherry on top. I really hope it turns out as good as it sounds. Judging from the amount of content you're planning to fit into the game, I doubt we'll see a demo before 2015 and I guess the full game won't be out before some time in 2016. It seems to be worth the wait, though. It's really frustrating that 95 % of the time asian players get the good stuff only. Neither do I speak Japanese nor Chinese, so not only is there the language barrier for me, but also the workarounds necessary to get the games to run on a western Windows is annoying as hell.
Good luck with your project!
What is not allowed?
Pornography is not allowed on Patreon. “Pornography” is defined as material designed with the sole intention of eliciting sexual arousal. Specifically, Patreon does not allow:
-Close up depictions of intercourse, masturbation, or genitalia
-Depictions of sexual bodily fluids
...
Patreon does not ban work featuring nudity or other sexual content. However, we also want Patreon to be safe and browseable for children and young adults, so please use discretion and common sense: if your artwork could potentially make someone uncomfortable (with violent or sexual themes), please make your posts “patron only,” so that only your supporters are able to see your work, and please do not use explicit language in the title, url, or public description of your Patreon page. Please also mark your page as “private” in the settings menu so that only users with the url can view it. Unfortunately, patrons of creators who make NSFW art will not be able to use Paypal as a payment method.
The whole "no Paypal" thing seems to be industry wide for adult content due to Paypal's service terms, so I should probably stop looking for a service that allows it.
Well, our japanese friend Ill Akimoto from Dungeons and Prisoners used
a second Website were he gives out SFW artwork and may mail the people the keys if he ever finishes his game (Or if I remember it correctly he said he doesn't care if these people pirate it). Dot_slave from parasite in the city made something similar.
Thing is, it is no Service then that provides your game, but instead, lots of work for you.
I don't know about paysafecards terms of use, but they charge a bit of your income (just like paypal and dlsite do) And I remember that some adult sites had them on for a while (but don't have them anymore for some reason), but they are easy to acquire too.
I actually really hate paypal for the ban on adult content. Since paypals guidelines allow it only for adults anyways. And there is nothing worse then telling adult people what to do with their money.
Still rootin' for ya man! I will say, I think if you can get a demo up and posted with even half of what you are promising, this game will take off. It really does look good, and I will put my money where my mouth is at some point. I promise.
Your description has actually made me think about supporting your game. But before that, I'm going to get a better understanding of Patreon and figure out how this all works.
On a side note, here is an idea I've been having in terms of gameplay: how about using sexual elements (literally) instead or in addition to normal elements (if there are any to begin with). For example, usually what you have in RPGs is Fire, Wind, Ice, Water, Dark, Holy etc. But since you explained that you are very much focusing on "sexual combat", it only makes sense to also include elements and elemental damage of that type. In particular I'm talking about "oral", "anal" and "vaginal". The characters could be weak or strong against attacks targeting these different spots. Of course there could also be status effects which make the character weak against certain elements or armor which protects you better against the other ones.
Just an idea, but I take it you get the concept.
The production value (at least via screenshots) looks quite good.
Would you consider increasing the resolution and animation of your overworld sprites?
Also, as you can tell from this community (as well as the oblivion community and artifical academy / girl), people LOVE customization. Your costumes are a first step.
I think some would also vote for hair/make-up as well as many may be turned off by the post-apocalyptic neo-goth look
I think thus far thing missing between is to see your milestone goals - for example we actually have no idea how much you are seeking. (Granted patreon is different from kickstarter consider the persistent funding vs one-time)
In real world investment, we would ask for a full business proposal with transparency in allocation and resourcing of funds with monthly updates and balance sheets. Obviously not here, but think of that as the pie in the sky model of transparency.
So I can not become a Patron to back you up even if I wanted to, because I can only use PayPal?