Eromancer
Sex Demon
- Joined
- Jul 27, 2014
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If I'm correct, a few pages back a demo would be released to patrons somewhere around this month.
Sorry for the radio silence the past week or so. I've been pushing really hard to get the H system ready and finally have it all working. There are some bugs to be weeded out before the first content release, but I'm now able to record some final footage for the video (which you should expect to see in the next few days).
Check out the Tumblr for a screenshot!
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Just a question that may be hopefully answered. Will there be pregnancy possible in this game?
I would not be even mad if it would be a 10$ dlc. Albeit it probably doubles the complete workload and hdd space...
Just a question that may be hopefully answered. Will there be pregnancy possible in this game?
I would not be even mad if it would be a 10$ dlc. Albeit it probably doubles the complete workload and hdd space...
edit: just saw your latest blog post about the possibility to turn of the struggle system. Would it be possible to have a "no hands" mode? Like, a stat debuff (that maybe depends on the option you have chosen or is self caused by an skill that only turns up when your h stats are very high), that when both of your characters are kind of "stunned" they just skip the menu (attach, defend, item, etc menu) and rape them over and over, without the need for button presses? Naturally that would only work for a couple of rounds per skill use or until they are defeated, since else you would have an endless loop.
Are H attacks animated?
Are H attacks animated?
They are a series of still artwork that progress with the attack. One branch of an H attack might contain anywhere from 3 to 7 or so separate images (not including variations, which there are a lot of).
As I mentioned in the first post: "the game has been in the early development stages for about a year. A big chunk of that time was devoted to experimenting with art styles, programs, processes, and even seeing if fully animated scenes would be viable for the game (answer: they are possible, and I have some great examples, but RPG Maker was simply not designed for it and it would degrade the gameplay a lot to try to force it without devoting gross amounts of time to coding... down the road though I'd like to make this a reality, when I have the resources)."
At this point I'd actually say I have RPG Maker performing well enough at the expanded resolution that it could handle it, but I'd need a team of 4 or 5 full time artists to do it and maintain the quality of the artwork and amount of content I plan on having.
I wonder how the "distended" stomach effect happens (pls no spoiler) and what effect it has on battle. A pregnancy System that is a mix from saki quest (Events and Battlesex still happens normally, just with a big belly) and creature hunter (You can give birth to enemies in battle albeit it goes way to fast in that game) would be nice.I wouldn't be against it, so possibly. It would be a big task, as any visual status effect that wouldn't disable/ensnare a character would mean that all 9 or so generic battle poses (attack, idle, evade, etc) would need new art to accommodate the status effect. That said, I'd also like to add a distended stomach type effect, so maybe those could share that artwork. Same with being loaded with eggs or something.
Damn. That's brutal for art man. D:
In other news, will you be going over how the character's get their names? I only got form you the second girl's name, but I'm curious as to how they met, and all that. I want a backstory!