I've often wondered the same. RNG is often limited in its randomness for the sake of speed, but since it's supposed to be random it can be difficult for users to determine whether streaks are just coincidence (gambler's fallacy), deliberate (WoW, LoL, DotA2 all use a weighted PRNG), or if it's actually a bug in the code (Warframe).Is it just me, or does the game have a serious one-track mind with mega boss spawns? They always seem to come in clusters. Yesterday there were 4 dreadnaughts at once. Right now there are 3 fire glimmers. What are the odds of this ALWAYS being a coincidence. It makes me wanna save stamina/force for when a dreadnaught spawns and then try to bait out one of my own.
the implication that agent smith has a H scene terrifies me xDDDI got bored waiting for stamina:
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Guess you didn't see Cecil scene then... take my advice and skip it when you level this particular cardthe implication that agent smith has a H scene terrifies me xDDD
That's because not all cards share the same percentages.A fully maxed card (maxed base cards combined into + cards, maxed, then combined into the final ++) will be about 65% stronger than a card that's rushed straight to ++ with no leveling. Alternatively, a card that's rushed straight to ++ with no leveling is about 40% weaker than a fully maxed card.
A partially maxed card (unleveled base cards rushed to +, maxed, then combined into the final ++) will be about 42% stronger than a card that's rushed straight to ++ with no leveling. Alternatively, a card that's rushed straight to ++ with no leveling is about 30% weaker than a partially maxed card.
This is just based off shoving numbers from the wiki for a few cards into the wiki and trial-and-error until the percentages are almost there.
I generally don't do all the work on any single thing. Its just too annoying when it doesn't pay off. Sadly, the only thing you can do is keep track of players that ask for assistance and then don't deliver the finishing blow. Then if they do it too often just get a different comrade. I've already deleted two comrades for this, myself, and a couple others are right on the edge.I just fought a Silver Dragon from 83% to 1%.. and my comrade was afk and dont killed him -.- what the fuck is this? e.e
why is someone asking for help wenn he dosent end the fuckin tard boss?
The Dev popped into our channel to discuss some of that. There is no solid date for a content update just yet, they are still waiting for word from Japan to get some more solid dates. Mostly wanted to thanks those that are working on the wiki and that they have some of their artists working on some graphical content for the wiki.Thanks god my comrades rule Well I did kick a couple, which I still like and I'm sorry about that, but they were not that active and were low levels ( no more evil eyes muhahahaha )
The game overall rules ( I've been addicted to web-based games, but not that much ) and when u add more content it will be even better
Sooo any news about the new content? Like what to expect at least
Yeah the Aegis one looks good from what I saw and I like tower defences, so it may occupy some more of my time xDThe Dev popped into our channel to discuss some of that. There is no solid date for a content update just yet, they are still waiting for word from Japan to get some more solid dates. Mostly wanted to thanks those that are working on the wiki and that they have some of their artists working on some graphical content for the wiki.
They also mentioned that Aegis was looking to be a Jan 15th release. So look forward to that!
On a personal not I think the update may be taking a bit, due to the fact they are trying get some of our Valkyries in that didn't quite make it over yet. If they pop back in with any more info someone shall let you know.