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RPG RPG Maker [うんこモリモリ丸] 退魔巫女遊戯 / Taima Miko Yuugi (RJ176344)


OP
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Re: 退魔巫女遊戯 試作体験版

Have you tried extracting the files while in Japanese settings? Because if you forgot to do that, the zip file might contain jibberish file names because of it being extracted under non-japanese settings.
 

Hellking

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Re: 退魔巫女遊戯 試作体験版

Have you tried extracting the files while in Japanese settings? Because if you forgot to do that, the zip file might contain jibberish file names because of it being extracted under non-japanese settings.
have try downloading and redownloading but its still not working. in japanese settings
 

Mr.Noname

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Re: 退魔巫女遊戯 試作体験版

Oh great. forgot to change locale and my whole save got fucked... all that progress aaaaaaaaaagh.

Hopefully not much to ask if someone can upload a save file?


anyone mind explaining the debuff? i can't read all those kanjis, good thing they mention 'Jump' ability in kanas

P.D. Regarding about those kanjis, there are some enemies that can debuff you. I suppose it's attack, defense, speed whatever (mostly because of grabs)
 

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Re: 退魔巫女遊戯 試作体験版

That's very odd, I wish I could help. It worked for me without a hitch and it appears to work for most people. Do you have that the file that it's referencing in the error message in your Audio/BGS folder? My first guess is that it somehow didn't unzip correctly and it's not there. I'm going to upload it to this post just in case you somehow need it and don't have the original game to transfer it over like the other person.

So it seems like you can't access the higher star areas in this version of the demo. Kinda stinks, since it's a little fun to just keep playing and grinding to higher levels. Wonder why he turned it off this time around. Kinda killed my drive to take the time to try to figure out what all of the skills and such do.

Edit: I'll upload my latest save - it's not a complete one (don't have all of the skills unlocked yet, for example), but everything else is unlocked (all possible CGs and areas) and ready to go.
 

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Hellking

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Re: 退魔巫女遊戯 試作体験版

it is possible to send the Audio files?
 
OP
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Re: 退魔巫女遊戯 試作体験版

So it seems like you can't access the higher star areas in this version of the demo. Kinda stinks, since it's a little fun to just keep playing and grinding to higher levels. Wonder why he turned it off this time around. Kinda killed my drive to take the time to try to figure out what all of the skills and such do.
I kinda remember the hard modes having a level requirement? I might be remembering things wrong though. It seems like the 2-star Sewers level has a recommended level entry of 20. Have you tried getting to level 20 before trying to enter?
 

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Re: 退魔巫女遊戯 試作体験版

It says something to the effect of "not available in trial" when I tried to access them, unfortunately. If anyone else is able to actually access them, let me know.
 

Jesus

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Re: 退魔巫女遊戯 試作体験版

Oh great. forgot to change locale and my whole save got fucked... all that progress aaaaaaaaaagh.
Be aware that demo saves will not be transferrable to the full game according to what little sense i could make from the blog.

Thanks for the upload elusi, as soon as I can afford to I will also buy the game, this will be by far one of my favourite h-rpg maker games based on the first demo alone
 

Mr.Noname

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Re: 退魔巫女遊戯 試作体験版

Thanks to elusi for the save, managed to finish the look of the demo.

Thoughts on it:


-Enemies are now more... well, "detailed", than the game before (Usually spawns that either were just blobs or something grotesque)

-Enemies can now H-grab you, i don't remember the older one before but it's something good to have

-Surprise attacks can either be bs or awesome (Reminds me a bit of dark3st dung3on)

Now things that need a bit more improv.:

Enemies should do more H than the single one they just have (Kinda sad that only the monkey(?) has insertion and cumming scene), mouse, slug, snake, eel, all of them should actually have more scenes. Bit surprised that the enemy grabs didn't have sex, just actually turning the MC on.

We don't know for sure how many enemies can there be (since there like 8-9) stages, but hopefully more of them have the lust for the MC to have sex with her.

Scenes should depend too in what is the MC wearing (Some scenes show her wearing her uniform)

P.D. Have been looking around the stuff in inventory, etc... What are those hearts for? It even says a word "Hentai" on it.

Also the H 0% Meter, what's that about? been playing it and yet never understood it
 

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Re: 退魔巫女遊戯 試作体験版

The 0% H meter is referring your level of H defense and as your armor gets torn up, it lowers. If you're not wearing anything, it's always going to be at 0%. When you're referring to the hearts, I assume you're talking about the skills you can unlock - one is basically called hentai mode and lets remove your armor and the other is a "shears" ability to damage your clothing while in battle.

And while I don't know how many enemies there's going to be, I did count ~40 spots in the CG room, so there should be some more variety. I'll admit I really like how the author seems to have a thing for bondage, though. As for different CGs based on clothing levels, that'd be a really nice touch, but I wouldn't be surprised if that never happens. Don't know how much extra effort it'd take for the artist to do it.
 
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Re: 退魔巫女遊戯 試作体験版

And while I don't know how many enemies there's going to be, I did count ~40 spots in the CG room, so there should be some more variety. I'll admit I really like how the author seems to have a thing for bondage, though. As for different CGs based on clothing levels, that'd be a really nice touch, but I wouldn't be surprised if that never happens. Don't know how much extra effort it'd take for the artist to do it.
I'm going to laugh when the next set of mobs end up being recolors of the same base enemies. Something like a red rat mob or a purple slug.

After laughing, I'd probably sigh at the wasted opportunities for more unique enemies.

Hopefully that won't be the case.
 

Mr.Noname

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Re: 退魔巫女遊戯 試作体験版

I'm going to laugh when the next set of mobs end up being recolors of the same base enemies. Something like a red rat mob or a purple slug.

After laughing, I'd probably sigh at the wasted opportunities for more unique enemies.

Hopefully that won't be the case.
If the dev actually does that (Oh god no), the least it could do is make the scenes and grabs different.

Gray rat = Licking
Red Rat = Boob sucking or penetration

Snake = Bitting and bondage
Other colored snake = Tail penetration or french kiss

From the "looks" of the other stages, seems that we are getting demon-ghost enemies, beach-theme enemies (I hope we get something like starfish grab or any more beast), and cant possibly look at the other stages...

Looks like a city and more forest
 

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Re: 退魔巫女遊戯 試作体験版

I'm going to laugh when the next set of mobs end up being recolors of the same base enemies. Something like a red rat mob or a purple slug.

After laughing, I'd probably sigh at the wasted opportunities for more unique enemies.

Hopefully that won't be the case.
I'd bet my foreskin that wont be the case. My entire foreskin.
I do hope earlier enemies show up in later levels though but in addition to instead of in place of new enemies.

If the dev actually does that (Oh god no), the least it could do is make the scenes and grabs different.

Gray rat = Licking
Red Rat = Boob sucking or penetration

Snake = Bitting and bondage
Other colored snake = Tail penetration or french kiss
well the point of other h devs repeating the same enemy with a different color is to avoid putting that effort i imagine - "i couldnt be bothered drawing new art for new enemies and scenes so here, have the same ones from the first level with beefier stats"

I hope there will be an english translation for this
 

Mr.Noname

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Re: 退魔巫女遊戯 試作体験版

I'd bet my foreskin that wont be the case. My entire foreskin.
I do hope earlier enemies show up in later levels though but in addition to instead of in place of new enemies.



well the point of other h devs repeating the same enemy with a different color is to avoid putting that effort i imagine - "i couldnt be bothered drawing new art for new enemies and scenes so here, have the same ones from the first level with beefier stats"

I hope there will be an english translation for this
Agreed on the translation, sad but true about the enemy recycling.

Also, it seem there was some scenes with the 1st game this dev did but never managed to see them, perhaps a ver.2?

 

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Re: 退魔巫女遊戯 試作体験版

Those scenes are in the latest version of that game. I think it's located somewhere in that game's thread.
 

BigJohnny

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Re: 退魔巫女遊戯 試作体験版

Very solid trial, long considering its size. My gripe is that even though I don't really try when playing games with GOR, it sill was super easy, haven't gotten defeated once.
Maybe giving the player info about what enemies are about to do is a bit too much.
 

Jesus

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Re: 退魔巫女遊戯 試作体験版

Very solid trial, long considering its size. My gripe is that even though I don't really try when playing games with GOR, it sill was super easy, haven't gotten defeated once.
Maybe giving the player info about what enemies are about to do is a bit too much.
Its not quite gor more like "fission mailed". It is a pretty easy game but that will hopefully change
 

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Re: 退魔巫女遊戯 試作体験版

Thank you, Jesus.
 

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Re: 退魔巫女遊戯 試作体験版

So i got to lv20 to do the next difficulty on the sewer, but it doesnt let me?
This is what it says, can anybody translate?
 

Harleyquin13

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Re: 退魔巫女遊戯 試作体験版

The big letters in white: You cannot play further in the demo version.

The rest of the text: I could translate it, but it's not much point since it's a description of the location in-game.
 
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